Object * obj2 = (Object *)(*j);
obj2->p[0] = (*i).p[0];
obj2->p[1] = (*i).p[1];
+ obj2->angle[0] = (*i).angle[0];
+ obj2->angle[1] = (*i).angle[1];
+//we don't do this because we want to keep selected & friends from changing
+// memcpy(obj2, *j, sizeof(Object));
}
}