#include "drawing.h"
ActionLayersFreezeAll::ActionLayersFreezeAll(bool freeze,
- RS_EntityContainer & container, GraphicView & graphicView):
+ EntityContainer & container, GraphicView & graphicView):
ActionInterface("Freeze all Layers", container, graphicView)
{
this->freeze = freeze;
void ActionLayersFreezeAll::trigger()
{
- RS_DEBUG->print("ActionLayersFreezeAll::trigger");
+ DEBUG->print("ActionLayersFreezeAll::trigger");
if (graphic)
graphic->freezeAllLayers(freeze);