Virtual Jaguar v1.0.5 GCC/SDL release README -------------------------------------------- - DISCLAIMER - Or, "O liability, I do disclaim thee!" Ported by SDLEMU (Niels Wagenaar & Caz) and is based upon the original work from Potato Emulation. For requirements please consult the INSTALL file for more information about supported OS's and software requirements. The use of this software is entirely at your own risk. We can't be held responsible for damage done to you hardware and/or software. This software requires the use of the Atari Jaguar (CD) boot ROM and/or Commercial ROM images. You may only use the ROM images if you own the cartridges itself. The use of Commercial ROM's without owning the original cartridge is illegal in most countries and could result in fines and/or legal actions. This software is released under the GPL license. For more information I should direct you to the GPL.TXT. You may hack/change the code anyway you like. You may not commercially sell this software. If you make changes, release the source code to the public and send us the changes you made to the original authors. The products and brands used in these documents and/or sourcecode are owned by the desired company in question. - What is Virtual Jaguar GCC/SDL? Virtual Jaguar is software dedicated to emulate the Atari Jaguar hardware on you standard P.C. The software was originally developed by Potato Emulation (http://potato.emu-france.com) by Cal2 and was released under the GPL license on 25 June 2003. Virtual Jaguar GCC/SDL is a port of the MS Visual C++/SDL sourcecode so that we can enjoy Atari Jaguar emulation on every platform which uses the GCC compiler and that can make use of the Simple Directmedia Layer library (SDL). Currently Virtual Jaguar GCC/SDL compiles on WIN32 using mingw, and several UN*X based systems (BeOS, Linux and FreeBSD). It may run on other systems as well but we can not guarantee that. The port was done by the SDLEMU crew (http://sdlemu.ngemu.com) and especially by Niels Wagenaar and Caz. You may contact us by e-mail (sdlemu@ngemu.com) or leave a message on the SDLEMU Official Forum (see the website). More information about SDL can be found at http://www.libsdl.org. - Using Virtual Jaguar GCC/SDL After compiling the binary (see INSTALL) you can now run original Atari Jaguar games. These games are distributed on cartridges and can there for not be used on a P.C. To use these games on Virtual Jaguar GCC/SDL you need to get ROM images. Besides that ROM images from Commercial games you must also obtain the Atari Jaguar (CD) boot ROM which you must copy to the BIOS directory. For legal issues concerning ROM images please consult the DISCLAIMER at the beginning of this file. After obtaining the Atari Jaguar (CD) boot ROM and several ROM's you can now use Virtual Jaguar using the following command: ./vj [romfile] [-switches] The context of ROMFILE is the filename of the an Atari Jaguar ROM dump (can be either compressed or uncompressed). You can also use switches. By just typing ./vj -? you get an overview of the options you can use. WIN32 users should look into the stdout.txt for that information. If you have a directory full of ROM files, then you can type ./vj [directory with ROM files] [-switches] and Virtual Jaguar will pull up a simple file selector to allow you to choose which ROM file you want to use. This emulator also emulates the Atari Jaguar Analog gamepads. By using the following keyboard or joystick settings you can (possibly) play the game: Atari Button C : Z or joystick button 3 Atari Button B : X or joystick button 2 Atari Button A : C or joystick button 1 Atari Buttons 1 - 10 : Keypad 0 - 9 (0 = 10) Atari Start/Pause : ENTER Atari Select : ' Atari UP : UP or joystick UP Atari DOWN : DOWN or joystick DOWN Atari LEFT : LEFT or joystick LEFT Atari RIGHT : RIGHT or joystick RIGHT Atari *, # are not mapped yet! With ESC you can easily stop Virtual Jaguar GCC/SDL which will get you back to you command prompt. If you want to change the key layout, simply hack the src/joystick.cpp and change the keys :) - Finally If you find bugs, enhance the code or simply have questions. Drop us an e-mail at sdlemu AT ngemu DOT com or drop a message on the SDLEMU Official Forum. More information about this projects (releases/WIP) can be found at the SDLEMU website : http://sdlemu.ngemu.com. I hope you enjoy the emulator and will use it wisely! Special thanks go to guys over at ngemu.com and #ngemu (EFNET). Also the author who originally developed this emulator is thanked for releasing the sources to the public. SDLEMU