1 #ifndef __TRIANGULATEACTION_H__
2 #define __TRIANGULATEACTION_H__
9 class TriangulateAction: public Action
15 virtual void Draw(Painter *);
16 virtual void MouseDown(Vector);
17 virtual void MouseMoved(Vector);
18 virtual void MouseReleased(void);
19 virtual void KeyDown(int);
20 virtual void KeyReleased(int);
23 void Triangulate(void);
27 Line * line1, * line2, * line3;
28 // Vector p1, p2, p1Save;
33 #endif // __TRIANGULATEACTION_H__