#include "connection.h"
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Connection::Connection(Object * o/*= NULL*/, double param/*= 0*/)
{
object = o;
t = param;
}
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Connection::~Connection()
{
}
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// Check for equality
bool Connection::operator==(Connection const c)
{
return (object == c.object) && (t == c.t);
}
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// Check for inequality
bool Connection::operator!=(Connection const c)
{
return (object != c.object) || (t != c.t);
}
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