#include "rs_dialogfactory.h"
-RS_ActionModifyRotate::RS_ActionModifyRotate(RS_EntityContainer & container, RS_GraphicView & graphicView):
+RS_ActionModifyRotate::RS_ActionModifyRotate(RS_EntityContainer & container, GraphicView & graphicView):
RS_PreviewActionInterface("Rotate Entities",
container, graphicView)
{
void RS_ActionModifyRotate::mouseReleaseEvent(QMouseEvent * e)
{
- if (RS2::qtToRsButtonState(e->button()) == RS2::LeftButton)
+ if (e->button() == Qt::LeftButton)
{
Vector ce(snapPoint(e));
coordinateEvent(&ce);
}
- else if (RS2::qtToRsButtonState(e->button()) == RS2::RightButton)
+ else if (e->button() == Qt::RightButton)
{
deletePreview();
deleteSnapper();