void blitter_init(void);
void blitter_reset(void);
void blitter_done(void);
-void blitter_byte_write(uint32, uint8);
-void blitter_word_write(uint32, uint16);
-uint8 blitter_byte_read(uint32);
-uint16 blitter_word_read(uint32);
-uint32 blitter_long_read(uint32 offset);
-void blitter_long_write(uint32 offset, uint32 data);
+
+uint8 BlitterReadByte(uint32, uint32 who = UNKNOWN);
+uint16 BlitterReadWord(uint32, uint32 who = UNKNOWN);
+uint32 BlitterReadLong(uint32, uint32 who = UNKNOWN);
+void BlitterWriteByte(uint32, uint8, uint32 who = UNKNOWN);
+void BlitterWriteWord(uint32, uint16, uint32 who = UNKNOWN);
+void BlitterWriteLong(uint32, uint32, uint32 who = UNKNOWN);
+
uint32 blitter_reg_read(uint32 offset);
void blitter_reg_write(uint32 offset, uint32 data);
+
extern uint8 blitter_working;
+//For testing only...
+void LogBlit(void);
+
#endif