]> Shamusworld >> Repos - virtualjaguar/blob - src/op.cpp
Fixes in the controller config for MacOSX, added option to turn off GPU.
[virtualjaguar] / src / op.cpp
1 //
2 // Object Processor
3 //
4 // Original source by David Raingeard (Cal2)
5 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
6 // Extensive cleanups/fixes/rewrites by James L. Hammons
7 // (C) 2010 Underground Software
8 //
9 // JLH = James L. Hammons <jlhamm@acm.org>
10 //
11 // Who  When        What
12 // ---  ----------  -------------------------------------------------------------
13 // JLH  01/16/2010  Created this log ;-)
14 //
15
16 #include "op.h"
17
18 #include <stdlib.h>
19 #include <string.h>
20 #include "gpu.h"
21 #include "jaguar.h"
22 #include "log.h"
23 #include "m68k.h"
24 #include "memory.h"
25 #include "tom.h"
26
27 //#define OP_DEBUG
28 //#define OP_DEBUG_BMP
29
30 #define BLEND_Y(dst, src)       op_blend_y[(((uint16)dst<<8)) | ((uint16)(src))]
31 #define BLEND_CR(dst, src)      op_blend_cr[(((uint16)dst)<<8) | ((uint16)(src))]
32
33 #define OBJECT_TYPE_BITMAP      0                                       // 000
34 #define OBJECT_TYPE_SCALE       1                                       // 001
35 #define OBJECT_TYPE_GPU         2                                       // 010
36 #define OBJECT_TYPE_BRANCH      3                                       // 011
37 #define OBJECT_TYPE_STOP        4                                       // 100
38
39 #define CONDITION_EQUAL                         0
40 #define CONDITION_LESS_THAN                     1
41 #define CONDITION_GREATER_THAN          2
42 #define CONDITION_OP_FLAG_SET           3
43 #define CONDITION_SECOND_HALF_LINE      4
44
45 #define OPFLAG_RELEASE          8                                       // Bus release bit
46 #define OPFLAG_TRANS            4                                       // Transparency bit
47 #define OPFLAG_RMW                      2                                       // Read-Modify-Write bit
48 #define OPFLAG_REFLECT          1                                       // Horizontal mirror bit
49
50 // Private function prototypes
51
52 void OPProcessFixedBitmap(uint64 p0, uint64 p1, bool render);
53 void OPProcessScaledBitmap(uint64 p0, uint64 p1, uint64 p2, bool render);
54 void DumpScaledObject(uint64 p0, uint64 p1, uint64 p2);
55 void DumpFixedObject(uint64 p0, uint64 p1);
56 uint64 OPLoadPhrase(uint32 offset);
57
58 // Local global variables
59
60 // Blend tables (64K each)
61 static uint8 op_blend_y[0x10000];
62 static uint8 op_blend_cr[0x10000];
63 // There may be a problem with this "RAM" overlapping (and thus being independent of)
64 // some of the regular TOM RAM...
65 //#warning objectp_ram is separated from TOM RAM--need to fix that!
66 //static uint8 objectp_ram[0x40];                       // This is based at $F00000
67 uint8 objectp_running = 0;
68 //bool objectp_stop_reading_list;
69
70 static uint8 op_bitmap_bit_depth[8] = { 1, 2, 4, 8, 16, 24, 32, 0 };
71 //static uint32 op_bitmap_bit_size[8] =
72 //      { (uint32)(0.125*65536), (uint32)(0.25*65536), (uint32)(0.5*65536), (uint32)(1*65536),
73 //        (uint32)(2*65536),     (uint32)(1*65536),    (uint32)(1*65536),   (uint32)(1*65536) };
74 static uint32 op_pointer;
75
76 int32 phraseWidthToPixels[8] = { 64, 32, 16, 8, 4, 2, 0, 0 };
77
78
79 //
80 // Object Processor initialization
81 //
82 void OPInit(void)
83 {
84         // Here we calculate the saturating blend of a signed 4-bit value and an
85         // existing Cyan/Red value as well as a signed 8-bit value and an existing intensity...
86         // Note: CRY is 4 bits Cyan, 4 bits Red, 16 bits intensitY
87         for(int i=0; i<256*256; i++)
88         {
89                 int y = (i >> 8) & 0xFF;
90                 int dy = (int8)i;                                       // Sign extend the Y index
91                 int c1 = (i >> 8) & 0x0F;
92                 int dc1 = (int8)(i << 4) >> 4;          // Sign extend the R index
93                 int c2 = (i >> 12) & 0x0F;
94                 int dc2 = (int8)(i & 0xF0) >> 4;        // Sign extend the C index
95
96                 y += dy;
97
98                 if (y < 0)
99                         y = 0;
100                 else if (y > 0xFF)
101                         y = 0xFF;
102
103                 op_blend_y[i] = y;
104
105                 c1 += dc1;
106
107                 if (c1 < 0)
108                         c1 = 0;
109                 else if (c1 > 0x0F)
110                         c1 = 0x0F;
111
112                 c2 += dc2;
113
114                 if (c2 < 0)
115                         c2 = 0;
116                 else if (c2 > 0x0F)
117                         c2 = 0x0F;
118
119                 op_blend_cr[i] = (c2 << 4) | c1;
120         }
121
122         OPReset();
123 }
124
125 //
126 // Object Processor reset
127 //
128 void OPReset(void)
129 {
130 //      memset(objectp_ram, 0x00, 0x40);
131         objectp_running = 0;
132 }
133
134 void OPDone(void)
135 {
136         const char * opType[8] =
137         { "(BITMAP)", "(SCALED BITMAP)", "(GPU INT)", "(BRANCH)", "(STOP)", "???", "???", "???" };
138         const char * ccType[8] =
139                 { "\"==\"", "\"<\"", "\">\"", "(opflag set)", "(second half line)", "?", "?", "?" };
140
141         uint32 olp = OPGetListPointer();
142         WriteLog("OP: OLP = %08X\n", olp);
143         WriteLog("OP: Phrase dump\n    ----------\n");
144         for(uint32 i=0; i<0x100; i+=8)
145         {
146                 uint32 hi = JaguarReadLong(olp + i, OP), lo = JaguarReadLong(olp + i + 4, OP);
147                 WriteLog("\t%08X: %08X %08X %s", olp + i, hi, lo, opType[lo & 0x07]);
148                 if ((lo & 0x07) == 3)
149                 {
150                         uint16 ypos = (lo >> 3) & 0x7FF;
151                         uint8  cc   = (lo >> 14) & 0x03;
152                         uint32 link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
153                         WriteLog(" YPOS=%u, CC=%s, link=%08X", ypos, ccType[cc], link);
154                 }
155                 WriteLog("\n");
156                 if ((lo & 0x07) == 0)
157                         DumpFixedObject(OPLoadPhrase(olp+i), OPLoadPhrase(olp+i+8));
158                 if ((lo & 0x07) == 1)
159                         DumpScaledObject(OPLoadPhrase(olp+i), OPLoadPhrase(olp+i+8), OPLoadPhrase(olp+i+16));
160         }
161         WriteLog("\n");
162
163 //      memory_free(op_blend_y);
164 //      memory_free(op_blend_cr);
165 }
166
167 //
168 // Object Processor memory access
169 // Memory range: F00010 - F00027
170 //
171 //      F00010-F00017   R     xxxxxxxx xxxxxxxx   OB - current object code from the graphics processor
172 //      F00020-F00023     W   xxxxxxxx xxxxxxxx   OLP - start of the object list
173 //      F00026            W   -------- -------x   OBF - object processor flag
174 //
175
176 #if 0
177 uint8 OPReadByte(uint32 offset, uint32 who/*=UNKNOWN*/)
178 {
179         offset &= 0x3F;
180         return objectp_ram[offset];
181 }
182
183 uint16 OPReadWord(uint32 offset, uint32 who/*=UNKNOWN*/)
184 {
185         offset &= 0x3F;
186         return GET16(objectp_ram, offset);
187 }
188
189 void OPWriteByte(uint32 offset, uint8 data, uint32 who/*=UNKNOWN*/)
190 {
191         offset &= 0x3F;
192         objectp_ram[offset] = data;
193 }
194
195 void OPWriteWord(uint32 offset, uint16 data, uint32 who/*=UNKNOWN*/)
196 {
197         offset &= 0x3F;
198         SET16(objectp_ram, offset, data);
199
200 /*if (offset == 0x20)
201 WriteLog("OP: Setting lo list pointer: %04X\n", data);
202 if (offset == 0x22)
203 WriteLog("OP: Setting hi list pointer: %04X\n", data);//*/
204 }
205 #endif
206
207 uint32 OPGetListPointer(void)
208 {
209         // Note: This register is LO / HI WORD, hence the funky look of this...
210         return GET16(tomRam8, 0x20) | (GET16(tomRam8, 0x22) << 16);
211 }
212
213 // This is WRONG, since the OBF is only 16 bits wide!!! [FIXED]
214
215 uint32 OPGetStatusRegister(void)
216 {
217         return GET16(tomRam8, 0x26);
218 }
219
220 // This is WRONG, since the OBF is only 16 bits wide!!! [FIXED]
221
222 void OPSetStatusRegister(uint32 data)
223 {
224         tomRam8[0x26] = (data & 0x0000FF00) >> 8;
225         tomRam8[0x27] |= (data & 0xFE);
226 }
227
228 void OPSetCurrentObject(uint64 object)
229 {
230 //Not sure this is right... Wouldn't it just be stored 64 bit BE?
231         // Stored as least significant 32 bits first, ms32 last in big endian
232 /*      objectp_ram[0x13] = object & 0xFF; object >>= 8;
233         objectp_ram[0x12] = object & 0xFF; object >>= 8;
234         objectp_ram[0x11] = object & 0xFF; object >>= 8;
235         objectp_ram[0x10] = object & 0xFF; object >>= 8;
236
237         objectp_ram[0x17] = object & 0xFF; object >>= 8;
238         objectp_ram[0x16] = object & 0xFF; object >>= 8;
239         objectp_ram[0x15] = object & 0xFF; object >>= 8;
240         objectp_ram[0x14] = object & 0xFF;*/
241 // Let's try regular good old big endian...
242         tomRam8[0x17] = object & 0xFF; object >>= 8;
243         tomRam8[0x16] = object & 0xFF; object >>= 8;
244         tomRam8[0x15] = object & 0xFF; object >>= 8;
245         tomRam8[0x14] = object & 0xFF; object >>= 8;
246
247         tomRam8[0x13] = object & 0xFF; object >>= 8;
248         tomRam8[0x12] = object & 0xFF; object >>= 8;
249         tomRam8[0x11] = object & 0xFF; object >>= 8;
250         tomRam8[0x10] = object & 0xFF;
251 }
252
253 uint64 OPLoadPhrase(uint32 offset)
254 {
255         offset &= ~0x07;                                                // 8 byte alignment
256         return ((uint64)JaguarReadLong(offset, OP) << 32) | (uint64)JaguarReadLong(offset+4, OP);
257 }
258
259 void OPStorePhrase(uint32 offset, uint64 p)
260 {
261         offset &= ~0x07;                                                // 8 byte alignment
262         JaguarWriteLong(offset, p >> 32, OP);
263         JaguarWriteLong(offset + 4, p & 0xFFFFFFFF, OP);
264 }
265
266 //
267 // Debugging routines
268 //
269 void DumpScaledObject(uint64 p0, uint64 p1, uint64 p2)
270 {
271         WriteLog(" (SCALED BITMAP)");
272         WriteLog(" %08X --> phrase %08X %08X\n", op_pointer, (uint32)(p1>>32), (uint32)(p1&0xFFFFFFFF));
273         WriteLog("                 %08X --> phrase %08X %08X ", op_pointer+8, (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
274         uint8 bitdepth = (p1 >> 12) & 0x07;
275 //WAS:  int16 ypos = ((p0 >> 3) & 0x3FF);                       // ??? What if not interlaced (/2)?
276         int16 ypos = ((p0 >> 3) & 0x7FF);                       // ??? What if not interlaced (/2)?
277         int32 xpos = p1 & 0xFFF;
278         xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
279         uint32 iwidth = ((p1 >> 28) & 0x3FF);
280         uint32 dwidth = ((p1 >> 18) & 0x3FF);           // Unsigned!
281         uint16 height = ((p0 >> 14) & 0x3FF);
282         uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
283         uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
284         uint32 firstPix = (p1 >> 49) & 0x3F;
285         uint8 flags = (p1 >> 45) & 0x0F;
286         uint8 idx = (p1 >> 38) & 0x7F;
287         uint32 pitch = (p1 >> 15) & 0x07;
288         WriteLog("\n    [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
289                 iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
290         uint32 hscale = p2 & 0xFF;
291         uint32 vscale = (p2 >> 8) & 0xFF;
292         uint32 remainder = (p2 >> 16) & 0xFF;
293         WriteLog("    [hsc: %02X, vsc: %02X, rem: %02X]\n", hscale, vscale, remainder);
294 }
295
296 void DumpFixedObject(uint64 p0, uint64 p1)
297 {
298         WriteLog(" (BITMAP)");
299         WriteLog(" %08X --> phrase %08X %08X\n", op_pointer, (uint32)(p1>>32), (uint32)(p1&0xFFFFFFFF));
300         uint8 bitdepth = (p1 >> 12) & 0x07;
301 //WAS:  int16 ypos = ((p0 >> 3) & 0x3FF);                       // ??? What if not interlaced (/2)?
302         int16 ypos = ((p0 >> 3) & 0x7FF);                       // ??? What if not interlaced (/2)?
303         int32 xpos = p1 & 0xFFF;
304         xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
305         uint32 iwidth = ((p1 >> 28) & 0x3FF);
306         uint32 dwidth = ((p1 >> 18) & 0x3FF);           // Unsigned!
307         uint16 height = ((p0 >> 14) & 0x3FF);
308         uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
309         uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
310         uint32 firstPix = (p1 >> 49) & 0x3F;
311         uint8 flags = (p1 >> 45) & 0x0F;
312         uint8 idx = (p1 >> 38) & 0x7F;
313         uint32 pitch = (p1 >> 15) & 0x07;
314         WriteLog("    [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
315                 iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
316 }
317
318 //
319 // Object Processor main routine
320 //
321 //Need to fix this so that when an GPU object IRQ happens, we can pick up OP processing
322 //where we left off. !!! FIX !!!
323 #warning "Need to fix this so that when an GPU object IRQ happens, we can pick up OP processing where we left off. !!! FIX !!!"
324 void OPProcessList(int scanline, bool render)
325 {
326 extern int op_start_log;
327 //      char * condition_to_str[8] =
328 //              { "==", "<", ">", "(opflag set)", "(second half line)", "?", "?", "?" };
329
330         op_pointer = OPGetListPointer();
331
332 //      objectp_stop_reading_list = false;
333
334 //WriteLog("OP: Processing line #%u (OLP=%08X)...\n", scanline, op_pointer);
335 //op_done();
336
337 // *** BEGIN OP PROCESSOR TESTING ONLY ***
338 extern bool interactiveMode;
339 extern bool iToggle;
340 extern int objectPtr;
341 bool inhibit;
342 int bitmapCounter = 0;
343 // *** END OP PROCESSOR TESTING ONLY ***
344
345         uint32 opCyclesToRun = 10000;                                   // This is a pulled-out-of-the-air value (will need to be fixed, obviously!)
346
347 //      if (op_pointer) WriteLog(" new op list at 0x%.8x scanline %i\n",op_pointer,scanline);
348         while (op_pointer)
349         {
350 // *** BEGIN OP PROCESSOR TESTING ONLY ***
351 if (interactiveMode && bitmapCounter == objectPtr)
352         inhibit = iToggle;
353 else
354         inhibit = false;
355 // *** END OP PROCESSOR TESTING ONLY ***
356 //              if (objectp_stop_reading_list)
357 //                      return;
358
359                 uint64 p0 = OPLoadPhrase(op_pointer);
360 //WriteLog("\t%08X type %i\n", op_pointer, (uint8)p0 & 0x07);
361                 op_pointer += 8;
362
363 #if 1
364 if (scanline == TOMGetVDB() && op_start_log)
365 //if (scanline == 215 && op_start_log)
366 //if (scanline == 28 && op_start_log)
367 //if (scanline == 0)
368 {
369 WriteLog("%08X --> phrase %08X %08X", op_pointer - 8, (int)(p0>>32), (int)(p0&0xFFFFFFFF));
370 if ((p0 & 0x07) == OBJECT_TYPE_BITMAP)
371 {
372 WriteLog(" (BITMAP) ");
373 uint64 p1 = OPLoadPhrase(op_pointer);
374 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer, (int)(p1>>32), (int)(p1&0xFFFFFFFF));
375         uint8 bitdepth = (p1 >> 12) & 0x07;
376 //WAS:  int16 ypos = ((p0 >> 3) & 0x3FF);                       // ??? What if not interlaced (/2)?
377         int16 ypos = ((p0 >> 3) & 0x7FF);                       // ??? What if not interlaced (/2)?
378 int32 xpos = p1 & 0xFFF;
379 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
380         uint32 iwidth = ((p1 >> 28) & 0x3FF);
381         uint32 dwidth = ((p1 >> 18) & 0x3FF);           // Unsigned!
382         uint16 height = ((p0 >> 14) & 0x3FF);
383         uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
384         uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
385         uint32 firstPix = (p1 >> 49) & 0x3F;
386         uint8 flags = (p1 >> 45) & 0x0F;
387         uint8 idx = (p1 >> 38) & 0x7F;
388         uint32 pitch = (p1 >> 15) & 0x07;
389 WriteLog("\n    [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
390         iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
391 }
392 if ((p0 & 0x07) == OBJECT_TYPE_SCALE)
393 {
394 WriteLog(" (SCALED BITMAP)");
395 uint64 p1 = OPLoadPhrase(op_pointer), p2 = OPLoadPhrase(op_pointer+8);
396 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer, (int)(p1>>32), (int)(p1&0xFFFFFFFF));
397 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer+8, (int)(p2>>32), (int)(p2&0xFFFFFFFF));
398         uint8 bitdepth = (p1 >> 12) & 0x07;
399 //WAS:  int16 ypos = ((p0 >> 3) & 0x3FF);                       // ??? What if not interlaced (/2)?
400         int16 ypos = ((p0 >> 3) & 0x7FF);                       // ??? What if not interlaced (/2)?
401 int32 xpos = p1 & 0xFFF;
402 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
403         uint32 iwidth = ((p1 >> 28) & 0x3FF);
404         uint32 dwidth = ((p1 >> 18) & 0x3FF);           // Unsigned!
405         uint16 height = ((p0 >> 14) & 0x3FF);
406         uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
407         uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
408         uint32 firstPix = (p1 >> 49) & 0x3F;
409         uint8 flags = (p1 >> 45) & 0x0F;
410         uint8 idx = (p1 >> 38) & 0x7F;
411         uint32 pitch = (p1 >> 15) & 0x07;
412 WriteLog("\n    [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
413         iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
414         uint32 hscale = p2 & 0xFF;
415         uint32 vscale = (p2 >> 8) & 0xFF;
416         uint32 remainder = (p2 >> 16) & 0xFF;
417 WriteLog("    [hsc: %02X, vsc: %02X, rem: %02X]\n", hscale, vscale, remainder);
418 }
419 if ((p0 & 0x07) == OBJECT_TYPE_GPU)
420 WriteLog(" (GPU)\n");
421 if ((p0 & 0x07) == OBJECT_TYPE_BRANCH)
422 {
423 WriteLog(" (BRANCH)\n");
424 uint8 * jaguarMainRam = GetRamPtr();
425 WriteLog("[RAM] --> ");
426 for(int k=0; k<8; k++)
427         WriteLog("%02X ", jaguarMainRam[op_pointer-8 + k]);
428 WriteLog("\n");
429 }
430 if ((p0 & 0x07) == OBJECT_TYPE_STOP)
431 WriteLog("    --> List end\n\n");
432 }
433 #endif
434
435                 switch ((uint8)p0 & 0x07)
436                 {
437                 case OBJECT_TYPE_BITMAP:
438                 {
439 //WAS:                  uint16 ypos = (p0 >> 3) & 0x3FF;
440                         uint16 ypos = (p0 >> 3) & 0x7FF;
441 // This is only theory implied by Rayman...!
442 // It seems that if the YPOS is zero, then bump the YPOS value so that it coincides with
443 // the VDB value. With interlacing, this would be slightly more tricky.
444 // There's probably another bit somewhere that enables this mode--but so far, doesn't seem
445 // to affect any other game in a negative way (that I've seen).
446 // Either that, or it's an undocumented bug...
447
448 //No, the reason this was needed is that the OP code before was wrong. Any value
449 //less than VDB will get written to the top line of the display!
450 #if 0
451 // Not so sure... Let's see what happens here...
452 // No change...
453                         if (ypos == 0)
454                                 ypos = TOMReadWord(0xF00046, OP) / 2;                   // Get the VDB value
455 #endif
456 // Actually, no. Any item less than VDB will get only the lines that hang over VDB displayed.
457 // So we need to fix this somehow... (and it has... in tom.cpp :-P)
458
459                         uint32 height = (p0 & 0xFFC000) >> 14;
460                         uint32 oldOPP = op_pointer - 8;
461 // *** BEGIN OP PROCESSOR TESTING ONLY ***
462 if (inhibit && op_start_log)
463         WriteLog("!!! ^^^ This object is INHIBITED! ^^^ !!!\n");
464 bitmapCounter++;
465 if (!inhibit)   // For OP testing only!
466 // *** END OP PROCESSOR TESTING ONLY ***
467                         if (scanline >= ypos && height > 0)
468                         {
469                                 uint64 p1 = OPLoadPhrase(op_pointer);
470                                 op_pointer += 8;
471 //WriteLog("OP: Writing scanline %d with ypos == %d...\n", scanline, ypos);
472 //WriteLog("--> Writing %u BPP bitmap...\n", op_bitmap_bit_depth[(p1 >> 12) & 0x07]);
473 //                              OPProcessFixedBitmap(scanline, p0, p1, render);
474                                 OPProcessFixedBitmap(p0, p1, render);
475
476                                 // OP write-backs
477
478 //???Does this really happen??? Doesn't seem to work if you do this...!
479 //Probably not. Must be a bug in the documentation...!
480 //                              uint32 link = (p0 & 0x7FFFF000000) >> 21;
481 //                              SET16(tom_ram_8, 0x20, link & 0xFFFF);  // OLP
482 //                              SET16(tom_ram_8, 0x22, link >> 16);
483 /*                              uint32 height = (p0 & 0xFFC000) >> 14;
484                                 if (height - 1 > 0)
485                                         height--;*/
486                                 // NOTE: Would subtract 2 if in interlaced mode...!
487 //                              uint64 height = ((p0 & 0xFFC000) - 0x4000) & 0xFFC000;
488 //                              if (height)
489                                 height--;
490
491                                 uint64 data = (p0 & 0xFFFFF80000000000LL) >> 40;
492                                 uint64 dwidth = (p1 & 0xFFC0000) >> 15;
493                                 data += dwidth;
494
495                                 p0 &= ~0xFFFFF80000FFC000LL;            // Mask out old data...
496                                 p0 |= (uint64)height << 14;
497                                 p0 |= data << 40;
498                                 OPStorePhrase(oldOPP, p0);
499                         }
500 //WriteLog("\t\tOld OP: %08X -> ", op_pointer);
501 //Temp, for testing...
502 //No doubt, this type of check will break all kinds of stuff... !!! FIX !!!
503 //And it does! !!! FIX !!!
504 //Let's remove this "fix" since it screws up more than it fixes.
505 /*      if (op_pointer > ((p0 & 0x000007FFFF000000LL) >> 21))
506                 return;*/
507
508                         op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
509 //WriteLog("New OP: %08X\n", op_pointer);
510                         break;
511                 }
512                 case OBJECT_TYPE_SCALE:
513                 {
514 //WAS:                  uint16 ypos = (p0 >> 3) & 0x3FF;
515                         uint16 ypos = (p0 >> 3) & 0x7FF;
516                         uint32 height = (p0 & 0xFFC000) >> 14;
517                         uint32 oldOPP = op_pointer - 8;
518 //WriteLog("OP: Scaled Object (ypos=%04X, height=%04X", ypos, height);
519 // *** BEGIN OP PROCESSOR TESTING ONLY ***
520 if (inhibit && op_start_log)
521 {
522         WriteLog("!!! ^^^ This object is INHIBITED! ^^^ !!! (scanline=%u, ypos=%u, height=%u)\n", scanline, ypos, height);
523         DumpScaledObject(p0, OPLoadPhrase(op_pointer), OPLoadPhrase(op_pointer+8));
524 }
525 bitmapCounter++;
526 if (!inhibit)   // For OP testing only!
527 // *** END OP PROCESSOR TESTING ONLY ***
528                         if (scanline >= ypos && height > 0)
529                         {
530                                 uint64 p1 = OPLoadPhrase(op_pointer);
531                                 op_pointer += 8;
532                                 uint64 p2 = OPLoadPhrase(op_pointer);
533                                 op_pointer += 8;
534 //WriteLog("OP: %08X (%d) %08X%08X %08X%08X %08X%08X\n", oldOPP, scanline, (uint32)(p0>>32), (uint32)(p0&0xFFFFFFFF), (uint32)(p1>>32), (uint32)(p1&0xFFFFFFFF), (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
535                                 OPProcessScaledBitmap(p0, p1, p2, render);
536
537                                 // OP write-backs
538
539                                 uint16 remainder = (p2 >> 16) & 0xFF;//, vscale = p2 >> 8;
540                                 uint8 /*remainder = p2 >> 16,*/ vscale = p2 >> 8;
541 //Actually, we should skip this object if it has a vscale of zero.
542 //Or do we? Not sure... Atari Karts has a few lines that look like:
543 // (SCALED BITMAP)
544 //000E8268 --> phrase 00010000 7000B00D
545 //    [7 (0) x 1 @ (13, 0) (8 bpp), l: 000E82A0, p: 000E0FC0 fp: 00, fl:RELEASE, idx:00, pt:01]
546 //    [hsc: 9A, vsc: 00, rem: 00]
547 // Could it be the vscale is overridden if the DWIDTH is zero? Hmm...
548 //WriteLog("OP: Scaled bitmap processing (rem=%02X, vscale=%02X)...\n", remainder, vscale);//*/
549
550                                 if (vscale == 0)
551                                         vscale = 0x20;                                  // OP bug??? Nope, it isn't...! Or is it?
552
553 //extern int start_logging;
554 //if (start_logging)
555 //      WriteLog("--> Returned from scaled bitmap processing (rem=%02X, vscale=%02X)...\n", remainder, vscale);//*/
556 //Locks up here:
557 //--> Returned from scaled bitmap processing (rem=20, vscale=80)...
558 //There are other problems here, it looks like...
559 //Another lock up:
560 //About to execute OP (508)...
561 /*
562 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
563 --> Returned from scaled bitmap processing (rem=50, vscale=7C)...
564 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
565 --> Returned from scaled bitmap processing (rem=30, vscale=7C)...
566 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
567 --> Returned from scaled bitmap processing (rem=10, vscale=7C)...
568 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756A8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
569 --> Returned from scaled bitmap processing (rem=00, vscale=7E)...
570 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
571 --> Returned from scaled bitmap processing (rem=00, vscale=80)...
572 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
573 --> Returned from scaled bitmap processing (rem=5E, vscale=7E)...
574 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
575 --> Returned from scaled bitmap processing (rem=60, vscale=80)...
576 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
577 --> Returned from scaled bitmap processing (rem=3E, vscale=7E)...
578 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
579 --> Returned from scaled bitmap processing (rem=40, vscale=80)...
580 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
581 --> Returned from scaled bitmap processing (rem=1E, vscale=7E)...
582 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
583 --> Returned from scaled bitmap processing (rem=20, vscale=80)...
584 */
585 //Here's another problem:
586 //    [hsc: 20, vsc: 20, rem: 00]
587 // Since we're not checking for $E0 (but that's what we get from the above), we end
588 // up repeating this scanline unnecessarily... !!! FIX !!! [DONE, but... still not quite
589 // right. Either that, or the Accolade team that wrote Bubsy screwed up royal.]
590 //Also note: $E0 = 7.0 which IS a legal vscale value...
591
592 //                              if (remainder & 0x80)                           // I.e., it's negative
593 //                              if ((remainder & 0x80) || remainder == 0)       // I.e., it's <= 0
594 //                              if ((remainder - 1) >= 0xE0)            // I.e., it's <= 0
595 //                              if ((remainder >= 0xE1) || remainder == 0)// I.e., it's <= 0
596 //                              if ((remainder >= 0xE1 && remainder <= 0xFF) || remainder == 0)// I.e., it's <= 0
597 //                              if (remainder <= 0x20)                          // I.e., it's <= 1.0
598                                 // I.e., it's < 1.0f -> means it'll go negative when we subtract 1.0f.
599                                 if (remainder < 0x20)
600                                 {
601                                         uint64 data = (p0 & 0xFFFFF80000000000LL) >> 40;
602                                         uint64 dwidth = (p1 & 0xFFC0000) >> 15;
603
604 //                                      while (remainder & 0x80)
605 //                                      while ((remainder & 0x80) || remainder == 0)
606 //                                      while ((remainder - 1) >= 0xE0)
607 //                                      while ((remainder >= 0xE1) || remainder == 0)
608 //                                      while ((remainder >= 0xE1 && remainder <= 0xFF) || remainder == 0)
609 //                                      while (remainder <= 0x20)
610                                         while (remainder < 0x20)
611                                         {
612                                                 remainder += vscale;
613
614                                                 if (height)
615                                                         height--;
616
617                                                 data += dwidth;
618                                         }
619
620                                         p0 &= ~0xFFFFF80000FFC000LL;    // Mask out old data...
621                                         p0 |= (uint64)height << 14;
622                                         p0 |= data << 40;
623                                         OPStorePhrase(oldOPP, p0);
624                                 }
625
626                                 remainder -= 0x20;                                      // 1.0f in [3.5] fixed point format
627
628 //if (start_logging)
629 //      WriteLog("--> Finished writebacks...\n");//*/
630
631 //WriteLog(" [%08X%08X -> ", (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
632                                 p2 &= ~0x0000000000FF0000LL;
633                                 p2 |= (uint64)remainder << 16;
634 //WriteLog("%08X%08X]\n", (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
635                                 OPStorePhrase(oldOPP + 16, p2);
636 //remainder = (uint8)(p2 >> 16), vscale = (uint8)(p2 >> 8);
637 //WriteLog(" [after]: rem=%02X, vscale=%02X\n", remainder, vscale);
638                         }
639
640                         op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
641                         break;
642                 }
643                 case OBJECT_TYPE_GPU:
644                 {
645 //WriteLog("OP: Asserting GPU IRQ #3...\n");
646 #warning "Need to fix OP GPU IRQ handling! !!! FIX !!!"
647                         OPSetCurrentObject(p0);
648                         GPUSetIRQLine(3, ASSERT_LINE);
649 //Also, OP processing is suspended from this point until OBF (F00026) is written to...
650 // !!! FIX !!!
651 //Do something like:
652 //OPSuspendedByGPU = true;
653 //Dunno if the OP keeps processing from where it was interrupted, or if it just continues
654 //on the next scanline...
655 // --> It continues from where it was interrupted! !!! FIX !!!
656                         break;
657                 }
658                 case OBJECT_TYPE_BRANCH:
659                 {
660                         uint16 ypos = (p0 >> 3) & 0x7FF;
661                         uint8  cc   = (p0 >> 14) & 0x03;
662                         uint32 link = (p0 >> 21) & 0x3FFFF8;
663
664 //                      if ((ypos!=507)&&(ypos!=25))
665 //                              WriteLog("\t%i%s%i link=0x%.8x\n",scanline,condition_to_str[cc],ypos>>1,link);
666                         switch (cc)
667                         {
668                         case CONDITION_EQUAL:
669                                 if (TOMReadWord(0xF00006, OP) == ypos || ypos == 0x7FF)
670                                         op_pointer = link;
671                                 break;
672                         case CONDITION_LESS_THAN:
673                                 if (TOMReadWord(0xF00006, OP) < ypos)
674                                         op_pointer = link;
675                                 break;
676                         case CONDITION_GREATER_THAN:
677                                 if (TOMReadWord(0xF00006, OP) > ypos)
678                                         op_pointer = link;
679                                 break;
680                         case CONDITION_OP_FLAG_SET:
681                                 if (OPGetStatusRegister() & 0x01)
682                                         op_pointer = link;
683                                 break;
684                         case CONDITION_SECOND_HALF_LINE:
685                                 // This basically means branch if bit 10 of HC is set
686 #warning "Unhandled condition code causes emulator to crash... !!! FIX !!!"
687                                 WriteLog("OP: Unexpected CONDITION_SECOND_HALF_LINE in BRANCH object\nOP: shuting down\n");
688                                 LogDone();
689                                 exit(0);
690                                 break;
691                         default:
692                                 WriteLog("OP: Unimplemented branch condition %i\n", cc);
693                         }
694                         break;
695                 }
696                 case OBJECT_TYPE_STOP:
697                 {
698 //op_start_log = 0;
699                         // unsure
700 //WriteLog("OP: --> STOP\n");
701 //                      op_set_status_register(((p0>>3) & 0xFFFFFFFF));
702 //This seems more likely...
703                         OPSetCurrentObject(p0);
704
705                         if (p0 & 0x08)
706                         {
707                                 // We need to check whether these interrupts are enabled or not, THEN
708                                 // set an IRQ + pending flag if necessary...
709                                 if (TOMIRQEnabled(IRQ_OPFLAG))
710                                 {
711                                         TOMSetPendingObjectInt();
712                                         m68k_set_irq(2);                                // Cause a 68K IPL 2 to occur...
713                                 }
714                         }
715
716                         return;
717 //                      break;
718                 }
719                 default:
720                         WriteLog("op: unknown object type %i\n", ((uint8)p0 & 0x07));
721                         return;
722                 }
723
724                 // Here is a little sanity check to keep the OP from locking up the machine
725                 // when fed bad data. Better would be to count how many actual cycles it used
726                 // and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!
727 #warning "Better would be to count how many actual cycles it used and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!"
728                 opCyclesToRun--;
729                 if (!opCyclesToRun)
730                         return;
731         }
732 }
733
734 //
735 // Store fixed size bitmap in line buffer
736 //
737 void OPProcessFixedBitmap(uint64 p0, uint64 p1, bool render)
738 {
739 // Need to make sure that when writing that it stays within the line buffer...
740 // LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
741         uint8 depth = (p1 >> 12) & 0x07;                                // Color depth of image
742         int32 xpos = ((int16)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
743         uint32 iwidth = (p1 >> 28) & 0x3FF;                             // Image width in *phrases*
744         uint32 data = (p0 >> 40) & 0xFFFFF8;                    // Pixel data address
745 //#ifdef OP_DEBUG_BMP
746         uint32  firstPix = (p1 >> 49) & 0x3F;
747         // "The LSB is significant only for scaled objects..." -JTRM
748         // "In 1 BPP mode, all five bits are significant. In 2 BPP mode, the top four are significant..."
749         firstPix &= 0x3E;
750 //#endif
751 // We can ignore the RELEASE (high order) bit for now--probably forever...!
752 //      uint8 flags = (p1 >> 45) & 0x0F;        // REFLECT, RMW, TRANS, RELEASE
753 //Optimize: break these out to their own BOOL values
754         uint8 flags = (p1 >> 45) & 0x07;                                // REFLECT (0), RMW (1), TRANS (2)
755         bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
756                 flagRMW = (flags & OPFLAG_RMW ? true : false),
757                 flagTRANS = (flags & OPFLAG_TRANS ? true : false);
758 // "For images with 1 to 4 bits/pixel the top 7 to 4 bits of the index
759 //  provide the most significant bits of the palette address."
760         uint8 index = (p1 >> 37) & 0xFE;                                // CLUT index offset (upper pix, 1-4 bpp)
761         uint32 pitch = (p1 >> 15) & 0x07;                               // Phrase pitch
762         pitch <<= 3;                                                                    // Optimization: Multiply pitch by 8
763
764 //      int16 scanlineWidth = tom_getVideoModeWidth();
765         uint8 * tomRam8 = TOMGetRamPointer();
766         uint8 * paletteRAM = &tomRam8[0x400];
767         // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
768         // for use when using endian-corrected data (i.e., any of the *_word_read functions!)
769         uint16 * paletteRAM16 = (uint16 *)paletteRAM;
770
771 //      WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
772 //              iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
773
774 // Is it OK to have a 0 for the data width??? (i.e., undocumented?)
775 // Seems to be... Seems that dwidth *can* be zero (i.e., reuse same line) as well.
776 // Pitch == 0 is OK too...
777 //      if (!render || op_pointer == 0 || ptr == 0 || pitch == 0)
778 //I'm not convinced that we need to concern ourselves with data & op_pointer here either!
779         if (!render || iwidth == 0)
780                 return;
781
782 //#define OP_DEBUG_BMP
783 //#ifdef OP_DEBUG_BMP
784 //      WriteLog("bitmap %ix%i %ibpp at %i,%i firstpix=%i data=0x%.8x pitch %i hflipped=%s dwidth=%i (linked to 0x%.8x) Transluency=%s\n",
785 //              iwidth, height, op_bitmap_bit_depth[bitdepth], xpos, ypos, firstPix, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), dwidth, op_pointer, (flags&OPFLAG_RMW ? "yes" : "no"));
786 //#endif
787
788 //      int32 leftMargin = xpos, rightMargin = (xpos + (phraseWidthToPixels[depth] * iwidth)) - 1;
789         int32 startPos = xpos, endPos = xpos +
790                 (!flagREFLECT ? (phraseWidthToPixels[depth] * iwidth) - 1
791                 : -((phraseWidthToPixels[depth] * iwidth) + 1));
792         uint32 clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;//, phrasePixel = 0;
793         bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false);        // VMODE
794         // Not sure if this is Jaguar Two only location or what...
795         // From the docs, it is... If we want to limit here we should think of something else.
796 //      int32 limit = GET16(tom_ram_8, 0x0008);                 // LIMIT
797         int32 limit = 720;
798         int32 lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
799
800         // If the image is completely to the left or right of the line buffer, then bail.
801 //If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
802 //There are four possibilities:
803 //  1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
804 //  2. image sits on left edge and REFLECT; starts in bounds but ends out of bounds.
805 //  3. image sits on right edge and REFLECT; starts out of bounds but ends in bounds.
806 //  4. image sits on right edge and no REFLECT; starts in bounds but ends out of bounds.
807 //Numbers 2 & 4 can be caught by checking the LBUF clip while in the inner loop,
808 // numbers 1 & 3 are of concern.
809 // This *indirectly* handles only cases 2 & 4! And is WRONG is REFLECT is set...!
810 //      if (rightMargin < 0 || leftMargin > lbufWidth)
811
812 // It might be easier to swap these (if REFLECTed) and just use XPOS down below...
813 // That way, you could simply set XPOS to leftMargin if !REFLECT and to rightMargin otherwise.
814 // Still have to be careful with the DATA and IWIDTH values though...
815
816 //      if ((!flagREFLECT && (rightMargin < 0 || leftMargin > lbufWidth))
817 //              || (flagREFLECT && (leftMargin < 0 || rightMargin > lbufWidth)))
818 //              return;
819         if ((!flagREFLECT && (endPos < 0 || startPos > lbufWidth))
820                 || (flagREFLECT && (startPos < 0 || endPos > lbufWidth)))
821                 return;
822
823         // Otherwise, find the clip limits and clip the phrase as well...
824         // NOTE: I'm fudging here by letting the actual blit overstep the bounds of the
825         //       line buffer, but it shouldn't matter since there are two unused line
826         //       buffers below and nothing above and I'll at most write 8 bytes outside
827         //       the line buffer... I could use a fractional clip begin/end value, but
828         //       this makes the blit a *lot* more hairy. I might fix this in the future
829         //       if it becomes necessary. (JLH)
830         //       Probably wouldn't be *that* hairy. Just use a delta that tells the inner loop
831         //       which pixel in the phrase is being written, and quit when either end of phrases
832         //       is reached or line buffer extents are surpassed.
833
834 //This stuff is probably wrong as well... !!! FIX !!!
835 //The strange thing is that it seems to work, but that's no guarantee that it's bulletproof!
836 //Yup. Seems that JagMania doesn't work correctly with this...
837 //Dunno if this is the problem, but Atari Karts is showing *some* of the road now...
838 //      if (!flagREFLECT)
839
840 /*
841         if (leftMargin < 0)
842                 clippedWidth = 0 - leftMargin,
843                 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
844                 leftMargin = 0 - (clippedWidth % phraseWidthToPixels[depth]);
845 //              leftMargin = 0;
846
847         if (rightMargin > lbufWidth)
848                 clippedWidth = rightMargin - lbufWidth,
849                 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];//,
850 //              rightMargin = lbufWidth + (clippedWidth % phraseWidthToPixels[depth]);
851 //              rightMargin = lbufWidth;
852 */
853 if (depth > 5)
854         WriteLog("OP: We're about to encounter a divide by zero error!\n");
855         // NOTE: We're just using endPos to figure out how much, if any, to clip by.
856         // ALSO: There may be another case where we start out of bounds and end out of bounds...!
857         // !!! FIX !!!
858         if (startPos < 0)                       // Case #1: Begin out, end in, L to R
859                 clippedWidth = 0 - startPos,
860                 dataClippedWidth = phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
861                 startPos = 0 - (clippedWidth % phraseWidthToPixels[depth]);
862
863         if (endPos < 0)                         // Case #2: Begin in, end out, R to L
864                 clippedWidth = 0 - endPos,
865                 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];
866
867         if (endPos > lbufWidth)         // Case #3: Begin in, end out, L to R
868                 clippedWidth = endPos - lbufWidth,
869                 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];
870
871         if (startPos > lbufWidth)       // Case #4: Begin out, end in, R to L
872                 clippedWidth = startPos - lbufWidth,
873                 dataClippedWidth = phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
874                 startPos = lbufWidth + (clippedWidth % phraseWidthToPixels[depth]);
875
876         // If the image is sitting on the line buffer left or right edge, we need to compensate
877         // by decreasing the image phrase width accordingly.
878         iwidth -= phraseClippedWidth;
879
880         // Also, if we're clipping the phrase we need to make sure we're in the correct part of
881         // the pixel data.
882 //      data += phraseClippedWidth * (pitch << 3);
883         data += dataClippedWidth * pitch;
884
885         // NOTE: When the bitmap is in REFLECT mode, the XPOS marks the *right* side of the
886         //       bitmap! This makes clipping & etc. MUCH, much easier...!
887 //      uint32 lbufAddress = 0x1800 + (!in24BPPMode ? leftMargin * 2 : leftMargin * 4);
888 //Why does this work right when multiplying startPos by 2 (instead of 4) for 24 BPP mode?
889 //Is this a bug in the OP?
890         uint32 lbufAddress = 0x1800 + (!in24BPPMode ? startPos * 2 : startPos * 2);
891         uint8 * currentLineBuffer = &tomRam8[lbufAddress];
892
893         // Render.
894
895 // Hmm. We check above for 24 BPP mode, but don't do anything about it below...
896 // If we *were* in 24 BPP mode, how would you convert CRY to RGB24? Seems to me
897 // that if you're in CRY mode then you wouldn't be able to use 24 BPP bitmaps
898 // anyway.
899 // This seems to be the case (at least according to the Midsummer docs)...!
900
901 // This is to test using palette zeroes instead of bit zeroes...
902 // And it seems that this is wrong, index == 0 is transparent apparently... :-/
903 //#define OP_USES_PALETTE_ZERO
904
905         if (depth == 0)                                                                 // 1 BPP
906         {
907                 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and or 2 into it.
908                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
909
910                 // Fetch 1st phrase...
911                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
912 //Note that firstPix should only be honored *if* we start with the 1st phrase of the bitmap
913 //i.e., we didn't clip on the margin... !!! FIX !!!
914                 pixels <<= firstPix;                                            // Skip first N pixels (N=firstPix)...
915                 int i = firstPix;                                                       // Start counter at right spot...
916
917                 while (iwidth--)
918                 {
919                         while (i++ < 64)
920                         {
921                                 uint8 bit = pixels >> 63;
922 #ifndef OP_USES_PALETTE_ZERO
923                                 if (flagTRANS && bit == 0)
924 #else
925                                 if (flagTRANS && (paletteRAM16[index | bit] == 0))
926 #endif
927                                         ;       // Do nothing...
928                                 else
929                                 {
930                                         if (!flagRMW)
931 //Optimize: Set palleteRAM16 to beginning of palette RAM + index*2 and use only [bit] as index...
932 //Won't optimize RMW case though...
933                                                 // This is the *only* correct use of endian-dependent code
934                                                 // (i.e., mem-to-mem direct copying)!
935                                                 *(uint16 *)currentLineBuffer = paletteRAM16[index | bit];
936                                         else
937                                                 *currentLineBuffer =
938                                                         BLEND_CR(*currentLineBuffer, paletteRAM[(index | bit) << 1]),
939                                                 *(currentLineBuffer + 1) =
940                                                         BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bit) << 1) + 1]);
941                                 }
942
943                                 currentLineBuffer += lbufDelta;
944                                 pixels <<= 1;
945                         }
946                         i = 0;
947                         // Fetch next phrase...
948                         data += pitch;
949                         pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
950                 }
951         }
952         else if (depth == 1)                                                    // 2 BPP
953         {
954 if (firstPix)
955         WriteLog("OP: Fixed bitmap @ 2 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
956                 index &= 0xFC;                                                          // Top six bits form CLUT index
957                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
958                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
959
960                 while (iwidth--)
961                 {
962                         // Fetch phrase...
963                         uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
964                         data += pitch;
965
966                         for(int i=0; i<32; i++)
967                         {
968                                 uint8 bits = pixels >> 62;
969 // Seems to me that both of these are in the same endian, so we could cast it as
970 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
971 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
972 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
973 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
974 #ifndef OP_USES_PALETTE_ZERO
975                                 if (flagTRANS && bits == 0)
976 #else
977                                 if (flagTRANS && (paletteRAM16[index | bits] == 0))
978 #endif
979                                         ;       // Do nothing...
980                                 else
981                                 {
982                                         if (!flagRMW)
983                                                 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
984                                         else
985                                                 *currentLineBuffer =
986                                                         BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
987                                                 *(currentLineBuffer + 1) =
988                                                         BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
989                                 }
990
991                                 currentLineBuffer += lbufDelta;
992                                 pixels <<= 2;
993                         }
994                 }
995         }
996         else if (depth == 2)                                                    // 4 BPP
997         {
998 if (firstPix)
999         WriteLog("OP: Fixed bitmap @ 4 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1000                 index &= 0xF0;                                                          // Top four bits form CLUT index
1001                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1002                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1003
1004                 while (iwidth--)
1005                 {
1006                         // Fetch phrase...
1007                         uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1008                         data += pitch;
1009
1010                         for(int i=0; i<16; i++)
1011                         {
1012                                 uint8 bits = pixels >> 60;
1013 // Seems to me that both of these are in the same endian, so we could cast it as
1014 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1015 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1016 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1017 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1018 #ifndef OP_USES_PALETTE_ZERO
1019                                 if (flagTRANS && bits == 0)
1020 #else
1021                                 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1022 #endif
1023                                         ;       // Do nothing...
1024                                 else
1025                                 {
1026                                         if (!flagRMW)
1027                                                 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1028                                         else
1029                                                 *currentLineBuffer =
1030                                                         BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1031                                                 *(currentLineBuffer + 1) =
1032                                                         BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1033                                 }
1034
1035                                 currentLineBuffer += lbufDelta;
1036                                 pixels <<= 4;
1037                         }
1038                 }
1039         }
1040         else if (depth == 3)                                                    // 8 BPP
1041         {
1042                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1043                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1044
1045                 // Fetch 1st phrase...
1046                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1047 //Note that firstPix should only be honored *if* we start with the 1st phrase of the bitmap
1048 //i.e., we didn't clip on the margin... !!! FIX !!!
1049                 firstPix &= 0x30;                                                       // Only top two bits are valid for 8 BPP
1050                 pixels <<= firstPix;                                            // Skip first N pixels (N=firstPix)...
1051                 int i = firstPix >> 3;                                          // Start counter at right spot...
1052
1053                 while (iwidth--)
1054                 {
1055                         while (i++ < 8)
1056                         {
1057                                 uint8 bits = pixels >> 56;
1058 // Seems to me that both of these are in the same endian, so we could cast it as
1059 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1060 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1061 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1062 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1063 //This would seem to be problematic...
1064 //Because it's the palette entry being zero that makes the pixel transparent...
1065 //Let's try it and see.
1066 #ifndef OP_USES_PALETTE_ZERO
1067                                 if (flagTRANS && bits == 0)
1068 #else
1069                                 if (flagTRANS && (paletteRAM16[bits] == 0))
1070 #endif
1071                                         ;       // Do nothing...
1072                                 else
1073                                 {
1074                                         if (!flagRMW)
1075                                                 *(uint16 *)currentLineBuffer = paletteRAM16[bits];
1076                                         else
1077                                                 *currentLineBuffer =
1078                                                         BLEND_CR(*currentLineBuffer, paletteRAM[bits << 1]),
1079                                                 *(currentLineBuffer + 1) =
1080                                                         BLEND_Y(*(currentLineBuffer + 1), paletteRAM[(bits << 1) + 1]);
1081                                 }
1082
1083                                 currentLineBuffer += lbufDelta;
1084                                 pixels <<= 8;
1085                         }
1086                         i = 0;
1087                         // Fetch next phrase...
1088                         data += pitch;
1089                         pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1090                 }
1091         }
1092         else if (depth == 4)                                                    // 16 BPP
1093         {
1094 if (firstPix)
1095         WriteLog("OP: Fixed bitmap @ 16 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1096                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1097                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1098
1099                 while (iwidth--)
1100                 {
1101                         // Fetch phrase...
1102                         uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1103                         data += pitch;
1104
1105                         for(int i=0; i<4; i++)
1106                         {
1107                                 uint8 bitsHi = pixels >> 56, bitsLo = pixels >> 48;
1108 // Seems to me that both of these are in the same endian, so we could cast it as
1109 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1110 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1111 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1112 // No, it isn't because we read the memory in an endian safe way--it *won't* work...
1113 //This doesn't seem right... Let's try the encoded black value ($8800):
1114 //Apparently, CRY 0 maps to $8800...
1115                                 if (flagTRANS && ((bitsLo | bitsHi) == 0))
1116 //                              if (flagTRANS && (bitsHi == 0x88) && (bitsLo == 0x00))
1117                                         ;       // Do nothing...
1118                                 else
1119                                 {
1120                                         if (!flagRMW)
1121                                                 *currentLineBuffer = bitsHi,
1122                                                 *(currentLineBuffer + 1) = bitsLo;
1123                                         else
1124                                                 *currentLineBuffer =
1125                                                         BLEND_CR(*currentLineBuffer, bitsHi),
1126                                                 *(currentLineBuffer + 1) =
1127                                                         BLEND_Y(*(currentLineBuffer + 1), bitsLo);
1128                                 }
1129
1130                                 currentLineBuffer += lbufDelta;
1131                                 pixels <<= 16;
1132                         }
1133                 }
1134         }
1135         else if (depth == 5)                                                    // 24 BPP
1136         {
1137 //Looks like Iron Soldier is the only game that uses 24BPP mode...
1138 //There *might* be others...
1139 //WriteLog("OP: Writing 24 BPP bitmap!\n");
1140 if (firstPix)
1141         WriteLog("OP: Fixed bitmap @ 24 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1142                 // Not sure, but I think RMW only works with 16 BPP and below, and only in CRY mode...
1143                 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and OR 4 into it.
1144                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 4) | 0x04;
1145
1146                 while (iwidth--)
1147                 {
1148                         // Fetch phrase...
1149                         uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1150                         data += pitch;
1151
1152                         for(int i=0; i<2; i++)
1153                         {
1154                                 // We don't use a 32-bit var here because of endian issues...!
1155                                 uint8 bits3 = pixels >> 56, bits2 = pixels >> 48,
1156                                         bits1 = pixels >> 40, bits0 = pixels >> 32;
1157
1158                                 if (flagTRANS && (bits3 | bits2 | bits1 | bits0) == 0)
1159                                         ;       // Do nothing...
1160                                 else
1161                                         *currentLineBuffer = bits3,
1162                                         *(currentLineBuffer + 1) = bits2,
1163                                         *(currentLineBuffer + 2) = bits1,
1164                                         *(currentLineBuffer + 3) = bits0;
1165
1166                                 currentLineBuffer += lbufDelta;
1167                                 pixels <<= 32;
1168                         }
1169                 }
1170         }
1171 }
1172
1173 //
1174 // Store scaled bitmap in line buffer
1175 //
1176 void OPProcessScaledBitmap(uint64 p0, uint64 p1, uint64 p2, bool render)
1177 {
1178 // Need to make sure that when writing that it stays within the line buffer...
1179 // LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
1180         uint8 depth = (p1 >> 12) & 0x07;                                // Color depth of image
1181         int32 xpos = ((int16)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
1182         uint32 iwidth = (p1 >> 28) & 0x3FF;                             // Image width in *phrases*
1183         uint32 data = (p0 >> 40) & 0xFFFFF8;                    // Pixel data address
1184 //#ifdef OP_DEBUG_BMP
1185 // Prolly should use this... Though not sure exactly how.
1186 //Use the upper bits as an offset into the phrase depending on the BPP. That's how!
1187         uint32 firstPix = (p1 >> 49) & 0x3F;
1188 //This is WEIRD! I'm sure I saw Atari Karts request 8 BPP FIRSTPIX! What happened???
1189 if (firstPix)
1190         WriteLog("OP: FIRSTPIX != 0! (Scaled BM)\n");
1191 //#endif
1192 // We can ignore the RELEASE (high order) bit for now--probably forever...!
1193 //      uint8 flags = (p1 >> 45) & 0x0F;        // REFLECT, RMW, TRANS, RELEASE
1194 //Optimize: break these out to their own BOOL values [DONE]
1195         uint8 flags = (p1 >> 45) & 0x07;                                // REFLECT (0), RMW (1), TRANS (2)
1196         bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
1197                 flagRMW = (flags & OPFLAG_RMW ? true : false),
1198                 flagTRANS = (flags & OPFLAG_TRANS ? true : false);
1199         uint8 index = (p1 >> 37) & 0xFE;                                // CLUT index offset (upper pix, 1-4 bpp)
1200         uint32 pitch = (p1 >> 15) & 0x07;                               // Phrase pitch
1201
1202         uint8 * tomRam8 = TOMGetRamPointer();
1203         uint8 * paletteRAM = &tomRam8[0x400];
1204         // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
1205         // for use when using endian-corrected data (i.e., any of the *ReadWord functions!)
1206         uint16 * paletteRAM16 = (uint16 *)paletteRAM;
1207
1208         uint16 hscale = p2 & 0xFF;
1209 // Hmm. It seems that fixing the horizontal scale necessitated re-fixing this. Not sure why,
1210 // but seems to be consistent with the vertical scaling now (and it may turn out to be wrong!)...
1211         uint16 horizontalRemainder = hscale;                            // Not sure if it starts full, but seems reasonable [It's not!]
1212 //      uint8 horizontalRemainder = 0;                                  // Let's try zero! Seems to work! Yay! [No, it doesn't!]
1213         int32 scaledWidthInPixels = (iwidth * phraseWidthToPixels[depth] * hscale) >> 5;
1214         uint32 scaledPhrasePixels = (phraseWidthToPixels[depth] * hscale) >> 5;
1215
1216 //      WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
1217 //              iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
1218
1219 // Looks like an hscale of zero means don't draw!
1220         if (!render || iwidth == 0 || hscale == 0)
1221                 return;
1222
1223 /*extern int start_logging;
1224 if (start_logging)
1225         WriteLog("OP: Scaled bitmap %ix? %ibpp at %i,? hscale=%02X fpix=%i data=%08X pitch %i hflipped=%s dwidth=? (linked to %08X) Transluency=%s\n",
1226                 iwidth, op_bitmap_bit_depth[depth], xpos, hscale, firstPix, data, pitch, (flagREFLECT ? "yes" : "no"), op_pointer, (flagRMW ? "yes" : "no"));*/
1227 //#define OP_DEBUG_BMP
1228 //#ifdef OP_DEBUG_BMP
1229 //      WriteLog("OP: Scaled bitmap %ix%i %ibpp at %i,%i firstpix=%i data=0x%.8x pitch %i hflipped=%s dwidth=%i (linked to 0x%.8x) Transluency=%s\n",
1230 //              iwidth, height, op_bitmap_bit_depth[bitdepth], xpos, ypos, firstPix, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), dwidth, op_pointer, (flags&OPFLAG_RMW ? "yes" : "no"));
1231 //#endif
1232
1233         int32 startPos = xpos, endPos = xpos +
1234                 (!flagREFLECT ? scaledWidthInPixels - 1 : -(scaledWidthInPixels + 1));
1235         uint32 clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;
1236         bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false);        // VMODE
1237         // Not sure if this is Jaguar Two only location or what...
1238         // From the docs, it is... If we want to limit here we should think of something else.
1239 //      int32 limit = GET16(tom_ram_8, 0x0008);                 // LIMIT
1240         int32 limit = 720;
1241         int32 lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
1242
1243         // If the image is completely to the left or right of the line buffer, then bail.
1244 //If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
1245 //There are four possibilities:
1246 //  1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
1247 //  2. image sits on left edge and REFLECT; starts in bounds but ends out of bounds.
1248 //  3. image sits on right edge and REFLECT; starts out of bounds but ends in bounds.
1249 //  4. image sits on right edge and no REFLECT; starts in bounds but ends out of bounds.
1250 //Numbers 2 & 4 can be caught by checking the LBUF clip while in the inner loop,
1251 // numbers 1 & 3 are of concern.
1252 // This *indirectly* handles only cases 2 & 4! And is WRONG if REFLECT is set...!
1253 //      if (rightMargin < 0 || leftMargin > lbufWidth)
1254
1255 // It might be easier to swap these (if REFLECTed) and just use XPOS down below...
1256 // That way, you could simply set XPOS to leftMargin if !REFLECT and to rightMargin otherwise.
1257 // Still have to be careful with the DATA and IWIDTH values though...
1258
1259         if ((!flagREFLECT && (endPos < 0 || startPos > lbufWidth))
1260                 || (flagREFLECT && (startPos < 0 || endPos > lbufWidth)))
1261                 return;
1262
1263         // Otherwise, find the clip limits and clip the phrase as well...
1264         // NOTE: I'm fudging here by letting the actual blit overstep the bounds of the
1265         //       line buffer, but it shouldn't matter since there are two unused line
1266         //       buffers below and nothing above and I'll at most write 40 bytes outside
1267         //       the line buffer... I could use a fractional clip begin/end value, but
1268         //       this makes the blit a *lot* more hairy. I might fix this in the future
1269         //       if it becomes necessary. (JLH)
1270         //       Probably wouldn't be *that* hairy. Just use a delta that tells the inner loop
1271         //       which pixel in the phrase is being written, and quit when either end of phrases
1272         //       is reached or line buffer extents are surpassed.
1273
1274 //This stuff is probably wrong as well... !!! FIX !!!
1275 //The strange thing is that it seems to work, but that's no guarantee that it's bulletproof!
1276 //Yup. Seems that JagMania doesn't work correctly with this...
1277 //Dunno if this is the problem, but Atari Karts is showing *some* of the road now...
1278 //Actually, it is! Or, it was. It doesn't seem to be clipping here, so the problem lies
1279 //elsewhere! Hmm. Putting the scaling code into the 1/2/8 BPP cases seems to draw the ground
1280 // a bit more accurately... Strange!
1281 //It's probably a case of the REFLECT flag being set and the background being written
1282 //from the right side of the screen...
1283 //But no, it isn't... At least if the diagnostics are telling the truth!
1284
1285         // NOTE: We're just using endPos to figure out how much, if any, to clip by.
1286         // ALSO: There may be another case where we start out of bounds and end out of bounds...!
1287         // !!! FIX !!!
1288
1289 //There's a problem here with scaledPhrasePixels in that it can be forced to zero when
1290 //the scaling factor is small. So fix it already! !!! FIX !!!
1291 /*if (scaledPhrasePixels == 0)
1292 {
1293         WriteLog("OP: [Scaled] We're about to encounter a divide by zero error!\n");
1294         DumpScaledObject(p0, p1, p2);
1295 }//*/
1296 //NOTE: I'm almost 100% sure that this is wrong... And it is! :-p
1297
1298 //Try a simple example...
1299 // Let's say we have a 8 BPP scanline with an hscale of $80 (4). Our xpos is -10,
1300 // non-flipped. Pixels in the bitmap are XYZXYZXYZXYZXYZ.
1301 // Scaled up, they would be XXXXYYYYZZZZXXXXYYYYZZZZXXXXYYYYZZZZ...
1302 //
1303 // Normally, we would expect this in the line buffer:
1304 // ZZXXXXYYYYZZZZXXXXYYYYZZZZ...
1305 //
1306 // But instead we're getting:
1307 // XXXXYYYYZZZZXXXXYYYYZZZZ...
1308 //
1309 // or are we??? It would seem so, simply by virtue of the fact that we're NOT starting
1310 // on negative boundary--or are we? Hmm...
1311 // cw = 10, dcw = pcw = 10 / ([8 * 4 = 32] 32) = 0, sp = -10
1312 //
1313 // Let's try a real world example:
1314 //
1315 //OP: Scaled bitmap (70, 8 BPP, spp=28) sp (-400) < 0... [new sp=-8, cw=400, dcw=pcw=14]
1316 //OP: Scaled bitmap (6F, 8 BPP, spp=27) sp (-395) < 0... [new sp=-17, cw=395, dcw=pcw=14]
1317 //
1318 // Really, spp is 27.75 in the second case...
1319 // So... If we do 395 / 27.75, we get 14. Ok so far... If we scale that against the
1320 // start position (14 * 27.75), we get -6.5... NOT -17!
1321
1322 //Now it seems we're working OK, at least for the first case...
1323 uint32 scaledPhrasePixelsUS = phraseWidthToPixels[depth] * hscale;
1324
1325         if (startPos < 0)                       // Case #1: Begin out, end in, L to R
1326 {
1327 extern int start_logging;
1328 if (start_logging)
1329         WriteLog("OP: Scaled bitmap (%02X, %u BPP, spp=%u) start pos (%i) < 0...", hscale, op_bitmap_bit_depth[depth], scaledPhrasePixels, startPos);
1330 //              clippedWidth = 0 - startPos,
1331                 clippedWidth = (0 - startPos) << 5,
1332 //              dataClippedWidth = phraseClippedWidth = clippedWidth / scaledPhrasePixels,
1333                 dataClippedWidth = phraseClippedWidth = (clippedWidth / scaledPhrasePixelsUS) >> 5,
1334 //              startPos = 0 - (clippedWidth % scaledPhrasePixels);
1335                 startPos += (dataClippedWidth * scaledPhrasePixelsUS) >> 5;
1336 if (start_logging)
1337         WriteLog(" [new sp=%i, cw=%i, dcw=pcw=%i]\n", startPos, clippedWidth, dataClippedWidth);
1338 }
1339
1340         if (endPos < 0)                         // Case #2: Begin in, end out, R to L
1341                 clippedWidth = 0 - endPos,
1342                 phraseClippedWidth = clippedWidth / scaledPhrasePixels;
1343
1344         if (endPos > lbufWidth)         // Case #3: Begin in, end out, L to R
1345                 clippedWidth = endPos - lbufWidth,
1346                 phraseClippedWidth = clippedWidth / scaledPhrasePixels;
1347
1348         if (startPos > lbufWidth)       // Case #4: Begin out, end in, R to L
1349                 clippedWidth = startPos - lbufWidth,
1350                 dataClippedWidth = phraseClippedWidth = clippedWidth / scaledPhrasePixels,
1351                 startPos = lbufWidth + (clippedWidth % scaledPhrasePixels);
1352
1353 extern int op_start_log;
1354 if (op_start_log && clippedWidth != 0)
1355         WriteLog("OP: Clipped line. SP=%i, EP=%i, clip=%u, iwidth=%u, hscale=%02X\n", startPos, endPos, clippedWidth, iwidth, hscale);
1356 if (op_start_log && startPos == 13)
1357 {
1358         WriteLog("OP: Scaled line. SP=%i, EP=%i, clip=%u, iwidth=%u, hscale=%02X, depth=%u, firstPix=%u\n", startPos, endPos, clippedWidth, iwidth, hscale, depth, firstPix);
1359         DumpScaledObject(p0, p1, p2);
1360         if (iwidth == 7)
1361         {
1362                 WriteLog("    %08X: ", data);
1363                 for(int i=0; i<7*8; i++)
1364                         WriteLog("%02X ", JaguarReadByte(data+i));
1365                 WriteLog("\n");
1366         }
1367 }
1368         // If the image is sitting on the line buffer left or right edge, we need to compensate
1369         // by decreasing the image phrase width accordingly.
1370         iwidth -= phraseClippedWidth;
1371
1372         // Also, if we're clipping the phrase we need to make sure we're in the correct part of
1373         // the pixel data.
1374 //      data += phraseClippedWidth * (pitch << 3);
1375         data += dataClippedWidth * (pitch << 3);
1376
1377         // NOTE: When the bitmap is in REFLECT mode, the XPOS marks the *right* side of the
1378         //       bitmap! This makes clipping & etc. MUCH, much easier...!
1379 //      uint32 lbufAddress = 0x1800 + (!in24BPPMode ? leftMargin * 2 : leftMargin * 4);
1380 //      uint32 lbufAddress = 0x1800 + (!in24BPPMode ? startPos * 2 : startPos * 4);
1381         uint32 lbufAddress = 0x1800 + startPos * 2;
1382         uint8 * currentLineBuffer = &tomRam8[lbufAddress];
1383 //uint8 * lineBufferLowerLimit = &tom_ram_8[0x1800],
1384 //      * lineBufferUpperLimit = &tom_ram_8[0x1800 + 719];
1385
1386         // Render.
1387
1388 // Hmm. We check above for 24 BPP mode, but don't do anything about it below...
1389 // If we *were* in 24 BPP mode, how would you convert CRY to RGB24? Seems to me
1390 // that if you're in CRY mode then you wouldn't be able to use 24 BPP bitmaps
1391 // anyway.
1392 // This seems to be the case (at least according to the Midsummer docs)...!
1393
1394         if (depth == 0)                                                                 // 1 BPP
1395         {
1396 if (firstPix != 0)
1397         WriteLog("OP: Scaled bitmap @ 1 BPP requesting FIRSTPIX!\n");
1398                 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1399                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1400
1401                 int pixCount = 0;
1402                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1403
1404                 while ((int32)iwidth > 0)
1405                 {
1406                         uint8 bits = pixels >> 63;
1407
1408 #ifndef OP_USES_PALETTE_ZERO
1409                         if (flagTRANS && bits == 0)
1410 #else
1411                         if (flagTRANS && (paletteRAM16[index | bits] == 0))
1412 #endif
1413                                 ;       // Do nothing...
1414                         else
1415                         {
1416                                 if (!flagRMW)
1417                                         // This is the *only* correct use of endian-dependent code
1418                                         // (i.e., mem-to-mem direct copying)!
1419                                         *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1420                                 else
1421                                         *currentLineBuffer =
1422                                                 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1423                                         *(currentLineBuffer + 1) =
1424                                                 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1425                         }
1426
1427                         currentLineBuffer += lbufDelta;
1428
1429 /*
1430 The reason we subtract the horizontalRemainder *after* the test is because we had too few
1431 bytes for horizontalRemainder to properly recognize a negative number. But now it's 16 bits
1432 wide, so we could probably go back to that (as long as we make it an int16 and not a uint16!)
1433 */
1434 /*                      horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1435                         while (horizontalRemainder & 0x80)
1436                         {
1437                                 horizontalRemainder += hscale;
1438                                 pixCount++;
1439                                 pixels <<= 1;
1440                         }//*/
1441 //                      while (horizontalRemainder <= 0x20)             // I.e., it's <= 1.0 (*before* subtraction)
1442                         while (horizontalRemainder < 0x20)              // I.e., it's <= 1.0 (*before* subtraction)
1443                         {
1444                                 horizontalRemainder += hscale;
1445                                 pixCount++;
1446                                 pixels <<= 1;
1447                         }
1448                         horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1449
1450                         if (pixCount > 63)
1451                         {
1452                                 int phrasesToSkip = pixCount / 64, pixelShift = pixCount % 64;
1453
1454                                 data += (pitch << 3) * phrasesToSkip;
1455                                 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1456                                 pixels <<= 1 * pixelShift;
1457                                 iwidth -= phrasesToSkip;
1458                                 pixCount = pixelShift;
1459                         }
1460                 }
1461         }
1462         else if (depth == 1)                                                    // 2 BPP
1463         {
1464 if (firstPix != 0)
1465         WriteLog("OP: Scaled bitmap @ 2 BPP requesting FIRSTPIX!\n");
1466                 index &= 0xFC;                                                          // Top six bits form CLUT index
1467                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1468                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1469
1470                 int pixCount = 0;
1471                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1472
1473                 while ((int32)iwidth > 0)
1474                 {
1475                         uint8 bits = pixels >> 62;
1476
1477 #ifndef OP_USES_PALETTE_ZERO
1478                         if (flagTRANS && bits == 0)
1479 #else
1480                         if (flagTRANS && (paletteRAM16[index | bits] == 0))
1481 #endif
1482                                 ;       // Do nothing...
1483                         else
1484                         {
1485                                 if (!flagRMW)
1486                                         // This is the *only* correct use of endian-dependent code
1487                                         // (i.e., mem-to-mem direct copying)!
1488                                         *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1489                                 else
1490                                         *currentLineBuffer =
1491                                                 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1492                                         *(currentLineBuffer + 1) =
1493                                                 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1494                         }
1495
1496                         currentLineBuffer += lbufDelta;
1497
1498 /*                      horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1499                         while (horizontalRemainder & 0x80)
1500                         {
1501                                 horizontalRemainder += hscale;
1502                                 pixCount++;
1503                                 pixels <<= 2;
1504                         }//*/
1505 //                      while (horizontalRemainder <= 0x20)             // I.e., it's <= 0 (*before* subtraction)
1506                         while (horizontalRemainder < 0x20)              // I.e., it's <= 1.0 (*before* subtraction)
1507                         {
1508                                 horizontalRemainder += hscale;
1509                                 pixCount++;
1510                                 pixels <<= 2;
1511                         }
1512                         horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1513
1514                         if (pixCount > 31)
1515                         {
1516                                 int phrasesToSkip = pixCount / 32, pixelShift = pixCount % 32;
1517
1518                                 data += (pitch << 3) * phrasesToSkip;
1519                                 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1520                                 pixels <<= 2 * pixelShift;
1521                                 iwidth -= phrasesToSkip;
1522                                 pixCount = pixelShift;
1523                         }
1524                 }
1525         }
1526         else if (depth == 2)                                                    // 4 BPP
1527         {
1528 if (firstPix != 0)
1529         WriteLog("OP: Scaled bitmap @ 4 BPP requesting FIRSTPIX!\n");
1530                 index &= 0xF0;                                                          // Top four bits form CLUT index
1531                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1532                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1533
1534                 int pixCount = 0;
1535                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1536
1537                 while ((int32)iwidth > 0)
1538                 {
1539                         uint8 bits = pixels >> 60;
1540
1541 #ifndef OP_USES_PALETTE_ZERO
1542                         if (flagTRANS && bits == 0)
1543 #else
1544                         if (flagTRANS && (paletteRAM16[index | bits] == 0))
1545 #endif
1546                                 ;       // Do nothing...
1547                         else
1548                         {
1549                                 if (!flagRMW)
1550                                         // This is the *only* correct use of endian-dependent code
1551                                         // (i.e., mem-to-mem direct copying)!
1552                                         *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1553                                 else
1554                                         *currentLineBuffer =
1555                                                 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1556                                         *(currentLineBuffer + 1) =
1557                                                 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1558                         }
1559
1560                         currentLineBuffer += lbufDelta;
1561
1562 /*                      horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1563                         while (horizontalRemainder & 0x80)
1564                         {
1565                                 horizontalRemainder += hscale;
1566                                 pixCount++;
1567                                 pixels <<= 4;
1568                         }//*/
1569 //                      while (horizontalRemainder <= 0x20)             // I.e., it's <= 0 (*before* subtraction)
1570                         while (horizontalRemainder < 0x20)              // I.e., it's <= 0 (*before* subtraction)
1571                         {
1572                                 horizontalRemainder += hscale;
1573                                 pixCount++;
1574                                 pixels <<= 4;
1575                         }
1576                         horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1577
1578                         if (pixCount > 15)
1579                         {
1580                                 int phrasesToSkip = pixCount / 16, pixelShift = pixCount % 16;
1581
1582                                 data += (pitch << 3) * phrasesToSkip;
1583                                 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1584                                 pixels <<= 4 * pixelShift;
1585                                 iwidth -= phrasesToSkip;
1586                                 pixCount = pixelShift;
1587                         }
1588                 }
1589         }
1590         else if (depth == 3)                                                    // 8 BPP
1591         {
1592 if (firstPix)
1593         WriteLog("OP: Scaled bitmap @ 8 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1594                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1595                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1596
1597                 int pixCount = 0;
1598                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1599
1600                 while ((int32)iwidth > 0)
1601                 {
1602                         uint8 bits = pixels >> 56;
1603
1604 #ifndef OP_USES_PALETTE_ZERO
1605                         if (flagTRANS && bits == 0)
1606 #else
1607                         if (flagTRANS && (paletteRAM16[bits] == 0))
1608 #endif
1609                                 ;       // Do nothing...
1610                         else
1611                         {
1612                                 if (!flagRMW)
1613                                         // This is the *only* correct use of endian-dependent code
1614                                         // (i.e., mem-to-mem direct copying)!
1615                                         *(uint16 *)currentLineBuffer = paletteRAM16[bits];
1616 /*                              {
1617                                         if (currentLineBuffer >= lineBufferLowerLimit && currentLineBuffer <= lineBufferUpperLimit)
1618                                                 *(uint16 *)currentLineBuffer = paletteRAM16[bits];
1619                                 }*/
1620                                 else
1621                                         *currentLineBuffer =
1622                                                 BLEND_CR(*currentLineBuffer, paletteRAM[bits << 1]),
1623                                         *(currentLineBuffer + 1) =
1624                                                 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[(bits << 1) + 1]);
1625                         }
1626
1627                         currentLineBuffer += lbufDelta;
1628
1629 //                      while (horizontalRemainder <= 0x20)             // I.e., it's <= 0 (*before* subtraction)
1630                         while (horizontalRemainder < 0x20)              // I.e., it's <= 1.0 (*before* subtraction)
1631                         {
1632                                 horizontalRemainder += hscale;
1633                                 pixCount++;
1634                                 pixels <<= 8;
1635                         }
1636                         horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1637
1638                         if (pixCount > 7)
1639                         {
1640                                 int phrasesToSkip = pixCount / 8, pixelShift = pixCount % 8;
1641
1642                                 data += (pitch << 3) * phrasesToSkip;
1643                                 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1644                                 pixels <<= 8 * pixelShift;
1645                                 iwidth -= phrasesToSkip;
1646                                 pixCount = pixelShift;
1647                         }
1648                 }
1649         }
1650         else if (depth == 4)                                                    // 16 BPP
1651         {
1652 if (firstPix != 0)
1653         WriteLog("OP: Scaled bitmap @ 16 BPP requesting FIRSTPIX!\n");
1654                 // The LSB is OPFLAG_REFLECT, so sign extend it and OR 2 into it.
1655                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1656
1657                 int pixCount = 0;
1658                 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1659
1660                 while ((int32)iwidth > 0)
1661                 {
1662                         uint8 bitsHi = pixels >> 56, bitsLo = pixels >> 48;
1663
1664 //This doesn't seem right... Let's try the encoded black value ($8800):
1665 //Apparently, CRY 0 maps to $8800...
1666                                 if (flagTRANS && ((bitsLo | bitsHi) == 0))
1667 //                              if (flagTRANS && (bitsHi == 0x88) && (bitsLo == 0x00))
1668                                 ;       // Do nothing...
1669                         else
1670                         {
1671                                 if (!flagRMW)
1672                                         *currentLineBuffer = bitsHi,
1673                                         *(currentLineBuffer + 1) = bitsLo;
1674                                 else
1675                                         *currentLineBuffer =
1676                                                 BLEND_CR(*currentLineBuffer, bitsHi),
1677                                         *(currentLineBuffer + 1) =
1678                                                 BLEND_Y(*(currentLineBuffer + 1), bitsLo);
1679                         }
1680
1681                         currentLineBuffer += lbufDelta;
1682
1683 /*                      horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1684                         while (horizontalRemainder & 0x80)
1685                         {
1686                                 horizontalRemainder += hscale;
1687                                 pixCount++;
1688                                 pixels <<= 16;
1689                         }//*/
1690 //                      while (horizontalRemainder <= 0x20)             // I.e., it's <= 0 (*before* subtraction)
1691                         while (horizontalRemainder < 0x20)              // I.e., it's <= 1.0 (*before* subtraction)
1692                         {
1693                                 horizontalRemainder += hscale;
1694                                 pixCount++;
1695                                 pixels <<= 16;
1696                         }
1697                         horizontalRemainder -= 0x20;            // Subtract 1.0f in [3.5] fixed point format
1698 //*/
1699                         if (pixCount > 3)
1700                         {
1701                                 int phrasesToSkip = pixCount / 4, pixelShift = pixCount % 4;
1702
1703                                 data += (pitch << 3) * phrasesToSkip;
1704                                 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1705                                 pixels <<= 16 * pixelShift;
1706
1707                                 iwidth -= phrasesToSkip;
1708
1709                                 pixCount = pixelShift;
1710                         }
1711                 }
1712         }
1713         else if (depth == 5)                                                    // 24 BPP
1714         {
1715 //I'm not sure that you can scale a 24 BPP bitmap properly--the JTRM seem to indicate as much.
1716 WriteLog("OP: Writing 24 BPP scaled bitmap!\n");
1717 if (firstPix != 0)
1718         WriteLog("OP: Scaled bitmap @ 24 BPP requesting FIRSTPIX!\n");
1719                 // Not sure, but I think RMW only works with 16 BPP and below, and only in CRY mode...
1720                 // The LSB is OPFLAG_REFLECT, so sign extend it and or 4 into it.
1721                 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 4) | 0x04;
1722
1723                 while (iwidth--)
1724                 {
1725                         // Fetch phrase...
1726                         uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1727                         data += pitch << 3;                                             // Multiply pitch * 8 (optimize: precompute this value)
1728
1729                         for(int i=0; i<2; i++)
1730                         {
1731                                 uint8 bits3 = pixels >> 56, bits2 = pixels >> 48,
1732                                         bits1 = pixels >> 40, bits0 = pixels >> 32;
1733
1734                                 if (flagTRANS && (bits3 | bits2 | bits1 | bits0) == 0)
1735                                         ;       // Do nothing...
1736                                 else
1737                                         *currentLineBuffer = bits3,
1738                                         *(currentLineBuffer + 1) = bits2,
1739                                         *(currentLineBuffer + 2) = bits1,
1740                                         *(currentLineBuffer + 3) = bits0;
1741
1742                                 currentLineBuffer += lbufDelta;
1743                                 pixels <<= 32;
1744                         }
1745                 }
1746         }
1747 }