void AddHoveredToSelection(void);
VPVector GetSelection(void);
VPVector GetHovered(bool exclude = false);
+ void MoveSelectedToLayer(int);
void ToolHandler(int, Point);
void ToolDraw(Painter *);
void LineHandler(int, Point);
void RotateHandler(int, Point);
void MirrorHandler(int, Point);
void DimensionHandler(int, Point);
+ void DeleteHandler(int, Point);
void TriangulateHandler(int, Point);
void TrimHandler(int, Point);
void ParallelHandler(int, Point);
VPVector toolScratch2;
Point toolPoint[32];
Object * toolObj[32];
+ double toolParam[32];
Point intersectionPoint;
Point hoverPoint;
bool hoverPointValid;