// To make it easier to make a quasi-fixed display size, we restrict the viewing
// area to an arbitrary range of the Horizontal Count.
uint16 pwidth = ((GET16(tom_ram_8, VMODE) & PWIDTH) >> 9) + 1;
-// return (RIGHT_VISIBLE_HC - LEFT_VISIBLE_HC) / pwidth;
+ return (RIGHT_VISIBLE_HC - LEFT_VISIBLE_HC) / pwidth;
//Temporary, for testing Doom...
- return (RIGHT_VISIBLE_HC - LEFT_VISIBLE_HC) / (pwidth == 8 ? 4 : pwidth);
-// return (RIGHT_VISIBLE_HC - LEFT_VISIBLE_HC) / (pwidth == 4 ? 8 : pwidth);
+// return (RIGHT_VISIBLE_HC - LEFT_VISIBLE_HC) / (pwidth == 8 ? 4 : pwidth);
+//// return (RIGHT_VISIBLE_HC - LEFT_VISIBLE_HC) / (pwidth == 4 ? 8 : pwidth);
// More speculating...
// According to the JTRM, the number of potential pixels across is given by the