----
-layout: default
-title: Working with Ardour-built Plugin Editors
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-
-<p class="fixme">This section needs expansion, and at least one image</p>
-
-<p>
- To view a plugin editor, double-click on the plugin within the
- <a href="/working-with-plugins/processor-box">processor box</a>.
- A new window will appear showing the editor/GUI for the plugin.
-</p>
-
-<p>
- If a plugin does not have its own GUI, Ardour will construct a
- <dfn>generic plugin editor</dfn> from a small set of common control
- elements. Ardour will do this even for plugins that have their
- own, if <kbd class="menu">Edit > Preferences >
- GUI > Use Plugins' own interface instead of Ardour's</kbd> is disabled.
-</p>
-
-<p>
- The generic UI can be temporarily switched to by context-clicking on
- a processor and selecting <kbd
- class="menu">Edit with generic controls</kbd>. This will be necessary to
- access the <a href="/automation">plugin automation controls</a>.
-</p>
-
-<p>
- In the generic UI, any controller can be reset to its default by
- <kbd class="mod3 mouse">Left</kbd>-clicking on it.
-</p>
-