Gamaxe { name "Gammorean Axe" saberType SABER_SITH_SWORD saberModel "models/weapons2/saber_gamaxe/saber_w.glm" soundOn "none" soundLoop "none" soundOff "none" saberColor blue numBlades 2 saberLength 45 saberlength2 30 saberstyle strong throwable 0 singleBladeThrowable 0 noDlight 1 noBlade 1 noClashFlare 1 trailStyle 1 blocking 0 bounceOnWalls 1 noWallMarks 1 noManualDeactivate 1 noIdleEffect 1 onInWater 1 spinSound "sound/weapons/saber/saberspinoff.wav" swingSound1 "sound/weapons/sword/swing1.wav" swingSound2 "sound/weapons/sword/swing2.wav" swingSound3 "sound/weapons/sword/swing3.wav" hitSound1 "sound/weapons/sword/stab1.wav" hitSound2 "sound/weapons/sword/stab2.wav" hitSound3 "sound/weapons/sword/stab3.wav" blockSound1 "sound/weapons/sword/block1.wav" blockSound2 "sound/weapons/sword/block2.wav" blockSound3 "sound/weapons/sword/block3.wav" bounceSound1 "sound/weapons/sword/stab1.wav" bounceSound2 "sound/weapons/sword/stab2.wav" bounceSound3 "sound/weapons/sword/stab3.wav" blockEffect "sparks/spark.efx" damagescale 1.3 notinmp 1 }