]> Shamusworld >> Repos - virtualjaguar/blob - vj.cfg
New render type config option
[virtualjaguar] / vj.cfg
1 #
2 # Virtual Jaguar configuration file
3 #
4
5 # Jaguar BIOS options: 1 - use, 0 - don't use
6
7 useJaguarBIOS = 0
8
9 # Jaguar ROM paths
10
11 JagBootROM = ./bios/jagboot.rom
12 #CDBootROM = ./bios/jagcd.rom
13 CDBootROM = ./bios/jagcddev.bin
14 EEPROMs = ./eeproms
15 ROMs = ./ROMs
16
17 # OpenGL options: 1 - use OpenGL rendering, 0 - use old style rendering
18
19 useOpenGL = 1
20 #useOpenGL = 0
21
22 # OpenGL filtering type: 1 - blurry, 0 - sharp
23
24 glFilterType = 0
25
26 # Display options: 1 - fullscreen, 0 - windowed
27
28 fullscreen = 0
29
30 # Backend renderer (OpenGL dependent): 0 - regular, 1 - "TV" style
31
32 renderType = 0
33
34 # NTSC/PAL options: 1 - NTSC, 0 - PAL
35
36 hardwareTypeNTSC = 1
37
38 # Framskip options: 0 - no skip, 1-N - draw every Nth frame
39 # Note: Skipping frames may cause strange visual side effects--don't bother
40 #       reporting these unless they occur with a frameskip value of 0!
41
42 frameSkip = 0
43
44 # DSP options: 1 - use, 0 - don't use
45
46 DSPEnabled = 0
47
48 # If DSP enabled, set whether or not to use the pipelined core: 1 - use, 0 - don't use
49
50 usePipelinedDSP = 0
51
52 # Joystick options: 1 - use joystick, 0 - don't use
53
54 useJoystick = 0
55
56 # Joyport option: If joystick is enabled above, set the port (0 - 3) here 
57
58 joyport = 0
59
60 # Jaguar joypad key assignments
61 # Note: It would be nicer to be able to have a single left side to store all this in...
62 # E.g. p1keys = 34, 32, 22, etc. instead of what we have here...
63
64 p1k_up = 273            # SDLK_UP
65 p1k_down = 274          # SDLK_DOWN
66 p1k_left = 276          # SDLK_LEFT
67 p1k_right = 275         # SDLK_RIGHT
68 p1k_c = 122                     # SDLK_z
69 p1k_b = 120                     # SDLK_x
70 p1k_a = 99                      # SDLK_c
71 p1k_option = 39         # SDLK_QUOTE
72 p1k_pause = 13          # SDLK_RETURN
73 p1k_0 = 256                     # SDLK_KP0
74 p1k_1 = 257                     # SDLK_KP1
75 p1k_2 = 258                     # SDLK_KP2
76 p1k_3 = 259                     # SDLK_KP3
77 p1k_4 = 260                     # SDLK_KP4
78 p1k_5 = 261                     # SDLK_KP5
79 p1k_6 = 262                     # SDLK_KP6
80 p1k_7 = 263                     # SDLK_KP7
81 p1k_8 = 264                     # SDLK_KP8
82 p1k_9 = 265                     # SDLK_KP9
83 p1k_pound = 267         # SDLK_KP_DIVIDE
84 p1k_star = 268          # SDLK_KP_MULTIPLY
85
86 p2k_up = 273            # SDLK_UP
87 p2k_down = 274          # SDLK_DOWN
88 p2k_left = 276          # SDLK_LEFT
89 p2k_right = 275         # SDLK_RIGHT
90 p2k_c = 122                     # SDLK_z
91 p2k_b = 120                     # SDLK_x
92 p2k_a = 99                      # SDLK_c
93 p2k_option = 39         # SDLK_QUOTE
94 p2k_pause = 13          # SDLK_RETURN
95 p2k_0 = 256                     # SDLK_KP0
96 p2k_1 = 257                     # SDLK_KP1
97 p2k_2 = 258                     # SDLK_KP2
98 p2k_3 = 259                     # SDLK_KP3
99 p2k_4 = 260                     # SDLK_KP4
100 p2k_5 = 261                     # SDLK_KP5
101 p2k_6 = 262                     # SDLK_KP6
102 p2k_7 = 263                     # SDLK_KP7
103 p2k_8 = 264                     # SDLK_KP8
104 p2k_9 = 265                     # SDLK_KP9
105 p2k_pound = 267         # SDLK_KP_DIVIDE
106 p2k_star = 268          # SDLK_KP_MULTIPLY
107