-
-<p>Recording and editing any serious session might leave the session with some
- unused or misplaced files here and there. Ardour can help deal with this clutter thanks
- to the tools located in the <kbd class="menu">Session > Clean-up</kbd> menu.
+
+<p>
+ Recording and editing any serious session might leave the session with some
+ unused or misplaced files here and there. Ardour can help deal with this clutter
+ thanks to the tools located in the <kbd class="menu">Session > Clean-up</kbd>
+ menu.
</p>
<h2 id="bring_all_media_into_session_folder">Bring all media into session folder</h2>
-<p>When <a href="/adding-pre-existing-material/">importing media files</a>, if
- the <kbd class="option">Copy files to session</kbd> hasn't been checked, Ardour uses
- the source file from its original destination, which can help avoiding file duplication.
- Nevertheless, when the session needs to be archived or transfered to another computer, moving
- the session folder won't move those <em>external</em> files as they are not in the folder, as seen
- in <a href="/working-with-sessions/backup-and-sharing-of-sessions/">Backup and sharing of sessions</a>.
+<p>
+ When <a href="@@adding-pre-existing-material">importing media files</a>, if
+ the <kbd class="option">Copy files to session</kbd> has not been checked, Ardour
+ uses the source file from its original destination, which can help avoiding file
+ duplication. Nevertheless, when the session needs to be archived or transferred
+ to another computer, moving the session folder will not move those
+ <em>external</em> files as they are not in the folder, as seen in <a
+ href="@@backup-and-sharing-of-sessions">Backup and sharing of sessions</a>.
</p>
-<p>Using the <kbd class="menu">Bring all media into session folder</kbd> menu ensures
- that all media files used in the session are located inside the session's folder, hence avoiding
- any missing files when copied.
+<p>
+ Using the <kbd class="menu">Bring all media into session folder</kbd> menu
+ ensures that all media files used in the session are located inside the
+ session's folder, hence avoiding any missing files when copied.
</p>
-
+
<h2 id="reset_peak_files">Reset Peak Files</h2>
-<p>Ardour represents audio waveforms with peak files, that are graphical images generated from the
- sound files. This generation can be time and CPU consuming, so it uses a cache of the generated
- images to speed up the display process. To watch for files modification, Ardour relies on the file-modification
- time. If an external file is embedded in the session and that file changes, but the system-clock is skewed
- or it is stored on an external USB disk (VFAT), Ardour can't know the change happend, and will still use its
- deprecated peak files.
+<p>
+ Ardour represents audio waveforms with peak files, that are graphical images
+ generated from the sound files. This generation can be time and CPU consuming,
+ so it uses a cache of the generated images to speed up the display process. To
+ watch for files modification, Ardour relies on the file-modification time. If an
+ external file is embedded in the session and that file changes, but the
+ system-clock is skewed or it is stored on an external USB disk (VFAT), Ardour
+ can't know the change happened, and will still use its deprecated peak files.
</p>
-<p>Using the <kbd class="menu">Reset Peak Files</kbd> menu allows to reset this cache, which frees up disk space,
- and forces the re-creation of the peak files used in the session. It can prove useful if some waveforms
- are not used anymore, or if a graphical or time glitch happens.
+<p>
+ Using the <kbd class="menu">Reset Peak Files</kbd> menu allows to reset this
+ cache, which frees up disk space, and forces the re-creation of the peak files
+ used in the session. It can prove useful if some waveforms are not used anymore,
+ or if a graphical or time glitch happens.
</p>
-<h2 id="clean_up_unused_sources">Clean-up Unused Sources...</h2>
+<h2 id="clean_up_unused_sources">Clean-up Unused Sources…</h2>
-<p>Recording usually lefts a lot of unused takes behind, be it in midi or audio form, that can clutter
- the Region List, and eat up a lot of hard drive space. While its generally a good practice to keep as
- many things as possible while recording, when transferring or archiving the session, some clean up can
- help a lot in reducing the sessions clutter and size.
<p>
+ Recording usually leaves a lot of unused takes behind, be it in midi or audio
+ form, that can clutter the Region List, and eat up a lot of hard drive space.
+ While its generally a good practice to keep as many things as possible while
+ recording, when transferring or archiving the session, some clean up can help a
+ lot in reducing the sessions clutter and size.
+</p>
-<p>Selecting <kbd class="menu">Clean-up Unused Sources...</kbd> will force Ardour to detect those unused waveforms
- by looking for unused regions, and (through a prompt) for unused playlists. The media files won't be destroyed, though.
- At this stage, they are just copied in a particular place of the session path (namely, in the <code>dead sounds/</code>
- sub-folder).
+<p>
+ Selecting <kbd class="menu">Clean-up Unused Sources…</kbd> will force
+ Ardour to detect those unused waveforms by looking for unused regions, and
+ (through a prompt) for unused playlists. The media files will not be destroyed,
+ though. At this stage, they are just copied in a particular place of the session
+ path (namely, in the <code>dead sounds/</code> sub-folder).
</p>
<h2 id="flush_wastebasket">Flush Wastebasket</h2>
-<p>Although Ardour is a <em>non-destructive</em> audio-editor, it allows for a very careful destruction of unused media materials.
- This function is closely linked to the previous one. When the unused sources have been cleaned up and quarantined, the
- <kbd class="menu">Flush Wastebasket</kbd> menu will allow for their physical destruction.
+<p>
+ Although Ardour is a <em>non-destructive</em> audio-editor, it allows for a
+ very careful destruction of unused media materials. This function is closely
+ linked to the previous one. When the unused sources have been cleaned up and
+ quarantined, the <kbd class="menu">Flush Wastebasket</kbd> menu will allow for
+ their physical destruction.
</p>
-<p>As a safeguarding mechanism though, Flushing the wastebasket in impossible in the same working session as the Cleaning up of unused sources :
- the user needs to close the session and reload it before flushing. It allows to test the playback of the session and ensure both that Ardour didn't commit
- any mistake (unlikely, but better safe than sorry), and that the user is absolutely sure of what he does.
+<p>
+ As a safeguarding mechanism though, Flushing the wastebasket in impossible
+ in the same working session as the Cleaning up of unused sources: the user needs
+ to close the session and reload it before flushing. It allows to test the
+ playback of the session and ensure both that Ardour did not commit any mistake
+ (unlikely, but better safe than sorry), and that the user is absolutely sure of
+ what he does.
</p>
-<p class="warning">Notice that all media destroyed this way is not sent to the system's <em>trash can</em> but permanently deleted.
- If a file is mistakenly destroyed this way, the user will have to rely on data recovery techniques to try getting it back.
+<p class="warning">
+ All media destroyed this way is not sent to the system's <em>trash can</em> but
+ permanently deleted. If a file is mistakenly destroyed this way, the user will
+ have to rely on data recovery techniques to try getting it back.
</p>
-