// ------------------------------------------------------------
#include <SDL.h>
-#include "SDLptc.h"
+//#include "SDLptc.h"
#include "tom.h"
#include "gpu.h"
#include "objectp.h"
#define BG 0x58
//This can be defined in the makefile as well...
-//(It's easier to do it here...)
+//(It's easier to do it here, though...)
//#define TOM_DEBUG
extern uint32 jaguar_mainRom_crc32;
-extern Console console;
-extern Surface * surface;
+//extern Console console;
+//extern Surface * surface;
extern uint8 objectp_running;
static uint8 * tom_ram_8;
tom_scanline = scanline;
// Increment the horizontal count (why? RNG?)
-// tom_word_write(0xF00004, tom_word_read(0xF00004) + 1);
+// TOMWriteWord(0xF00004, TOMReadWord(0xF00004) + 1);
if (render)
{
uint32 TOMGetSDLScreenPitch(void)
{
- return surface->pitch();
+ extern SDL_Surface * surface;
+
+ return surface->pitch;
}
//
{
op_init();
blitter_init();
- pcm_init();
+//This should be done by JERRY! pcm_init();
memory_malloc_secure((void **)&tom_ram_8, 0x4000, "TOM RAM");
tom_reset();
// Setup the non-stretchy scanline rendering...
void tom_done(void)
{
op_done();
- pcm_done();
+//This should be done by JERRY! pcm_done();
blitter_done();
WriteLog("TOM: Resolution %i x %i %s\n", tom_getVideoModeWidth(), tom_getVideoModeHeight(),
videoMode_to_str[tom_getVideoMode()]);
// WriteLog("\ntom: object processor:\n");
// WriteLog("tom: pointer to object list: 0x%.8x\n",op_get_list_pointer());
-// WriteLog("tom: INT1=0x%.2x%.2x\n",tom_byte_read(0xf000e0),tom_byte_read(0xf000e1));
- gpu_done();
- dsp_done();
+// WriteLog("tom: INT1=0x%.2x%.2x\n",TOMReadByte(0xf000e0),TOMReadByte(0xf000e1));
+// gpu_done();
+// dsp_done();
memory_free(tom_ram_8);
}
op_reset();
blitter_reset();
- pcm_reset();
+//This should be done by JERRY! pcm_reset();
memset(tom_ram_8, 0x00, 0x4000);
tom_timer_divider = 0;
tom_timer_counter = 0;
memcpy(scanline_render, scanline_render_normal, sizeof(scanline_render));
-}
+}
//
// TOM byte access (read)
//
-
-unsigned tom_byte_read(unsigned int offset)
+uint8 TOMReadByte(uint32 offset, uint32 who/*=UNKNOWN*/)
{
//???Is this needed???
// It seems so. Perhaps it's the +$8000 offset being written to (32-bit interface)?
#endif
if ((offset >= GPU_CONTROL_RAM_BASE) && (offset < GPU_CONTROL_RAM_BASE+0x20))
- return gpu_byte_read(offset);
+ return GPUReadByte(offset, who);
else if ((offset >= GPU_WORK_RAM_BASE) && (offset < GPU_WORK_RAM_BASE+0x1000))
- return gpu_byte_read(offset);
+ return GPUReadByte(offset, who);
else if ((offset >= 0xF00010) && (offset < 0xF00028))
- return op_byte_read(offset);
+ return OPReadByte(offset, who);
else if ((offset >= 0xF02200) && (offset < 0xF022A0))
- return blitter_byte_read(offset);
+ return BlitterReadByte(offset, who);
else if (offset == 0xF00050)
return tom_timer_prescaler >> 8;
else if (offset == 0xF00051)
//
// TOM word access (read)
//
-
-unsigned tom_word_read(unsigned int offset)
+uint16 TOMReadWord(uint32 offset, uint32 who/*=UNKNOWN*/)
{
//???Is this needed???
// offset &= 0xFF3FFF;
WriteLog("TOM: Reading word at %06X\n", offset);
#endif
if (offset >= 0xF02000 && offset <= 0xF020FF)
- WriteLog("TOM: Read attempted from GPU register file (unimplemented)!\n");
+ WriteLog("TOM: Read attempted from GPU register file by %s (unimplemented)!\n", whoName[who]);
if (offset == 0xF000E0)
{
//Because VC is even in NI mode when calling the OP! That's why!
return (tom_scanline << 1) + 1;//*/
else if ((offset >= GPU_CONTROL_RAM_BASE) && (offset < GPU_CONTROL_RAM_BASE+0x20))
- return gpu_word_read(offset);
+ return GPUReadWord(offset, who);
else if ((offset >= GPU_WORK_RAM_BASE) && (offset < GPU_WORK_RAM_BASE+0x1000))
- return gpu_word_read(offset);
+ return GPUReadWord(offset, who);
else if ((offset >= 0xF00010) && (offset < 0xF00028))
- return op_word_read(offset);
+ return OPReadWord(offset, who);
else if ((offset >= 0xF02200) && (offset < 0xF022A0))
- return blitter_word_read(offset);
+ return BlitterReadWord(offset, who);
else if (offset == 0xF00050)
return tom_timer_prescaler;
else if (offset == 0xF00052)
return tom_timer_divider;
offset &= 0x3FFF;
- return (tom_byte_read(offset) << 8) | tom_byte_read(offset+1);
+ return (TOMReadByte(offset, who) << 8) | TOMReadByte(offset + 1, who);
}
//
// TOM byte access (write)
//
-
-void tom_byte_write(unsigned offset, unsigned data)
+void TOMWriteByte(uint32 offset, uint8 data, uint32 who/*=UNKNOWN*/)
{
//???Is this needed???
// Perhaps on the writes--32-bit writes that is! And masked with FF7FFF...
if ((offset >= GPU_CONTROL_RAM_BASE) && (offset < GPU_CONTROL_RAM_BASE+0x20))
{
- gpu_byte_write(offset, data);
+ GPUWriteByte(offset, data, who);
return;
}
else if ((offset >= GPU_WORK_RAM_BASE) && (offset < GPU_WORK_RAM_BASE+0x1000))
{
- gpu_byte_write(offset, data);
+ GPUWriteByte(offset, data, who);
return;
}
else if ((offset >= 0xF00010) && (offset < 0xF00028))
{
- op_byte_write(offset, data);
+ OPWriteByte(offset, data, who);
return;
}
else if ((offset >= 0xF02200) && (offset < 0xF022A0))
{
- blitter_byte_write(offset, data);
+ BlitterWriteByte(offset, data, who);
return;
}
else if (offset == 0xF00050)
//
// TOM word access (write)
//
-
-void tom_word_write(unsigned offset, unsigned data)
+void TOMWriteWord(uint32 offset, uint16 data, uint32 who/*=UNKNOWN*/)
{
//???Is this needed???
offset &= 0xFF3FFF;
WriteLog("TOM: Writing word %04X at %06X\n", data, offset);
#endif
if (offset == 0xF00000 + MEMCON1)
- WriteLog("TOM: Memory Configuration 1 written: %04X\n", data);
+ WriteLog("TOM: Memory Configuration 1 written by %s: %04X\n", whoName[who], data);
if (offset == 0xF00000 + MEMCON2)
- WriteLog("TOM: Memory Configuration 2 written: %04X\n", data);
+ WriteLog("TOM: Memory Configuration 2 written by %s: %04X\n", whoName[who], data);
if (offset >= 0xF02000 && offset <= 0xF020FF)
- WriteLog("TOM: Write attempted to GPU register file (unimplemented)!\n");
+ WriteLog("TOM: Write attempted to GPU register file by %s (unimplemented)!\n", whoName[who]);
if ((offset >= GPU_CONTROL_RAM_BASE) && (offset < GPU_CONTROL_RAM_BASE+0x20))
{
- gpu_word_write(offset, data);
+ GPUWriteWord(offset, data, who);
return;
}
else if ((offset >= GPU_WORK_RAM_BASE) && (offset < GPU_WORK_RAM_BASE+0x1000))
{
- gpu_word_write(offset, data);
+ GPUWriteWord(offset, data, who);
return;
}
//What's so special about this?
/* else if ((offset >= 0xF00000) && (offset < 0xF00002))
{
- tom_byte_write(offset, data >> 8);
- tom_byte_write(offset+1, data & 0xFF);
+ TOMWriteByte(offset, data >> 8);
+ TOMWriteByte(offset+1, data & 0xFF);
}*/
else if ((offset >= 0xF00010) && (offset < 0xF00028))
{
- op_word_write(offset, data);
+ OPWriteWord(offset, data, who);
return;
}
else if (offset == 0xF00050)
}
else if ((offset >= 0xF02200) && (offset <= 0xF0229F))
{
- blitter_word_write(offset, data);
+ BlitterWriteWord(offset, data, who);
return;
}
else if (offset >= 0xF00400 && offset <= 0xF007FE) // CLUT (A & B)
if (offset == 0x2E || offset == 0x36 || offset == 0x54)
data &= 0x03FF; // These are all 10-bit registers
- tom_byte_write(offset, data >> 8);
- tom_byte_write(offset+1, data & 0xFF);
+ TOMWriteByte(offset, data >> 8, who);
+ TOMWriteByte(offset+1, data & 0xFF, who);
if (offset == VDB)
- WriteLog("TOM: Vertical Display Begin written: %u\n", data);
+ WriteLog("TOM: Vertical Display Begin written by %s: %u\n", whoName[who], data);
if (offset == VDE)
- WriteLog("TOM: Vertical Display End written: %u\n", data);
+ WriteLog("TOM: Vertical Display End written by %s: %u\n", whoName[who], data);
if (offset == VP)
- WriteLog("TOM: Vertical Period written: %u (%sinterlaced)\n", data, (data & 0x01 ? "non-" : ""));
+ WriteLog("TOM: Vertical Period written by %s: %u (%sinterlaced)\n", whoName[who], data, (data & 0x01 ? "non-" : ""));
if (offset == HDB1)
- WriteLog("TOM: Horizontal Display Begin 1 written: %u\n", data);
+ WriteLog("TOM: Horizontal Display Begin 1 written by %s: %u\n", whoName[who], data);
if (offset == HDE)
- WriteLog("TOM: Horizontal Display End written: %u\n", data);
+ WriteLog("TOM: Horizontal Display End written by %s: %u\n", whoName[who], data);
if (offset == HP)
- WriteLog("TOM: Horizontal Period written: %u\n", data);
+ WriteLog("TOM: Horizontal Period written by %s: %u\n", whoName[who], data);
if (offset == VBB)
- WriteLog("TOM: Vertical Blank Begin written: %u\n", data);
+ WriteLog("TOM: Vertical Blank Begin written by %s: %u\n", whoName[who], data);
if (offset == VBE)
- WriteLog("TOM: Vertical Blank End written: %u\n", data);
+ WriteLog("TOM: Vertical Blank End written by %s: %u\n", whoName[who], data);
if (offset == VS)
- WriteLog("TOM: Vertical Sync written: %u\n", data);
+ WriteLog("TOM: Vertical Sync written by %s: %u\n", whoName[who], data);
if (offset == VI)
- WriteLog("TOM: Vertical Interrupt written: %u\n", data);
+ WriteLog("TOM: Vertical Interrupt written by %s: %u\n", whoName[who], data);
if (offset == HBB)
- WriteLog("TOM: Horizontal Blank Begin written: %u\n", data);
+ WriteLog("TOM: Horizontal Blank Begin written by %s: %u\n", whoName[who], data);
if (offset == HBE)
- WriteLog("TOM: Horizontal Blank End written: %u\n", data);
+ WriteLog("TOM: Horizontal Blank End written by %s: %u\n", whoName[who], data);
if (offset == VMODE)
- WriteLog("TOM: Video Mode written: %04X (PWIDTH = %u, VC = %u)\n", data, ((data >> 9) & 0x07) + 1, GET16(tom_ram_8, VC));
+ WriteLog("TOM: Video Mode written by %s: %04X (PWIDTH = %u, VC = %u)\n", whoName[who], data, ((data >> 9) & 0x07) + 1, GET16(tom_ram_8, VC));
// detect screen resolution changes
//This may go away in the future, if we do the virtualized screen thing...
if ((width != tom_width) || (height != tom_height))
{
- ws_audio_done();
-
+ extern SDL_Surface * surface, * mainSurface;
+ extern Uint32 mainSurfaceFlags;
static char window_title[256];
- delete surface;
tom_width = width, tom_height = height;
- Format format(16, 0x007C00, 0x00003E0, 0x0000001F);
- surface = new Surface(tom_width, tom_height, format);
- console.close();
+ SDL_FreeSurface(surface);
+ surface = SDL_CreateRGBSurface(SDL_SWSURFACE, tom_width, tom_height,
+ 16, 0x7C00, 0x03E0, 0x001F, 0);
+ if (surface == NULL)
+ {
+ WriteLog("TOM: Could not create primary SDL surface: %s", SDL_GetError());
+ exit(1);
+ }
+
sprintf(window_title, "Virtual Jaguar (%i x %i)", (int)tom_width, (int)tom_height);
- console.open(window_title, width, tom_height, format);
+//???Should we do this??? No!
+// SDL_FreeSurface(mainSurface);
+ mainSurface = SDL_SetVideoMode(tom_width, tom_height, 16, mainSurfaceFlags);
+
+ if (mainSurface == NULL)
+ {
+ WriteLog("Joystick: SDL is unable to set the video mode: %s\n", SDL_GetError());
+ exit(1);
+ }
- ws_audio_init();
- ws_audio_reset();
+ SDL_WM_SetCaption(window_title, window_title);
}
}
}
if (!tom_timer_prescaler || !tom_timer_divider)
tom_timer_counter = 0;
else
+//Probably should *add* this amount to the counter to retain cycle accuracy! !!! FIX !!!
+//Also, why +1???
tom_timer_counter = (1 + tom_timer_prescaler) * (1 + tom_timer_divider);
// WriteLog("tom: reseting timer to 0x%.8x (%i)\n",tom_timer_counter,tom_timer_counter);
}
+//
+// TOM Programmable Interrupt Timer handler
+//
void tom_pit_exec(uint32 cycles)
{
if (tom_timer_counter > 0)
if (tom_timer_counter <= 0)
{
tom_set_pending_timer_int();
- GPUSetIRQLine(2, ASSERT_LINE);
- if ((tom_irq_enabled(IRQ_TIMER)) && (jaguar_interrupt_handler_is_valid(64)))
+ GPUSetIRQLine(GPUIRQ_TIMER, ASSERT_LINE);
+ if (tom_irq_enabled(IRQ_TIMER) && jaguar_interrupt_handler_is_valid(64))
m68k_set_irq(7); // Cause a 68000 NMI...
tom_reset_timer();