-<p>It would be nice to think that you could just go and buy any computer, install a bit of software on it and start using it to record and create music. This idea isn't wrong, but there some important details that it misses. </p>\r
-<p>Any computer that you can buy today (somewhere around the end of 2012) is capable of recording and processing a lot of audio data. It will come with a builtin audio interface that can accept inputs from microphones or electrical instruments. It will have a disk with a huge amount of space for storing audio files. </p>\r
-<p>When you are recording, editing and mixing music, you generally want to work with very little delay between the time that a sound is generated and when you can hear it. When the audio signal flows through a computer, that means that the computer has to be able to receive the signal, process it and send it back out again as fast as possible. And that is where it becomes very important <em>what</em> computer system you have, because it is <strong>absolutely not</strong> the case that any computer can do this job well. </p>\r
-<p>Routing audio through a computer will always cause some delay, but if it is small, you will generally never notice it. There are also ways to work in which the delay does not matter at all (for example, not sending the output from the computer to speakers).</p>\r
-<p>The delay or "latency" that you want for working with digital audio is more typically in the 1-5msec range. For comparison, if you are sitting 1m (3ft) from your speakers, the time the sound takes to reach your ears is about 3msec. Any modern computer can limit the delay to 100msec. Most can keep it under 50msec. Many will be able to get down to 10msec without too much effort. If you try to reduce the delay on a computer that cannot meet your goal, you will get clicks and glitches in the audio, which is clearly extremely undesirable.</p>\r
-<p>Many, many things can affect the lowest latency that a computer can support.</p>\r
-<h3>Hardware-related Considerations</h3>\r
+<p>\r
+ It would be nice to think that you could just go and buy any computer,\r
+ install a bit of software on it and start using it to record and create\r
+ music. This idea isn't wrong, but there some important details that it\r
+ misses.\r
+</p>\r
+<p>\r
+ Any computer that you can buy today (since somewhere around the end of\r
+ 2012) is capable of recording and processing a lot of audio data. It \r
+ will come with a builtin audio interface that can accept inputs from\r
+ microphones or electrical instruments. It will have a disk with a huge\r
+ amount of space for storing audio files.\r
+</p>\r
+<p>\r
+ When you are recording, editing and mixing music, you generally want to\r
+ work with very little <dfn>latency</dfn> between the time that\r
+ a sound is generated and when you can hear it. When the audio signal\r
+ flows through a computer, that means that the computer has to be able to\r
+ receive the signal, process it and send it back out again as fast as\r
+ possible.<br /> \r
+ And that is where it becomes very important <em>what</em> computer system\r
+ you have, because it is <strong>absolutely not</strong> the case that any\r
+ computer can do this job well.\r
+</p>\r
+<p>\r
+ Routing audio through a computer will always cause some delay, but if it\r
+ is small, you will generally never notice it. There are also ways to work\r
+ in which the delay does not matter at all (for example, not sending the\r
+ output from the computer to speakers).\r
+</p>\r
+<p>\r
+ The latency that you want for working with digital audio is typically in\r
+ the 1–5 ms range. For comparison, if you are sitting 1 m \r
+ (3 ft) from your speakers, the time the sound takes to reach your\r
+ ears is about 3 ms. Any modern computer can limit the delay to \r
+ 100 ms. Most can keep it under 50 ms. Many will be able to get\r
+ down to 10 ms without too much effort. If you try to reduce the delay\r
+ on a computer that cannot meet your goal, you will get clicks and\r
+ glitches in the audio, which is clearly extremely undesirable.\r
+</p>\r
+\r
+<h2>Hardware-related Considerations</h2>\r