// by James L. Hammons
//
-#include <string.h>
#include <dirent.h>
#include <SDL.h>
+#include <string>
+#include <vector>
+#include <algorithm>
#include "types.h"
#include "tom.h"
+#include "video.h"
#include "font1.h"
#include "gui.h"
+using namespace std; // For STL stuff
+
// Private function prototypes
-uint32 CountROMFiles(char * path);
+// Local global variables
+
+int mouseX, mouseY;
void InitGUI(void)
{
+ SDL_ShowCursor(SDL_DISABLE);
+ SDL_GetMouseState(&mouseX, &mouseY);
}
void GUIDone(void)
{
}
-//
-// Render the backbuffer to the primary screen surface
-//
-void BlitBackbuffer(void)
-{
- extern SDL_Surface * surface, * mainSurface;
- extern int16 * backbuffer;
-
- if (SDL_MUSTLOCK(surface))
- while (SDL_LockSurface(surface) < 0)
- SDL_Delay(10);
-
- memcpy(surface->pixels, backbuffer, tom_getVideoModeWidth() * tom_getVideoModeHeight() * 2);
-
- if (SDL_MUSTLOCK(surface))
- SDL_UnlockSurface(surface);
-
- SDL_Rect srcrect, dstrect;
- srcrect.x = srcrect.y = 0, srcrect.w = surface->w, srcrect.h = surface->h;
- dstrect.x = dstrect.y = 0, dstrect.w = surface->w, dstrect.h = surface->h;
- SDL_BlitSurface(surface, &srcrect, mainSurface, &dstrect);
- SDL_Flip(mainSurface);
-}
-
//
// Draw text at the given x/y coordinates. Can invert text as well.
//
-void DrawText(int16 * screen, uint32 x, uint32 y, bool invert, const char * text, ...)
+void DrawString(int16 * screen, uint32 x, uint32 y, bool invert, const char * text, ...)
{
char string[4096];
va_list arg;
vsprintf(string, text, arg);
va_end(arg);
- uint32 pitch = TOMGetSDLScreenPitch() / 2; // Returns pitch in bytes but we need words...
+ uint32 pitch = GetSDLScreenPitch() / 2; // Returns pitch in bytes but we need words...
uint32 length = strlen(string), address = x + (y * pitch);
for(uint32 i=0; i<length; i++)
bool UserSelectFile(char * path, char * filename)
{
extern int16 * backbuffer;
- uint32 numFiles = CountROMFiles(path);
+ vector<string> fileList;
- if (numFiles == 0)
- return false;
+ // Read in the candidate files from the directory pointed to by "path"
- char * names = (char *)malloc(numFiles * 2048);
-
- if (names == NULL)
- {
- WriteLog("Could not allocate memory for %u files!\nAborting!\n", numFiles);
- return false;
- }
-
- int i = 0;
DIR * dp = opendir(path);
dirent * de;
while ((de = readdir(dp)) != NULL)
{
char * ext = strrchr(de->d_name, '.');
+
if (ext != NULL)
- if (strcmpi(ext, ".zip") == 0 || strcmpi(ext, ".jag") == 0)
- strcpy(&names[i++ * 2048], de->d_name);
+ if (stricmp(ext, ".zip") == 0 || stricmp(ext, ".jag") == 0)
+ fileList.push_back(string(de->d_name));
}
closedir(dp);
uint32 cursor = 0, startFile = 0;
- if (numFiles > 1) // Only go GUI if more than one possibility!
+ if (fileList.size() > 1) // Only go GUI if more than one possibility!
{
+ sort(fileList.begin(), fileList.end());
+
bool done = false;
- uint32 limit = (numFiles > 24 ? 24 : numFiles);
+ uint32 limit = (fileList.size() > 30 ? 30 : fileList.size());
SDL_Event event;
while (!done)
while (SDL_PollEvent(&event))
{
// Draw the GUI...
- memset(backbuffer, 0x11, tom_getVideoModeWidth() * tom_getVideoModeHeight() * 2);
+// memset(backbuffer, 0x11, tom_getVideoModeWidth() * tom_getVideoModeHeight() * 2);
+ memset(backbuffer, 0x11, tom_getVideoModeWidth() * 240 * 2);
for(uint32 i=0; i<limit; i++)
{
bool invert = (cursor == i ? true : false);
- char buf[41];
- // Guarantee that we clip our strings to fit in the screen...
- memcpy(buf, &names[(startFile + i) * 2048], 38);
- buf[38] = 0;
- DrawText(backbuffer, 0, i*8, invert, " %s ", buf);
+ // Clip our strings to guarantee that they fit on the screen...
+ string s = fileList[startFile + i];
+ if (s.length() > 38)
+ s[38] = 0;
+ DrawString(backbuffer, 0, i*8, invert, " %s ", s.c_str());
}
- BlitBackbuffer();
+ uint32 pitch = GetSDLScreenPitch() / 2; // Returns pitch in bytes but we need words...
+// uint32 address = x + (y * pitch);
+ backbuffer[mouseX + (mouseY * pitch)] = 0xFFFF;
+
+
+ RenderBackbuffer();
if (event.type == SDL_KEYDOWN)
{
cursor++;
else // Otherwise, scroll the window...
{
- if (cursor + startFile != numFiles - 1)
+ if (cursor + startFile != fileList.size() - 1)
startFile++;
}
}
startFile--;
}
}
+ if (key == SDLK_PAGEDOWN)
+ {
+ }
+ if (key == SDLK_PAGEUP)
+ {
+ }
if (key == SDLK_RETURN)
done = true;
if (key == SDLK_ESCAPE)
WriteLog("GUI: Aborting VJ by user request.\n");
return false; // Bail out!
}
+ if (key >= SDLK_a && key <= SDLK_z)
+ {
+ // Advance cursor to filename with first letter pressed...
+ uint8 which = (key - SDLK_a) + 65; // Convert key to A-Z char
+
+ for(uint32 i=0; i<fileList.size(); i++)
+ {
+ if ((fileList[i][0] & 0xDF) == which)
+ {
+ cursor = i - startFile;
+ if (i > startFile + limit - 1)
+ startFile = i - limit + 1,
+ cursor = limit - 1;
+ if (i < startFile)
+ startFile = i,
+ cursor = 0;
+ break;
+ }
+ }
+ }
+ }
+ else if (event.type == SDL_MOUSEMOTION)
+ {
+ //Kludge: divide by two in order to display properly on our blown up
+ // screen...
+ mouseX = event.motion.x / 2, mouseY = event.motion.y / 2;
}
}
}
}
strcpy(filename, path);
- // Potential GPF here: If length of dir is zero, then this will cause a page fault!
- if (path[strlen(path) - 1] != '/')
- strcat(filename, "/");
- strcat(filename, &names[(cursor + startFile) * 2048]);
- free(names);
- return true;
-}
+ if (strlen(path) > 0)
+ if (path[strlen(path) - 1] != '/')
+ strcat(filename, "/");
-//
-// Count # of possible ROM files in the current directory
-//
-uint32 CountROMFiles(char * path)
-{
- uint32 numFiles = 0;
- DIR * dp = opendir(path);
-
- if (dp == NULL)
- {
- WriteLog("VJ: Could not open directory \"%s\"!\nAborting!\n", path);
- return 0;
- }
- else
- {
- dirent * de;
+ strcat(filename, fileList[startFile + cursor].c_str());
- while ((de = readdir(dp)) != NULL)
- {
- char * ext = strrchr(de->d_name, '.');
- if (ext != NULL)
- if (strcmpi(ext, ".zip") == 0 || strcmpi(ext, ".jag") == 0)
- numFiles++;
- }
-
- closedir(dp);
- }
-
- return numFiles;
+ return true;
}