2 // VIDEO.H: Header file
9 #include <stdint.h> // For uint32_t
11 // These are double the normal width because we use sub-pixel rendering.
12 //#define VIRTUAL_SCREEN_WIDTH 280
13 #define VIRTUAL_SCREEN_WIDTH 560
14 //#define VIRTUAL_SCREEN_HEIGHT 192
15 #define VIRTUAL_SCREEN_HEIGHT 384
19 void RenderScreenBuffer(void);
20 void ToggleFullScreen(void);
24 extern SDL_Renderer * sdlRenderer;
25 extern uint32_t scrBuffer[];
26 extern uint32_t mainScrBuffer[];