#include "rs_actionzoomredraw.h"
-#include "rs_graphicview.h"
+#include "graphicview.h"
/**
* Constructor.
* @param keepAspectRatio true: keep same zoom value for x/y.
* false: adjust both x and y individually
*/
-RS_ActionZoomRedraw::RS_ActionZoomRedraw(RS_EntityContainer & container, RS_GraphicView & graphicView):
+RS_ActionZoomRedraw::RS_ActionZoomRedraw(RS_EntityContainer & container, GraphicView & graphicView):
RS_ActionInterface("Redraw", container, graphicView)
{
}