4 // This sets screen to Mode X so we can use the WHOLE laptop screen
7 // Tweaked by James L. Hammons
9 // (C) 1997 Underground Software
16 void SnapPCX(SDL_Surface *); // Take a PCX snapshot
17 void BlitChar(SDL_Surface *, BYTE *, BYTE *); // Show NAMCO screen
18 void Sprite(DWORD, WORD, WORD, BYTE, WORD); // Show sprite on the screen
20 #endif // __SCREEN_H__