1 #ifndef __TRIMACTION_H__
2 #define __TRIMACTION_H__
9 class TrimAction: public Action
15 virtual void Draw(Painter *);
16 virtual void MouseDown(Vector);
17 virtual void MouseMoved(Vector);
18 virtual void MouseReleased(void);
19 virtual void KeyDown(int);
20 virtual void KeyReleased(int);
25 Vector p1, p2, p1Save;
26 // bool shiftWasPressedOnNextPoint;
27 // bool ctrlWasPressed;
28 // Container * mirror;
33 #endif // __TRIMACTION_H__