4 // Original source by David Raingeard (Cal2)
5 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
6 // Extensive cleanups/fixes/rewrites by James L. Hammons
7 // (C) 2010 Underground Software
9 // JLH = James L. Hammons <jlhamm@acm.org>
12 // --- ---------- -------------------------------------------------------------
13 // JLH 01/16/2010 Created this log ;-)
28 //#define OP_DEBUG_BMP
30 #define BLEND_Y(dst, src) op_blend_y[(((uint16)dst<<8)) | ((uint16)(src))]
31 #define BLEND_CR(dst, src) op_blend_cr[(((uint16)dst)<<8) | ((uint16)(src))]
33 #define OBJECT_TYPE_BITMAP 0 // 000
34 #define OBJECT_TYPE_SCALE 1 // 001
35 #define OBJECT_TYPE_GPU 2 // 010
36 #define OBJECT_TYPE_BRANCH 3 // 011
37 #define OBJECT_TYPE_STOP 4 // 100
39 #define CONDITION_EQUAL 0
40 #define CONDITION_LESS_THAN 1
41 #define CONDITION_GREATER_THAN 2
42 #define CONDITION_OP_FLAG_SET 3
43 #define CONDITION_SECOND_HALF_LINE 4
45 #define OPFLAG_RELEASE 8 // Bus release bit
46 #define OPFLAG_TRANS 4 // Transparency bit
47 #define OPFLAG_RMW 2 // Read-Modify-Write bit
48 #define OPFLAG_REFLECT 1 // Horizontal mirror bit
50 // Private function prototypes
52 void OPProcessFixedBitmap(uint64 p0, uint64 p1, bool render);
53 void OPProcessScaledBitmap(uint64 p0, uint64 p1, uint64 p2, bool render);
54 void OPDiscoverObjects(uint32 address);
55 void OPDumpObjectList(void);
56 void DumpScaledObject(uint64 p0, uint64 p1, uint64 p2);
57 void DumpFixedObject(uint64 p0, uint64 p1);
58 void DumpBitmapCore(uint64 p0, uint64 p1);
59 uint64 OPLoadPhrase(uint32 offset);
61 // Local global variables
63 // Blend tables (64K each)
64 static uint8 op_blend_y[0x10000];
65 static uint8 op_blend_cr[0x10000];
66 // There may be a problem with this "RAM" overlapping (and thus being independent of)
67 // some of the regular TOM RAM...
68 //#warning objectp_ram is separated from TOM RAM--need to fix that!
69 //static uint8 objectp_ram[0x40]; // This is based at $F00000
70 uint8 objectp_running = 0;
71 //bool objectp_stop_reading_list;
73 static uint8 op_bitmap_bit_depth[8] = { 1, 2, 4, 8, 16, 24, 32, 0 };
74 //static uint32 op_bitmap_bit_size[8] =
75 // { (uint32)(0.125*65536), (uint32)(0.25*65536), (uint32)(0.5*65536), (uint32)(1*65536),
76 // (uint32)(2*65536), (uint32)(1*65536), (uint32)(1*65536), (uint32)(1*65536) };
77 static uint32 op_pointer;
79 int32 phraseWidthToPixels[8] = { 64, 32, 16, 8, 4, 2, 0, 0 };
83 // Object Processor initialization
87 // Here we calculate the saturating blend of a signed 4-bit value and an
88 // existing Cyan/Red value as well as a signed 8-bit value and an existing intensity...
89 // Note: CRY is 4 bits Cyan, 4 bits Red, 16 bits intensitY
90 for(int i=0; i<256*256; i++)
92 int y = (i >> 8) & 0xFF;
93 int dy = (int8)i; // Sign extend the Y index
94 int c1 = (i >> 8) & 0x0F;
95 int dc1 = (int8)(i << 4) >> 4; // Sign extend the R index
96 int c2 = (i >> 12) & 0x0F;
97 int dc2 = (int8)(i & 0xF0) >> 4; // Sign extend the C index
122 op_blend_cr[i] = (c2 << 4) | c1;
129 // Object Processor reset
133 // memset(objectp_ram, 0x00, 0x40);
137 static const char * opType[8] =
138 { "(BITMAP)", "(SCALED BITMAP)", "(GPU INT)", "(BRANCH)", "(STOP)", "???", "???", "???" };
139 static const char * ccType[8] =
140 { "\"==\"", "\"<\"", "\">\"", "(opflag set)", "(second half line)", "?", "?", "?" };
141 static uint32 object[8192];
142 static uint32 numberOfObjects;
143 //static uint32 objectLink[8192];
144 //static uint32 numberOfLinks;
148 //#warning "!!! Fix OL dump so that it follows links !!!"
149 // const char * opType[8] =
150 // { "(BITMAP)", "(SCALED BITMAP)", "(GPU INT)", "(BRANCH)", "(STOP)", "???", "???", "???" };
151 // const char * ccType[8] =
152 // { "\"==\"", "\"<\"", "\">\"", "(opflag set)", "(second half line)", "?", "?", "?" };
154 uint32 olp = OPGetListPointer();
155 WriteLog("\nOP: OLP = $%08X\n", olp);
156 WriteLog("OP: Phrase dump\n ----------\n");
159 for(uint32 i=0; i<0x100; i+=8)
161 uint32 hi = JaguarReadLong(olp + i, OP), lo = JaguarReadLong(olp + i + 4, OP);
162 WriteLog("\t%08X: %08X %08X %s", olp + i, hi, lo, opType[lo & 0x07]);
164 if ((lo & 0x07) == 3)
166 uint16 ypos = (lo >> 3) & 0x7FF;
167 uint8 cc = (lo >> 14) & 0x03;
168 uint32 link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
169 WriteLog(" YPOS=%u, CC=%s, link=%08X", ypos, ccType[cc], link);
174 if ((lo & 0x07) == 0)
175 DumpFixedObject(OPLoadPhrase(olp+i), OPLoadPhrase(olp+i+8));
177 if ((lo & 0x07) == 1)
178 DumpScaledObject(OPLoadPhrase(olp+i), OPLoadPhrase(olp+i+8), OPLoadPhrase(olp+i+16));
184 OPDiscoverObjects(olp);
189 void OPDiscoverObjects(uint32 address)
191 // Check to see if we've already seen this object
192 for(uint32 i=0; i<numberOfObjects; i++)
194 if (address == object[i])
198 // Store the object...
199 object[numberOfObjects++] = address;
200 uint8 objectType = 0;
204 uint32 hi = JaguarReadLong(address + 0, OP);
205 uint32 lo = JaguarReadLong(address + 4, OP);
206 objectType = lo & 0x07;
207 uint32 link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
211 uint16 ypos = (lo >> 3) & 0x7FF;
212 uint8 cc = (lo >> 14) & 0x07; // Proper # of bits == 3
214 // Recursion needed to follow all links!
215 OPDiscoverObjects(address + 8);
218 if (address == link) // Ruh roh...
220 // Runaway recursive link is bad!
226 // Check to see if we've already seen this object, and add it if not
227 bool seenObject = false;
229 for(uint32 i=0; i<numberOfObjects; i++)
231 if (address == object[i])
239 object[numberOfObjects++] = address;
241 while (objectType != 4);
244 void OPDumpObjectList(void)
246 for(uint32 i=0; i<numberOfObjects; i++)
248 uint32 address = object[i];
250 uint32 hi = JaguarReadLong(address + 0, OP);
251 uint32 lo = JaguarReadLong(address + 4, OP);
252 uint8 objectType = lo & 0x07;
253 uint32 link = ((hi << 11) | (lo >> 21)) & 0x3FFFF8;
254 WriteLog("%08X: %08X %08X %s", address, hi, lo, opType[objectType]);
258 uint16 ypos = (lo >> 3) & 0x7FF;
259 uint8 cc = (lo >> 14) & 0x07; // Proper # of bits == 3
260 WriteLog(" YPOS=%u, CC=%s, link=$%08X", ypos, ccType[cc], link);
266 DumpFixedObject(OPLoadPhrase(address + 0), OPLoadPhrase(address + 8));
269 DumpScaledObject(OPLoadPhrase(address + 0), OPLoadPhrase(address + 8),
270 OPLoadPhrase(address + 16));
272 if (address == link) // Ruh roh...
274 // Runaway recursive link is bad!
275 WriteLog("***** SELF REFERENTIAL LINK *****\n\n");
283 // Object Processor memory access
284 // Memory range: F00010 - F00027
286 // F00010-F00017 R xxxxxxxx xxxxxxxx OB - current object code from the graphics processor
287 // F00020-F00023 W xxxxxxxx xxxxxxxx OLP - start of the object list
288 // F00026 W -------- -------x OBF - object processor flag
292 uint8 OPReadByte(uint32 offset, uint32 who/*=UNKNOWN*/)
295 return objectp_ram[offset];
298 uint16 OPReadWord(uint32 offset, uint32 who/*=UNKNOWN*/)
301 return GET16(objectp_ram, offset);
304 void OPWriteByte(uint32 offset, uint8 data, uint32 who/*=UNKNOWN*/)
307 objectp_ram[offset] = data;
310 void OPWriteWord(uint32 offset, uint16 data, uint32 who/*=UNKNOWN*/)
313 SET16(objectp_ram, offset, data);
315 /*if (offset == 0x20)
316 WriteLog("OP: Setting lo list pointer: %04X\n", data);
318 WriteLog("OP: Setting hi list pointer: %04X\n", data);//*/
322 uint32 OPGetListPointer(void)
324 // Note: This register is LO / HI WORD, hence the funky look of this...
325 return GET16(tomRam8, 0x20) | (GET16(tomRam8, 0x22) << 16);
328 // This is WRONG, since the OBF is only 16 bits wide!!! [FIXED]
330 uint32 OPGetStatusRegister(void)
332 return GET16(tomRam8, 0x26);
335 // This is WRONG, since the OBF is only 16 bits wide!!! [FIXED]
337 void OPSetStatusRegister(uint32 data)
339 tomRam8[0x26] = (data & 0x0000FF00) >> 8;
340 tomRam8[0x27] |= (data & 0xFE);
343 void OPSetCurrentObject(uint64 object)
345 //Not sure this is right... Wouldn't it just be stored 64 bit BE?
346 // Stored as least significant 32 bits first, ms32 last in big endian
347 /* objectp_ram[0x13] = object & 0xFF; object >>= 8;
348 objectp_ram[0x12] = object & 0xFF; object >>= 8;
349 objectp_ram[0x11] = object & 0xFF; object >>= 8;
350 objectp_ram[0x10] = object & 0xFF; object >>= 8;
352 objectp_ram[0x17] = object & 0xFF; object >>= 8;
353 objectp_ram[0x16] = object & 0xFF; object >>= 8;
354 objectp_ram[0x15] = object & 0xFF; object >>= 8;
355 objectp_ram[0x14] = object & 0xFF;*/
356 // Let's try regular good old big endian...
357 tomRam8[0x17] = object & 0xFF; object >>= 8;
358 tomRam8[0x16] = object & 0xFF; object >>= 8;
359 tomRam8[0x15] = object & 0xFF; object >>= 8;
360 tomRam8[0x14] = object & 0xFF; object >>= 8;
362 tomRam8[0x13] = object & 0xFF; object >>= 8;
363 tomRam8[0x12] = object & 0xFF; object >>= 8;
364 tomRam8[0x11] = object & 0xFF; object >>= 8;
365 tomRam8[0x10] = object & 0xFF;
368 uint64 OPLoadPhrase(uint32 offset)
370 offset &= ~0x07; // 8 byte alignment
371 return ((uint64)JaguarReadLong(offset, OP) << 32) | (uint64)JaguarReadLong(offset+4, OP);
374 void OPStorePhrase(uint32 offset, uint64 p)
376 offset &= ~0x07; // 8 byte alignment
377 JaguarWriteLong(offset, p >> 32, OP);
378 JaguarWriteLong(offset + 4, p & 0xFFFFFFFF, OP);
382 // Debugging routines
384 void DumpScaledObject(uint64 p0, uint64 p1, uint64 p2)
386 WriteLog(" %08X %08X\n", (uint32)(p1>>32), (uint32)(p1&0xFFFFFFFF));
387 WriteLog(" %08X %08X\n", (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
388 DumpBitmapCore(p0, p1);
389 uint32 hscale = p2 & 0xFF;
390 uint32 vscale = (p2 >> 8) & 0xFF;
391 uint32 remainder = (p2 >> 16) & 0xFF;
392 WriteLog(" [hsc: %02X, vsc: %02X, rem: %02X]\n", hscale, vscale, remainder);
395 void DumpFixedObject(uint64 p0, uint64 p1)
397 WriteLog(" %08X %08X\n", (uint32)(p1>>32), (uint32)(p1&0xFFFFFFFF));
398 DumpBitmapCore(p0, p1);
401 void DumpBitmapCore(uint64 p0, uint64 p1)
403 uint32 bdMultiplier[8] = { 64, 32, 16, 8, 4, 2, 1, 1 };
404 uint8 bitdepth = (p1 >> 12) & 0x07;
405 //WAS: int16 ypos = ((p0 >> 3) & 0x3FF); // ??? What if not interlaced (/2)?
406 int16 ypos = ((p0 >> 3) & 0x7FF); // ??? What if not interlaced (/2)?
407 int32 xpos = p1 & 0xFFF;
408 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos); // Sign extend that mutha!
409 uint32 iwidth = ((p1 >> 28) & 0x3FF);
410 uint32 dwidth = ((p1 >> 18) & 0x3FF); // Unsigned!
411 uint16 height = ((p0 >> 14) & 0x3FF);
412 uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
413 uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
414 uint32 firstPix = (p1 >> 49) & 0x3F;
415 uint8 flags = (p1 >> 45) & 0x0F;
416 uint8 idx = (p1 >> 38) & 0x7F;
417 uint32 pitch = (p1 >> 15) & 0x07;
418 WriteLog(" [%u x %u @ (%i, %u) (iw:%u, dw:%u) (%u bpp), l:%08X, p:%08X fp:%02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
419 iwidth * bdMultiplier[bitdepth],
420 height, xpos, ypos, iwidth, dwidth, op_bitmap_bit_depth[bitdepth], link,
421 ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""),
422 (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""),
423 (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
427 // Object Processor main routine
429 #warning "Need to fix this so that when an GPU object IRQ happens, we can pick up OP processing where we left off. !!! FIX !!!"
430 void OPProcessList(int halfline, bool render)
432 extern int op_start_log;
433 // char * condition_to_str[8] =
434 // { "==", "<", ">", "(opflag set)", "(second half line)", "?", "?", "?" };
436 op_pointer = OPGetListPointer();
438 // objectp_stop_reading_list = false;
440 //WriteLog("OP: Processing line #%u (OLP=%08X)...\n", halfline, op_pointer);
443 // *** BEGIN OP PROCESSOR TESTING ONLY ***
444 extern bool interactiveMode;
446 extern int objectPtr;
448 int bitmapCounter = 0;
449 // *** END OP PROCESSOR TESTING ONLY ***
451 uint32 opCyclesToRun = 30000; // This is a pulled-out-of-the-air value (will need to be fixed, obviously!)
453 // if (op_pointer) WriteLog(" new op list at 0x%.8x halfline %i\n",op_pointer,halfline);
456 // *** BEGIN OP PROCESSOR TESTING ONLY ***
457 if (interactiveMode && bitmapCounter == objectPtr)
461 // *** END OP PROCESSOR TESTING ONLY ***
462 // if (objectp_stop_reading_list)
465 uint64 p0 = OPLoadPhrase(op_pointer);
467 //WriteLog("\t%08X type %i\n", op_pointer, (uint8)p0 & 0x07);
470 if (halfline == TOMGetVDB() && op_start_log)
471 //if (halfline == 215 && op_start_log)
472 //if (halfline == 28 && op_start_log)
475 WriteLog("%08X --> phrase %08X %08X", op_pointer - 8, (int)(p0>>32), (int)(p0&0xFFFFFFFF));
476 if ((p0 & 0x07) == OBJECT_TYPE_BITMAP)
478 WriteLog(" (BITMAP) ");
479 uint64 p1 = OPLoadPhrase(op_pointer);
480 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer, (int)(p1>>32), (int)(p1&0xFFFFFFFF));
481 uint8 bitdepth = (p1 >> 12) & 0x07;
482 //WAS: int16 ypos = ((p0 >> 3) & 0x3FF); // ??? What if not interlaced (/2)?
483 int16 ypos = ((p0 >> 3) & 0x7FF); // ??? What if not interlaced (/2)?
484 int32 xpos = p1 & 0xFFF;
485 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
486 uint32 iwidth = ((p1 >> 28) & 0x3FF);
487 uint32 dwidth = ((p1 >> 18) & 0x3FF); // Unsigned!
488 uint16 height = ((p0 >> 14) & 0x3FF);
489 uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
490 uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
491 uint32 firstPix = (p1 >> 49) & 0x3F;
492 uint8 flags = (p1 >> 45) & 0x0F;
493 uint8 idx = (p1 >> 38) & 0x7F;
494 uint32 pitch = (p1 >> 15) & 0x07;
495 WriteLog("\n [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
496 iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
498 if ((p0 & 0x07) == OBJECT_TYPE_SCALE)
500 WriteLog(" (SCALED BITMAP)");
501 uint64 p1 = OPLoadPhrase(op_pointer), p2 = OPLoadPhrase(op_pointer+8);
502 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer, (int)(p1>>32), (int)(p1&0xFFFFFFFF));
503 WriteLog("\n%08X --> phrase %08X %08X ", op_pointer+8, (int)(p2>>32), (int)(p2&0xFFFFFFFF));
504 uint8 bitdepth = (p1 >> 12) & 0x07;
505 //WAS: int16 ypos = ((p0 >> 3) & 0x3FF); // ??? What if not interlaced (/2)?
506 int16 ypos = ((p0 >> 3) & 0x7FF); // ??? What if not interlaced (/2)?
507 int32 xpos = p1 & 0xFFF;
508 xpos = (xpos & 0x800 ? xpos | 0xFFFFF000 : xpos);
509 uint32 iwidth = ((p1 >> 28) & 0x3FF);
510 uint32 dwidth = ((p1 >> 18) & 0x3FF); // Unsigned!
511 uint16 height = ((p0 >> 14) & 0x3FF);
512 uint32 link = ((p0 >> 24) & 0x7FFFF) << 3;
513 uint32 ptr = ((p0 >> 43) & 0x1FFFFF) << 3;
514 uint32 firstPix = (p1 >> 49) & 0x3F;
515 uint8 flags = (p1 >> 45) & 0x0F;
516 uint8 idx = (p1 >> 38) & 0x7F;
517 uint32 pitch = (p1 >> 15) & 0x07;
518 WriteLog("\n [%u (%u) x %u @ (%i, %u) (%u bpp), l: %08X, p: %08X fp: %02X, fl:%s%s%s%s, idx:%02X, pt:%02X]\n",
519 iwidth, dwidth, height, xpos, ypos, op_bitmap_bit_depth[bitdepth], link, ptr, firstPix, (flags&OPFLAG_REFLECT ? "REFLECT " : ""), (flags&OPFLAG_RMW ? "RMW " : ""), (flags&OPFLAG_TRANS ? "TRANS " : ""), (flags&OPFLAG_RELEASE ? "RELEASE" : ""), idx, pitch);
520 uint32 hscale = p2 & 0xFF;
521 uint32 vscale = (p2 >> 8) & 0xFF;
522 uint32 remainder = (p2 >> 16) & 0xFF;
523 WriteLog(" [hsc: %02X, vsc: %02X, rem: %02X]\n", hscale, vscale, remainder);
525 if ((p0 & 0x07) == OBJECT_TYPE_GPU)
526 WriteLog(" (GPU)\n");
527 if ((p0 & 0x07) == OBJECT_TYPE_BRANCH)
529 WriteLog(" (BRANCH)\n");
530 uint8 * jaguarMainRam = GetRamPtr();
531 WriteLog("[RAM] --> ");
532 for(int k=0; k<8; k++)
533 WriteLog("%02X ", jaguarMainRam[op_pointer-8 + k]);
536 if ((p0 & 0x07) == OBJECT_TYPE_STOP)
537 WriteLog(" --> List end\n\n");
541 switch ((uint8)p0 & 0x07)
543 case OBJECT_TYPE_BITMAP:
545 //WAS: uint16 ypos = (p0 >> 3) & 0x3FF;
546 uint16 ypos = (p0 >> 3) & 0x7FF;
547 // This is only theory implied by Rayman...!
548 // It seems that if the YPOS is zero, then bump the YPOS value so that it coincides with
549 // the VDB value. With interlacing, this would be slightly more tricky.
550 // There's probably another bit somewhere that enables this mode--but so far, doesn't seem
551 // to affect any other game in a negative way (that I've seen).
552 // Either that, or it's an undocumented bug...
554 //No, the reason this was needed is that the OP code before was wrong. Any value
555 //less than VDB will get written to the top line of the display!
557 // Not so sure... Let's see what happens here...
560 ypos = TOMReadWord(0xF00046, OP) / 2; // Get the VDB value
562 // Actually, no. Any item less than VDB will get only the lines that hang over VDB displayed.
563 // Actually, this is incorrect. It seems that VDB value is wrong somewhere and that's
564 // what's causing things to fuck up. Still no idea why.
566 uint32 height = (p0 & 0xFFC000) >> 14;
567 uint32 oldOPP = op_pointer - 8;
568 // *** BEGIN OP PROCESSOR TESTING ONLY ***
569 if (inhibit && op_start_log)
570 WriteLog("!!! ^^^ This object is INHIBITED! ^^^ !!!\n");
572 if (!inhibit) // For OP testing only!
573 // *** END OP PROCESSOR TESTING ONLY ***
574 if (halfline >= ypos && height > 0)
576 uint64 p1 = OPLoadPhrase(op_pointer);
578 //WriteLog("OP: Writing halfline %d with ypos == %d...\n", halfline, ypos);
579 //WriteLog("--> Writing %u BPP bitmap...\n", op_bitmap_bit_depth[(p1 >> 12) & 0x07]);
580 // OPProcessFixedBitmap(halfline, p0, p1, render);
581 OPProcessFixedBitmap(p0, p1, render);
585 //???Does this really happen??? Doesn't seem to work if you do this...!
586 //Probably not. Must be a bug in the documentation...!
587 // uint32 link = (p0 & 0x7FFFF000000) >> 21;
588 // SET16(tom_ram_8, 0x20, link & 0xFFFF); // OLP
589 // SET16(tom_ram_8, 0x22, link >> 16);
590 /* uint32 height = (p0 & 0xFFC000) >> 14;
593 // NOTE: Would subtract 2 if in interlaced mode...!
594 // uint64 height = ((p0 & 0xFFC000) - 0x4000) & 0xFFC000;
598 uint64 data = (p0 & 0xFFFFF80000000000LL) >> 40;
599 uint64 dwidth = (p1 & 0xFFC0000) >> 15;
602 p0 &= ~0xFFFFF80000FFC000LL; // Mask out old data...
603 p0 |= (uint64)height << 14;
605 OPStorePhrase(oldOPP, p0);
607 //WriteLog("\t\tOld OP: %08X -> ", op_pointer);
608 //Temp, for testing...
609 //No doubt, this type of check will break all kinds of stuff... !!! FIX !!!
610 //And it does! !!! FIX !!!
611 //Let's remove this "fix" since it screws up more than it fixes.
612 /* if (op_pointer > ((p0 & 0x000007FFFF000000LL) >> 21))
615 op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
616 //WriteLog("New OP: %08X\n", op_pointer);
619 case OBJECT_TYPE_SCALE:
621 //WAS: uint16 ypos = (p0 >> 3) & 0x3FF;
622 uint16 ypos = (p0 >> 3) & 0x7FF;
623 uint32 height = (p0 & 0xFFC000) >> 14;
624 uint32 oldOPP = op_pointer - 8;
625 //WriteLog("OP: Scaled Object (ypos=%04X, height=%04X", ypos, height);
626 // *** BEGIN OP PROCESSOR TESTING ONLY ***
627 if (inhibit && op_start_log)
629 WriteLog("!!! ^^^ This object is INHIBITED! ^^^ !!! (halfline=%u, ypos=%u, height=%u)\n", halfline, ypos, height);
630 DumpScaledObject(p0, OPLoadPhrase(op_pointer), OPLoadPhrase(op_pointer+8));
633 if (!inhibit) // For OP testing only!
634 // *** END OP PROCESSOR TESTING ONLY ***
635 if (halfline >= ypos && height > 0)
637 uint64 p1 = OPLoadPhrase(op_pointer);
639 uint64 p2 = OPLoadPhrase(op_pointer);
641 //WriteLog("OP: %08X (%d) %08X%08X %08X%08X %08X%08X\n", oldOPP, halfline, (uint32)(p0>>32), (uint32)(p0&0xFFFFFFFF), (uint32)(p1>>32), (uint32)(p1&0xFFFFFFFF), (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
642 OPProcessScaledBitmap(p0, p1, p2, render);
646 uint16 remainder = (p2 >> 16) & 0xFF;//, vscale = p2 >> 8;
647 uint8 /*remainder = p2 >> 16,*/ vscale = p2 >> 8;
648 //Actually, we should skip this object if it has a vscale of zero.
649 //Or do we? Not sure... Atari Karts has a few lines that look like:
651 //000E8268 --> phrase 00010000 7000B00D
652 // [7 (0) x 1 @ (13, 0) (8 bpp), l: 000E82A0, p: 000E0FC0 fp: 00, fl:RELEASE, idx:00, pt:01]
653 // [hsc: 9A, vsc: 00, rem: 00]
654 // Could it be the vscale is overridden if the DWIDTH is zero? Hmm...
655 //WriteLog("OP: Scaled bitmap processing (rem=%02X, vscale=%02X)...\n", remainder, vscale);//*/
658 vscale = 0x20; // OP bug??? Nope, it isn't...! Or is it?
660 //extern int start_logging;
662 // WriteLog("--> Returned from scaled bitmap processing (rem=%02X, vscale=%02X)...\n", remainder, vscale);//*/
664 //--> Returned from scaled bitmap processing (rem=20, vscale=80)...
665 //There are other problems here, it looks like...
667 //About to execute OP (508)...
669 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
670 --> Returned from scaled bitmap processing (rem=50, vscale=7C)...
671 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
672 --> Returned from scaled bitmap processing (rem=30, vscale=7C)...
673 OP: Scaled bitmap 4x? 4bpp at 38,? hscale=7C fpix=0 data=00075E28 pitch 1 hflipped=no dwidth=? (linked to 00071118) Transluency=no
674 --> Returned from scaled bitmap processing (rem=10, vscale=7C)...
675 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756A8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
676 --> Returned from scaled bitmap processing (rem=00, vscale=7E)...
677 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
678 --> Returned from scaled bitmap processing (rem=00, vscale=80)...
679 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
680 --> Returned from scaled bitmap processing (rem=5E, vscale=7E)...
681 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
682 --> Returned from scaled bitmap processing (rem=60, vscale=80)...
683 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
684 --> Returned from scaled bitmap processing (rem=3E, vscale=7E)...
685 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
686 --> Returned from scaled bitmap processing (rem=40, vscale=80)...
687 OP: Scaled bitmap 4x? 4bpp at 36,? hscale=7E fpix=0 data=000756C8 pitch 1 hflipped=no dwidth=? (linked to 00073058) Transluency=no
688 --> Returned from scaled bitmap processing (rem=1E, vscale=7E)...
689 OP: Scaled bitmap 4x? 4bpp at 34,? hscale=80 fpix=0 data=000756E8 pitch 1 hflipped=no dwidth=? (linked to 00073078) Transluency=no
690 --> Returned from scaled bitmap processing (rem=20, vscale=80)...
692 //Here's another problem:
693 // [hsc: 20, vsc: 20, rem: 00]
694 // Since we're not checking for $E0 (but that's what we get from the above), we end
695 // up repeating this halfline unnecessarily... !!! FIX !!! [DONE, but... still not quite
696 // right. Either that, or the Accolade team that wrote Bubsy screwed up royal.]
697 //Also note: $E0 = 7.0 which IS a legal vscale value...
699 // if (remainder & 0x80) // I.e., it's negative
700 // if ((remainder & 0x80) || remainder == 0) // I.e., it's <= 0
701 // if ((remainder - 1) >= 0xE0) // I.e., it's <= 0
702 // if ((remainder >= 0xE1) || remainder == 0)// I.e., it's <= 0
703 // if ((remainder >= 0xE1 && remainder <= 0xFF) || remainder == 0)// I.e., it's <= 0
704 // if (remainder <= 0x20) // I.e., it's <= 1.0
705 // I.e., it's < 1.0f -> means it'll go negative when we subtract 1.0f.
706 if (remainder < 0x20)
708 uint64 data = (p0 & 0xFFFFF80000000000LL) >> 40;
709 uint64 dwidth = (p1 & 0xFFC0000) >> 15;
711 // while (remainder & 0x80)
712 // while ((remainder & 0x80) || remainder == 0)
713 // while ((remainder - 1) >= 0xE0)
714 // while ((remainder >= 0xE1) || remainder == 0)
715 // while ((remainder >= 0xE1 && remainder <= 0xFF) || remainder == 0)
716 // while (remainder <= 0x20)
717 while (remainder < 0x20)
727 p0 &= ~0xFFFFF80000FFC000LL; // Mask out old data...
728 p0 |= (uint64)height << 14;
730 OPStorePhrase(oldOPP, p0);
733 remainder -= 0x20; // 1.0f in [3.5] fixed point format
736 // WriteLog("--> Finished writebacks...\n");//*/
738 //WriteLog(" [%08X%08X -> ", (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
739 p2 &= ~0x0000000000FF0000LL;
740 p2 |= (uint64)remainder << 16;
741 //WriteLog("%08X%08X]\n", (uint32)(p2>>32), (uint32)(p2&0xFFFFFFFF));
742 OPStorePhrase(oldOPP + 16, p2);
743 //remainder = (uint8)(p2 >> 16), vscale = (uint8)(p2 >> 8);
744 //WriteLog(" [after]: rem=%02X, vscale=%02X\n", remainder, vscale);
747 op_pointer = (p0 & 0x000007FFFF000000LL) >> 21;
750 case OBJECT_TYPE_GPU:
752 //WriteLog("OP: Asserting GPU IRQ #3...\n");
753 #warning "Need to fix OP GPU IRQ handling! !!! FIX !!!"
754 OPSetCurrentObject(p0);
755 GPUSetIRQLine(3, ASSERT_LINE);
756 //Also, OP processing is suspended from this point until OBF (F00026) is written to...
759 //OPSuspendedByGPU = true;
760 //Dunno if the OP keeps processing from where it was interrupted, or if it just continues
761 //on the next halfline...
762 // --> It continues from where it was interrupted! !!! FIX !!!
765 case OBJECT_TYPE_BRANCH:
767 uint16 ypos = (p0 >> 3) & 0x7FF;
768 // NOTE: The JTRM sez there are only 2 bits used for the CC, but lists *five*
769 // conditions! Need at least one more bit for that! :-P
770 #warning "!!! Possibly bad CC handling in OP (missing 1 bit) !!!"
771 uint8 cc = (p0 >> 14) & 0x03;
772 uint32 link = (p0 >> 21) & 0x3FFFF8;
774 // if ((ypos!=507)&&(ypos!=25))
775 // WriteLog("\t%i%s%i link=0x%.8x\n",halfline,condition_to_str[cc],ypos>>1,link);
778 case CONDITION_EQUAL:
779 if (TOMReadWord(0xF00006, OP) == ypos || ypos == 0x7FF)
782 case CONDITION_LESS_THAN:
783 if (TOMReadWord(0xF00006, OP) < ypos)
786 case CONDITION_GREATER_THAN:
787 if (TOMReadWord(0xF00006, OP) > ypos)
790 case CONDITION_OP_FLAG_SET:
791 if (OPGetStatusRegister() & 0x01)
794 case CONDITION_SECOND_HALF_LINE:
795 //Here's the ASIC code:
796 // ND4(cctrue5, newheight[2], heightl[1], heightl[0], hcb[10]);
797 //which means, do the link if bit 10 of HC is set...
799 // This basically means branch if bit 10 of HC is set
800 #warning "Unhandled condition code causes emulator to crash... !!! FIX !!!"
801 WriteLog("OP: Unexpected CONDITION_SECOND_HALF_LINE in BRANCH object\nOP: shutting down!\n");
806 // Basically, if you do this, the OP does nothing. :-)
807 WriteLog("OP: Unimplemented branch condition %i\n", cc);
811 case OBJECT_TYPE_STOP:
815 //WriteLog("OP: --> STOP\n");
816 // op_set_status_register(((p0>>3) & 0xFFFFFFFF));
817 //This seems more likely...
818 OPSetCurrentObject(p0);
822 // We need to check whether these interrupts are enabled or not, THEN
823 // set an IRQ + pending flag if necessary...
824 if (TOMIRQEnabled(IRQ_OPFLAG))
826 TOMSetPendingObjectInt();
827 m68k_set_irq(2); // Cause a 68K IPL 2 to occur...
835 WriteLog("op: unknown object type %i\n", ((uint8)p0 & 0x07));
839 // Here is a little sanity check to keep the OP from locking up the machine
840 // when fed bad data. Better would be to count how many actual cycles it used
841 // and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!
842 #warning "Better would be to count how many actual cycles it used and bail out/reenter to properly simulate an overloaded OP... !!! FIX !!!"
851 // Store fixed size bitmap in line buffer
853 void OPProcessFixedBitmap(uint64 p0, uint64 p1, bool render)
855 // Need to make sure that when writing that it stays within the line buffer...
856 // LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
857 uint8 depth = (p1 >> 12) & 0x07; // Color depth of image
858 int32 xpos = ((int16)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
859 uint32 iwidth = (p1 >> 28) & 0x3FF; // Image width in *phrases*
860 uint32 data = (p0 >> 40) & 0xFFFFF8; // Pixel data address
861 //#ifdef OP_DEBUG_BMP
862 uint32 firstPix = (p1 >> 49) & 0x3F;
863 // "The LSB is significant only for scaled objects..." -JTRM
864 // "In 1 BPP mode, all five bits are significant. In 2 BPP mode, the top four are significant..."
867 // We can ignore the RELEASE (high order) bit for now--probably forever...!
868 // uint8 flags = (p1 >> 45) & 0x0F; // REFLECT, RMW, TRANS, RELEASE
869 //Optimize: break these out to their own BOOL values
870 uint8 flags = (p1 >> 45) & 0x07; // REFLECT (0), RMW (1), TRANS (2)
871 bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
872 flagRMW = (flags & OPFLAG_RMW ? true : false),
873 flagTRANS = (flags & OPFLAG_TRANS ? true : false);
874 // "For images with 1 to 4 bits/pixel the top 7 to 4 bits of the index
875 // provide the most significant bits of the palette address."
876 uint8 index = (p1 >> 37) & 0xFE; // CLUT index offset (upper pix, 1-4 bpp)
877 uint32 pitch = (p1 >> 15) & 0x07; // Phrase pitch
878 pitch <<= 3; // Optimization: Multiply pitch by 8
880 // int16 scanlineWidth = tom_getVideoModeWidth();
881 uint8 * tomRam8 = TOMGetRamPointer();
882 uint8 * paletteRAM = &tomRam8[0x400];
883 // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
884 // for use when using endian-corrected data (i.e., any of the *_word_read functions!)
885 uint16 * paletteRAM16 = (uint16 *)paletteRAM;
887 // WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
888 // iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
890 // Is it OK to have a 0 for the data width??? (i.e., undocumented?)
891 // Seems to be... Seems that dwidth *can* be zero (i.e., reuse same line) as well.
892 // Pitch == 0 is OK too...
893 // if (!render || op_pointer == 0 || ptr == 0 || pitch == 0)
894 //I'm not convinced that we need to concern ourselves with data & op_pointer here either!
895 if (!render || iwidth == 0)
898 //OK, so we know the position in the line buffer is correct. It's the clipping in
899 //24bpp mode that's wrong!
901 //This is a total kludge, based upon the fact that 24BPP mode puts *4* bytes
902 //into the line buffer for each pixel.
903 if (depth == 5) // i.e., 24bpp mode...
904 xpos >>= 1; // Cut it in half...
907 //#define OP_DEBUG_BMP
908 //#ifdef OP_DEBUG_BMP
909 // WriteLog("bitmap %ix%i %ibpp at %i,%i firstpix=%i data=0x%.8x pitch %i hflipped=%s dwidth=%i (linked to 0x%.8x) Transluency=%s\n",
910 // iwidth, height, op_bitmap_bit_depth[bitdepth], xpos, ypos, firstPix, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), dwidth, op_pointer, (flags&OPFLAG_RMW ? "yes" : "no"));
913 // int32 leftMargin = xpos, rightMargin = (xpos + (phraseWidthToPixels[depth] * iwidth)) - 1;
914 int32 startPos = xpos, endPos = xpos +
915 (!flagREFLECT ? (phraseWidthToPixels[depth] * iwidth) - 1
916 : -((phraseWidthToPixels[depth] * iwidth) + 1));
917 uint32 clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;//, phrasePixel = 0;
918 bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false); // VMODE
919 // Not sure if this is Jaguar Two only location or what...
920 // From the docs, it is... If we want to limit here we should think of something else.
921 // int32 limit = GET16(tom_ram_8, 0x0008); // LIMIT
922 // int32 limit = 720;
923 // int32 lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
924 //printf("[OP:xpos=%i,spos=%i,epos=%i>", xpos, startPos, endPos);
925 // This is correct, the OP line buffer is a constant size...
927 int32 lbufWidth = 719;
929 // If the image is completely to the left or right of the line buffer, then bail.
930 //If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
931 //There are four possibilities:
932 // 1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
933 // 2. image sits on left edge and REFLECT; starts in bounds but ends out of bounds.
934 // 3. image sits on right edge and REFLECT; starts out of bounds but ends in bounds.
935 // 4. image sits on right edge and no REFLECT; starts in bounds but ends out of bounds.
936 //Numbers 2 & 4 can be caught by checking the LBUF clip while in the inner loop,
937 // numbers 1 & 3 are of concern.
938 // This *indirectly* handles only cases 2 & 4! And is WRONG is REFLECT is set...!
939 // if (rightMargin < 0 || leftMargin > lbufWidth)
941 // It might be easier to swap these (if REFLECTed) and just use XPOS down below...
942 // That way, you could simply set XPOS to leftMargin if !REFLECT and to rightMargin otherwise.
943 // Still have to be careful with the DATA and IWIDTH values though...
945 // if ((!flagREFLECT && (rightMargin < 0 || leftMargin > lbufWidth))
946 // || (flagREFLECT && (leftMargin < 0 || rightMargin > lbufWidth)))
948 if ((!flagREFLECT && (endPos < 0 || startPos > lbufWidth))
949 || (flagREFLECT && (startPos < 0 || endPos > lbufWidth)))
952 // Otherwise, find the clip limits and clip the phrase as well...
953 // NOTE: I'm fudging here by letting the actual blit overstep the bounds of the
954 // line buffer, but it shouldn't matter since there are two unused line
955 // buffers below and nothing above and I'll at most write 8 bytes outside
956 // the line buffer... I could use a fractional clip begin/end value, but
957 // this makes the blit a *lot* more hairy. I might fix this in the future
958 // if it becomes necessary. (JLH)
959 // Probably wouldn't be *that* hairy. Just use a delta that tells the inner loop
960 // which pixel in the phrase is being written, and quit when either end of phrases
961 // is reached or line buffer extents are surpassed.
963 //This stuff is probably wrong as well... !!! FIX !!!
964 //The strange thing is that it seems to work, but that's no guarantee that it's bulletproof!
965 //Yup. Seems that JagMania doesn't work correctly with this...
966 //Dunno if this is the problem, but Atari Karts is showing *some* of the road now...
971 clippedWidth = 0 - leftMargin,
972 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
973 leftMargin = 0 - (clippedWidth % phraseWidthToPixels[depth]);
976 if (rightMargin > lbufWidth)
977 clippedWidth = rightMargin - lbufWidth,
978 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];//,
979 // rightMargin = lbufWidth + (clippedWidth % phraseWidthToPixels[depth]);
980 // rightMargin = lbufWidth;
983 WriteLog("OP: We're about to encounter a divide by zero error!\n");
984 // NOTE: We're just using endPos to figure out how much, if any, to clip by.
985 // ALSO: There may be another case where we start out of bounds and end out of bounds...!
987 if (startPos < 0) // Case #1: Begin out, end in, L to R
988 clippedWidth = 0 - startPos,
989 dataClippedWidth = phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
990 startPos = 0 - (clippedWidth % phraseWidthToPixels[depth]);
992 if (endPos < 0) // Case #2: Begin in, end out, R to L
993 clippedWidth = 0 - endPos,
994 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];
996 if (endPos > lbufWidth) // Case #3: Begin in, end out, L to R
997 clippedWidth = endPos - lbufWidth,
998 phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth];
1000 if (startPos > lbufWidth) // Case #4: Begin out, end in, R to L
1001 clippedWidth = startPos - lbufWidth,
1002 dataClippedWidth = phraseClippedWidth = clippedWidth / phraseWidthToPixels[depth],
1003 startPos = lbufWidth + (clippedWidth % phraseWidthToPixels[depth]);
1004 //printf("<OP:spos=%i,epos=%i]", startPos, endPos);
1006 // If the image is sitting on the line buffer left or right edge, we need to compensate
1007 // by decreasing the image phrase width accordingly.
1008 iwidth -= phraseClippedWidth;
1010 // Also, if we're clipping the phrase we need to make sure we're in the correct part of
1012 // data += phraseClippedWidth * (pitch << 3);
1013 data += dataClippedWidth * pitch;
1015 // NOTE: When the bitmap is in REFLECT mode, the XPOS marks the *right* side of the
1016 // bitmap! This makes clipping & etc. MUCH, much easier...!
1017 // uint32 lbufAddress = 0x1800 + (!in24BPPMode ? leftMargin * 2 : leftMargin * 4);
1018 //Why does this work right when multiplying startPos by 2 (instead of 4) for 24 BPP mode?
1019 //Is this a bug in the OP?
1020 //It's because in 24bpp mode, each pixel takes *4* bytes, instead of the usual 2.
1021 //Though it looks like we're doing it here no matter what...
1022 // uint32 lbufAddress = 0x1800 + (!in24BPPMode ? startPos * 2 : startPos * 2);
1024 uint32 lbufAddress = 0x1800 + (startPos * 2);
1025 uint8 * currentLineBuffer = &tomRam8[lbufAddress];
1029 // Hmm. We check above for 24 BPP mode, but don't do anything about it below...
1030 // If we *were* in 24 BPP mode, how would you convert CRY to RGB24? Seems to me
1031 // that if you're in CRY mode then you wouldn't be able to use 24 BPP bitmaps
1033 // This seems to be the case (at least according to the Midsummer docs)...!
1035 // This is to test using palette zeroes instead of bit zeroes...
1036 // And it seems that this is wrong, index == 0 is transparent apparently... :-/
1037 //#define OP_USES_PALETTE_ZERO
1039 if (depth == 0) // 1 BPP
1041 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1042 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1044 // Fetch 1st phrase...
1045 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1046 //Note that firstPix should only be honored *if* we start with the 1st phrase of the bitmap
1047 //i.e., we didn't clip on the margin... !!! FIX !!!
1048 pixels <<= firstPix; // Skip first N pixels (N=firstPix)...
1049 int i = firstPix; // Start counter at right spot...
1055 uint8 bit = pixels >> 63;
1056 #ifndef OP_USES_PALETTE_ZERO
1057 if (flagTRANS && bit == 0)
1059 if (flagTRANS && (paletteRAM16[index | bit] == 0))
1065 //Optimize: Set palleteRAM16 to beginning of palette RAM + index*2 and use only [bit] as index...
1066 //Won't optimize RMW case though...
1067 // This is the *only* correct use of endian-dependent code
1068 // (i.e., mem-to-mem direct copying)!
1069 *(uint16 *)currentLineBuffer = paletteRAM16[index | bit];
1071 *currentLineBuffer =
1072 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bit) << 1]),
1073 *(currentLineBuffer + 1) =
1074 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bit) << 1) + 1]);
1077 currentLineBuffer += lbufDelta;
1081 // Fetch next phrase...
1083 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1086 else if (depth == 1) // 2 BPP
1089 WriteLog("OP: Fixed bitmap @ 2 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1090 index &= 0xFC; // Top six bits form CLUT index
1091 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1092 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1097 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1100 for(int i=0; i<32; i++)
1102 uint8 bits = pixels >> 62;
1103 // Seems to me that both of these are in the same endian, so we could cast it as
1104 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1105 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1106 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1107 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1108 #ifndef OP_USES_PALETTE_ZERO
1109 if (flagTRANS && bits == 0)
1111 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1117 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1119 *currentLineBuffer =
1120 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1121 *(currentLineBuffer + 1) =
1122 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1125 currentLineBuffer += lbufDelta;
1130 else if (depth == 2) // 4 BPP
1133 WriteLog("OP: Fixed bitmap @ 4 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1134 index &= 0xF0; // Top four bits form CLUT index
1135 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1136 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1141 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1144 for(int i=0; i<16; i++)
1146 uint8 bits = pixels >> 60;
1147 // Seems to me that both of these are in the same endian, so we could cast it as
1148 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1149 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1150 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1151 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1152 #ifndef OP_USES_PALETTE_ZERO
1153 if (flagTRANS && bits == 0)
1155 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1161 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1163 *currentLineBuffer =
1164 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1165 *(currentLineBuffer + 1) =
1166 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1169 currentLineBuffer += lbufDelta;
1174 else if (depth == 3) // 8 BPP
1176 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1177 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1179 // Fetch 1st phrase...
1180 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1181 //Note that firstPix should only be honored *if* we start with the 1st phrase of the bitmap
1182 //i.e., we didn't clip on the margin... !!! FIX !!!
1183 firstPix &= 0x30; // Only top two bits are valid for 8 BPP
1184 pixels <<= firstPix; // Skip first N pixels (N=firstPix)...
1185 int i = firstPix >> 3; // Start counter at right spot...
1191 uint8 bits = pixels >> 56;
1192 // Seems to me that both of these are in the same endian, so we could cast it as
1193 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1194 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1195 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1196 // No, it isn't because we read the memory in an endian safe way--this *won't* work...
1197 //This would seem to be problematic...
1198 //Because it's the palette entry being zero that makes the pixel transparent...
1199 //Let's try it and see.
1200 #ifndef OP_USES_PALETTE_ZERO
1201 if (flagTRANS && bits == 0)
1203 if (flagTRANS && (paletteRAM16[bits] == 0))
1209 *(uint16 *)currentLineBuffer = paletteRAM16[bits];
1211 *currentLineBuffer =
1212 BLEND_CR(*currentLineBuffer, paletteRAM[bits << 1]),
1213 *(currentLineBuffer + 1) =
1214 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[(bits << 1) + 1]);
1217 currentLineBuffer += lbufDelta;
1221 // Fetch next phrase...
1223 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1226 else if (depth == 4) // 16 BPP
1229 WriteLog("OP: Fixed bitmap @ 16 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1230 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1231 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1236 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1239 for(int i=0; i<4; i++)
1241 uint8 bitsHi = pixels >> 56, bitsLo = pixels >> 48;
1242 // Seems to me that both of these are in the same endian, so we could cast it as
1243 // uint16 * and do straight across copies (what about 24 bpp? Treat it differently...)
1244 // This only works for the palettized modes (1 - 8 BPP), since we actually have to
1245 // copy data from memory in 16 BPP mode (or does it? Isn't this the same as the CLUT case?)
1246 // No, it isn't because we read the memory in an endian safe way--it *won't* work...
1247 //This doesn't seem right... Let's try the encoded black value ($8800):
1248 //Apparently, CRY 0 maps to $8800...
1249 if (flagTRANS && ((bitsLo | bitsHi) == 0))
1250 // if (flagTRANS && (bitsHi == 0x88) && (bitsLo == 0x00))
1255 *currentLineBuffer = bitsHi,
1256 *(currentLineBuffer + 1) = bitsLo;
1258 *currentLineBuffer =
1259 BLEND_CR(*currentLineBuffer, bitsHi),
1260 *(currentLineBuffer + 1) =
1261 BLEND_Y(*(currentLineBuffer + 1), bitsLo);
1264 currentLineBuffer += lbufDelta;
1269 else if (depth == 5) // 24 BPP
1271 //Looks like Iron Soldier is the only game that uses 24BPP mode...
1272 //There *might* be others...
1273 //WriteLog("OP: Writing 24 BPP bitmap!\n");
1275 WriteLog("OP: Fixed bitmap @ 24 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1276 // Not sure, but I think RMW only works with 16 BPP and below, and only in CRY mode...
1277 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and OR 4 into it.
1278 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 4) | 0x04;
1283 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1286 for(int i=0; i<2; i++)
1288 // We don't use a 32-bit var here because of endian issues...!
1289 uint8 bits3 = pixels >> 56, bits2 = pixels >> 48,
1290 bits1 = pixels >> 40, bits0 = pixels >> 32;
1292 if (flagTRANS && (bits3 | bits2 | bits1 | bits0) == 0)
1295 *currentLineBuffer = bits3,
1296 *(currentLineBuffer + 1) = bits2,
1297 *(currentLineBuffer + 2) = bits1,
1298 *(currentLineBuffer + 3) = bits0;
1300 currentLineBuffer += lbufDelta;
1308 // Store scaled bitmap in line buffer
1310 void OPProcessScaledBitmap(uint64 p0, uint64 p1, uint64 p2, bool render)
1312 // Need to make sure that when writing that it stays within the line buffer...
1313 // LBUF ($F01800 - $F01D9E) 360 x 32-bit RAM
1314 uint8 depth = (p1 >> 12) & 0x07; // Color depth of image
1315 int32 xpos = ((int16)((p1 << 4) & 0xFFFF)) >> 4;// Image xpos in LBUF
1316 uint32 iwidth = (p1 >> 28) & 0x3FF; // Image width in *phrases*
1317 uint32 data = (p0 >> 40) & 0xFFFFF8; // Pixel data address
1318 //#ifdef OP_DEBUG_BMP
1319 // Prolly should use this... Though not sure exactly how.
1320 //Use the upper bits as an offset into the phrase depending on the BPP. That's how!
1321 uint32 firstPix = (p1 >> 49) & 0x3F;
1322 //This is WEIRD! I'm sure I saw Atari Karts request 8 BPP FIRSTPIX! What happened???
1324 WriteLog("OP: FIRSTPIX != 0! (Scaled BM)\n");
1326 // We can ignore the RELEASE (high order) bit for now--probably forever...!
1327 // uint8 flags = (p1 >> 45) & 0x0F; // REFLECT, RMW, TRANS, RELEASE
1328 //Optimize: break these out to their own BOOL values [DONE]
1329 uint8 flags = (p1 >> 45) & 0x07; // REFLECT (0), RMW (1), TRANS (2)
1330 bool flagREFLECT = (flags & OPFLAG_REFLECT ? true : false),
1331 flagRMW = (flags & OPFLAG_RMW ? true : false),
1332 flagTRANS = (flags & OPFLAG_TRANS ? true : false);
1333 uint8 index = (p1 >> 37) & 0xFE; // CLUT index offset (upper pix, 1-4 bpp)
1334 uint32 pitch = (p1 >> 15) & 0x07; // Phrase pitch
1336 uint8 * tomRam8 = TOMGetRamPointer();
1337 uint8 * paletteRAM = &tomRam8[0x400];
1338 // This is OK as long as it's used correctly: For 16-bit RAM to RAM direct copies--NOT
1339 // for use when using endian-corrected data (i.e., any of the *ReadWord functions!)
1340 uint16 * paletteRAM16 = (uint16 *)paletteRAM;
1342 uint16 hscale = p2 & 0xFF;
1343 // Hmm. It seems that fixing the horizontal scale necessitated re-fixing this. Not sure why,
1344 // but seems to be consistent with the vertical scaling now (and it may turn out to be wrong!)...
1345 uint16 horizontalRemainder = hscale; // Not sure if it starts full, but seems reasonable [It's not!]
1346 // uint8 horizontalRemainder = 0; // Let's try zero! Seems to work! Yay! [No, it doesn't!]
1347 int32 scaledWidthInPixels = (iwidth * phraseWidthToPixels[depth] * hscale) >> 5;
1348 uint32 scaledPhrasePixels = (phraseWidthToPixels[depth] * hscale) >> 5;
1350 // WriteLog("bitmap %ix? %ibpp at %i,? firstpix=? data=0x%.8x pitch %i hflipped=%s dwidth=? (linked to ?) RMW=%s Tranparent=%s\n",
1351 // iwidth, op_bitmap_bit_depth[bitdepth], xpos, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), (flags&OPFLAG_RMW ? "yes" : "no"), (flags&OPFLAG_TRANS ? "yes" : "no"));
1353 // Looks like an hscale of zero means don't draw!
1354 if (!render || iwidth == 0 || hscale == 0)
1357 /*extern int start_logging;
1359 WriteLog("OP: Scaled bitmap %ix? %ibpp at %i,? hscale=%02X fpix=%i data=%08X pitch %i hflipped=%s dwidth=? (linked to %08X) Transluency=%s\n",
1360 iwidth, op_bitmap_bit_depth[depth], xpos, hscale, firstPix, data, pitch, (flagREFLECT ? "yes" : "no"), op_pointer, (flagRMW ? "yes" : "no"));*/
1361 //#define OP_DEBUG_BMP
1362 //#ifdef OP_DEBUG_BMP
1363 // WriteLog("OP: Scaled bitmap %ix%i %ibpp at %i,%i firstpix=%i data=0x%.8x pitch %i hflipped=%s dwidth=%i (linked to 0x%.8x) Transluency=%s\n",
1364 // iwidth, height, op_bitmap_bit_depth[bitdepth], xpos, ypos, firstPix, ptr, pitch, (flags&OPFLAG_REFLECT ? "yes" : "no"), dwidth, op_pointer, (flags&OPFLAG_RMW ? "yes" : "no"));
1367 int32 startPos = xpos, endPos = xpos +
1368 (!flagREFLECT ? scaledWidthInPixels - 1 : -(scaledWidthInPixels + 1));
1369 uint32 clippedWidth = 0, phraseClippedWidth = 0, dataClippedWidth = 0;
1370 bool in24BPPMode = (((GET16(tomRam8, 0x0028) >> 1) & 0x03) == 1 ? true : false); // VMODE
1371 // Not sure if this is Jaguar Two only location or what...
1372 // From the docs, it is... If we want to limit here we should think of something else.
1373 // int32 limit = GET16(tom_ram_8, 0x0008); // LIMIT
1375 // int32 lbufWidth = (!in24BPPMode ? limit - 1 : (limit / 2) - 1); // Zero based limit...
1376 int32 lbufWidth = 719; // Zero based limit...
1378 // If the image is completely to the left or right of the line buffer, then bail.
1379 //If in REFLECT mode, then these values are swapped! !!! FIX !!! [DONE]
1380 //There are four possibilities:
1381 // 1. image sits on left edge and no REFLECT; starts out of bounds but ends in bounds.
1382 // 2. image sits on left edge and REFLECT; starts in bounds but ends out of bounds.
1383 // 3. image sits on right edge and REFLECT; starts out of bounds but ends in bounds.
1384 // 4. image sits on right edge and no REFLECT; starts in bounds but ends out of bounds.
1385 //Numbers 2 & 4 can be caught by checking the LBUF clip while in the inner loop,
1386 // numbers 1 & 3 are of concern.
1387 // This *indirectly* handles only cases 2 & 4! And is WRONG if REFLECT is set...!
1388 // if (rightMargin < 0 || leftMargin > lbufWidth)
1390 // It might be easier to swap these (if REFLECTed) and just use XPOS down below...
1391 // That way, you could simply set XPOS to leftMargin if !REFLECT and to rightMargin otherwise.
1392 // Still have to be careful with the DATA and IWIDTH values though...
1394 if ((!flagREFLECT && (endPos < 0 || startPos > lbufWidth))
1395 || (flagREFLECT && (startPos < 0 || endPos > lbufWidth)))
1398 // Otherwise, find the clip limits and clip the phrase as well...
1399 // NOTE: I'm fudging here by letting the actual blit overstep the bounds of the
1400 // line buffer, but it shouldn't matter since there are two unused line
1401 // buffers below and nothing above and I'll at most write 40 bytes outside
1402 // the line buffer... I could use a fractional clip begin/end value, but
1403 // this makes the blit a *lot* more hairy. I might fix this in the future
1404 // if it becomes necessary. (JLH)
1405 // Probably wouldn't be *that* hairy. Just use a delta that tells the inner loop
1406 // which pixel in the phrase is being written, and quit when either end of phrases
1407 // is reached or line buffer extents are surpassed.
1409 //This stuff is probably wrong as well... !!! FIX !!!
1410 //The strange thing is that it seems to work, but that's no guarantee that it's bulletproof!
1411 //Yup. Seems that JagMania doesn't work correctly with this...
1412 //Dunno if this is the problem, but Atari Karts is showing *some* of the road now...
1413 //Actually, it is! Or, it was. It doesn't seem to be clipping here, so the problem lies
1414 //elsewhere! Hmm. Putting the scaling code into the 1/2/8 BPP cases seems to draw the ground
1415 // a bit more accurately... Strange!
1416 //It's probably a case of the REFLECT flag being set and the background being written
1417 //from the right side of the screen...
1418 //But no, it isn't... At least if the diagnostics are telling the truth!
1420 // NOTE: We're just using endPos to figure out how much, if any, to clip by.
1421 // ALSO: There may be another case where we start out of bounds and end out of bounds...!
1424 //There's a problem here with scaledPhrasePixels in that it can be forced to zero when
1425 //the scaling factor is small. So fix it already! !!! FIX !!!
1426 /*if (scaledPhrasePixels == 0)
1428 WriteLog("OP: [Scaled] We're about to encounter a divide by zero error!\n");
1429 DumpScaledObject(p0, p1, p2);
1431 //NOTE: I'm almost 100% sure that this is wrong... And it is! :-p
1433 //Try a simple example...
1434 // Let's say we have a 8 BPP scanline with an hscale of $80 (4). Our xpos is -10,
1435 // non-flipped. Pixels in the bitmap are XYZXYZXYZXYZXYZ.
1436 // Scaled up, they would be XXXXYYYYZZZZXXXXYYYYZZZZXXXXYYYYZZZZ...
1438 // Normally, we would expect this in the line buffer:
1439 // ZZXXXXYYYYZZZZXXXXYYYYZZZZ...
1441 // But instead we're getting:
1442 // XXXXYYYYZZZZXXXXYYYYZZZZ...
1444 // or are we??? It would seem so, simply by virtue of the fact that we're NOT starting
1445 // on negative boundary--or are we? Hmm...
1446 // cw = 10, dcw = pcw = 10 / ([8 * 4 = 32] 32) = 0, sp = -10
1448 // Let's try a real world example:
1450 //OP: Scaled bitmap (70, 8 BPP, spp=28) sp (-400) < 0... [new sp=-8, cw=400, dcw=pcw=14]
1451 //OP: Scaled bitmap (6F, 8 BPP, spp=27) sp (-395) < 0... [new sp=-17, cw=395, dcw=pcw=14]
1453 // Really, spp is 27.75 in the second case...
1454 // So... If we do 395 / 27.75, we get 14. Ok so far... If we scale that against the
1455 // start position (14 * 27.75), we get -6.5... NOT -17!
1457 //Now it seems we're working OK, at least for the first case...
1458 uint32 scaledPhrasePixelsUS = phraseWidthToPixels[depth] * hscale;
1460 if (startPos < 0) // Case #1: Begin out, end in, L to R
1462 extern int start_logging;
1464 WriteLog("OP: Scaled bitmap (%02X, %u BPP, spp=%u) start pos (%i) < 0...", hscale, op_bitmap_bit_depth[depth], scaledPhrasePixels, startPos);
1465 // clippedWidth = 0 - startPos,
1466 clippedWidth = (0 - startPos) << 5,
1467 // dataClippedWidth = phraseClippedWidth = clippedWidth / scaledPhrasePixels,
1468 dataClippedWidth = phraseClippedWidth = (clippedWidth / scaledPhrasePixelsUS) >> 5,
1469 // startPos = 0 - (clippedWidth % scaledPhrasePixels);
1470 startPos += (dataClippedWidth * scaledPhrasePixelsUS) >> 5;
1472 WriteLog(" [new sp=%i, cw=%i, dcw=pcw=%i]\n", startPos, clippedWidth, dataClippedWidth);
1475 if (endPos < 0) // Case #2: Begin in, end out, R to L
1476 clippedWidth = 0 - endPos,
1477 phraseClippedWidth = clippedWidth / scaledPhrasePixels;
1479 if (endPos > lbufWidth) // Case #3: Begin in, end out, L to R
1480 clippedWidth = endPos - lbufWidth,
1481 phraseClippedWidth = clippedWidth / scaledPhrasePixels;
1483 if (startPos > lbufWidth) // Case #4: Begin out, end in, R to L
1484 clippedWidth = startPos - lbufWidth,
1485 dataClippedWidth = phraseClippedWidth = clippedWidth / scaledPhrasePixels,
1486 startPos = lbufWidth + (clippedWidth % scaledPhrasePixels);
1488 extern int op_start_log;
1489 if (op_start_log && clippedWidth != 0)
1490 WriteLog("OP: Clipped line. SP=%i, EP=%i, clip=%u, iwidth=%u, hscale=%02X\n", startPos, endPos, clippedWidth, iwidth, hscale);
1491 if (op_start_log && startPos == 13)
1493 WriteLog("OP: Scaled line. SP=%i, EP=%i, clip=%u, iwidth=%u, hscale=%02X, depth=%u, firstPix=%u\n", startPos, endPos, clippedWidth, iwidth, hscale, depth, firstPix);
1494 DumpScaledObject(p0, p1, p2);
1497 WriteLog(" %08X: ", data);
1498 for(int i=0; i<7*8; i++)
1499 WriteLog("%02X ", JaguarReadByte(data+i));
1503 // If the image is sitting on the line buffer left or right edge, we need to compensate
1504 // by decreasing the image phrase width accordingly.
1505 iwidth -= phraseClippedWidth;
1507 // Also, if we're clipping the phrase we need to make sure we're in the correct part of
1509 // data += phraseClippedWidth * (pitch << 3);
1510 data += dataClippedWidth * (pitch << 3);
1512 // NOTE: When the bitmap is in REFLECT mode, the XPOS marks the *right* side of the
1513 // bitmap! This makes clipping & etc. MUCH, much easier...!
1514 // uint32 lbufAddress = 0x1800 + (!in24BPPMode ? leftMargin * 2 : leftMargin * 4);
1515 // uint32 lbufAddress = 0x1800 + (!in24BPPMode ? startPos * 2 : startPos * 4);
1516 uint32 lbufAddress = 0x1800 + startPos * 2;
1517 uint8 * currentLineBuffer = &tomRam8[lbufAddress];
1518 //uint8 * lineBufferLowerLimit = &tom_ram_8[0x1800],
1519 // * lineBufferUpperLimit = &tom_ram_8[0x1800 + 719];
1523 // Hmm. We check above for 24 BPP mode, but don't do anything about it below...
1524 // If we *were* in 24 BPP mode, how would you convert CRY to RGB24? Seems to me
1525 // that if you're in CRY mode then you wouldn't be able to use 24 BPP bitmaps
1527 // This seems to be the case (at least according to the Midsummer docs)...!
1529 if (depth == 0) // 1 BPP
1532 WriteLog("OP: Scaled bitmap @ 1 BPP requesting FIRSTPIX!\n");
1533 // The LSB of flags is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1534 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1537 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1539 while ((int32)iwidth > 0)
1541 uint8 bits = pixels >> 63;
1543 #ifndef OP_USES_PALETTE_ZERO
1544 if (flagTRANS && bits == 0)
1546 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1552 // This is the *only* correct use of endian-dependent code
1553 // (i.e., mem-to-mem direct copying)!
1554 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1556 *currentLineBuffer =
1557 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1558 *(currentLineBuffer + 1) =
1559 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1562 currentLineBuffer += lbufDelta;
1565 The reason we subtract the horizontalRemainder *after* the test is because we had too few
1566 bytes for horizontalRemainder to properly recognize a negative number. But now it's 16 bits
1567 wide, so we could probably go back to that (as long as we make it an int16 and not a uint16!)
1569 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1570 while (horizontalRemainder & 0x80)
1572 horizontalRemainder += hscale;
1576 // while (horizontalRemainder <= 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1577 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1579 horizontalRemainder += hscale;
1583 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1587 int phrasesToSkip = pixCount / 64, pixelShift = pixCount % 64;
1589 data += (pitch << 3) * phrasesToSkip;
1590 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1591 pixels <<= 1 * pixelShift;
1592 iwidth -= phrasesToSkip;
1593 pixCount = pixelShift;
1597 else if (depth == 1) // 2 BPP
1600 WriteLog("OP: Scaled bitmap @ 2 BPP requesting FIRSTPIX!\n");
1601 index &= 0xFC; // Top six bits form CLUT index
1602 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1603 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1606 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1608 while ((int32)iwidth > 0)
1610 uint8 bits = pixels >> 62;
1612 #ifndef OP_USES_PALETTE_ZERO
1613 if (flagTRANS && bits == 0)
1615 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1621 // This is the *only* correct use of endian-dependent code
1622 // (i.e., mem-to-mem direct copying)!
1623 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1625 *currentLineBuffer =
1626 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1627 *(currentLineBuffer + 1) =
1628 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1631 currentLineBuffer += lbufDelta;
1633 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1634 while (horizontalRemainder & 0x80)
1636 horizontalRemainder += hscale;
1640 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1641 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1643 horizontalRemainder += hscale;
1647 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1651 int phrasesToSkip = pixCount / 32, pixelShift = pixCount % 32;
1653 data += (pitch << 3) * phrasesToSkip;
1654 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1655 pixels <<= 2 * pixelShift;
1656 iwidth -= phrasesToSkip;
1657 pixCount = pixelShift;
1661 else if (depth == 2) // 4 BPP
1664 WriteLog("OP: Scaled bitmap @ 4 BPP requesting FIRSTPIX!\n");
1665 index &= 0xF0; // Top four bits form CLUT index
1666 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1667 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1670 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1672 while ((int32)iwidth > 0)
1674 uint8 bits = pixels >> 60;
1676 #ifndef OP_USES_PALETTE_ZERO
1677 if (flagTRANS && bits == 0)
1679 if (flagTRANS && (paletteRAM16[index | bits] == 0))
1685 // This is the *only* correct use of endian-dependent code
1686 // (i.e., mem-to-mem direct copying)!
1687 *(uint16 *)currentLineBuffer = paletteRAM16[index | bits];
1689 *currentLineBuffer =
1690 BLEND_CR(*currentLineBuffer, paletteRAM[(index | bits) << 1]),
1691 *(currentLineBuffer + 1) =
1692 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[((index | bits) << 1) + 1]);
1695 currentLineBuffer += lbufDelta;
1697 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1698 while (horizontalRemainder & 0x80)
1700 horizontalRemainder += hscale;
1704 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1705 while (horizontalRemainder < 0x20) // I.e., it's <= 0 (*before* subtraction)
1707 horizontalRemainder += hscale;
1711 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1715 int phrasesToSkip = pixCount / 16, pixelShift = pixCount % 16;
1717 data += (pitch << 3) * phrasesToSkip;
1718 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1719 pixels <<= 4 * pixelShift;
1720 iwidth -= phrasesToSkip;
1721 pixCount = pixelShift;
1725 else if (depth == 3) // 8 BPP
1728 WriteLog("OP: Scaled bitmap @ 8 BPP requesting FIRSTPIX! (fp=%u)\n", firstPix);
1729 // The LSB is OPFLAG_REFLECT, so sign extend it and or 2 into it.
1730 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1733 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1735 while ((int32)iwidth > 0)
1737 uint8 bits = pixels >> 56;
1739 #ifndef OP_USES_PALETTE_ZERO
1740 if (flagTRANS && bits == 0)
1742 if (flagTRANS && (paletteRAM16[bits] == 0))
1748 // This is the *only* correct use of endian-dependent code
1749 // (i.e., mem-to-mem direct copying)!
1750 *(uint16 *)currentLineBuffer = paletteRAM16[bits];
1752 if (currentLineBuffer >= lineBufferLowerLimit && currentLineBuffer <= lineBufferUpperLimit)
1753 *(uint16 *)currentLineBuffer = paletteRAM16[bits];
1756 *currentLineBuffer =
1757 BLEND_CR(*currentLineBuffer, paletteRAM[bits << 1]),
1758 *(currentLineBuffer + 1) =
1759 BLEND_Y(*(currentLineBuffer + 1), paletteRAM[(bits << 1) + 1]);
1762 currentLineBuffer += lbufDelta;
1764 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1765 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1767 horizontalRemainder += hscale;
1771 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1775 int phrasesToSkip = pixCount / 8, pixelShift = pixCount % 8;
1777 data += (pitch << 3) * phrasesToSkip;
1778 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1779 pixels <<= 8 * pixelShift;
1780 iwidth -= phrasesToSkip;
1781 pixCount = pixelShift;
1785 else if (depth == 4) // 16 BPP
1788 WriteLog("OP: Scaled bitmap @ 16 BPP requesting FIRSTPIX!\n");
1789 // The LSB is OPFLAG_REFLECT, so sign extend it and OR 2 into it.
1790 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 5) | 0x02;
1793 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1795 while ((int32)iwidth > 0)
1797 uint8 bitsHi = pixels >> 56, bitsLo = pixels >> 48;
1799 //This doesn't seem right... Let's try the encoded black value ($8800):
1800 //Apparently, CRY 0 maps to $8800...
1801 if (flagTRANS && ((bitsLo | bitsHi) == 0))
1802 // if (flagTRANS && (bitsHi == 0x88) && (bitsLo == 0x00))
1807 *currentLineBuffer = bitsHi,
1808 *(currentLineBuffer + 1) = bitsLo;
1810 *currentLineBuffer =
1811 BLEND_CR(*currentLineBuffer, bitsHi),
1812 *(currentLineBuffer + 1) =
1813 BLEND_Y(*(currentLineBuffer + 1), bitsLo);
1816 currentLineBuffer += lbufDelta;
1818 /* horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1819 while (horizontalRemainder & 0x80)
1821 horizontalRemainder += hscale;
1825 // while (horizontalRemainder <= 0x20) // I.e., it's <= 0 (*before* subtraction)
1826 while (horizontalRemainder < 0x20) // I.e., it's <= 1.0 (*before* subtraction)
1828 horizontalRemainder += hscale;
1832 horizontalRemainder -= 0x20; // Subtract 1.0f in [3.5] fixed point format
1836 int phrasesToSkip = pixCount / 4, pixelShift = pixCount % 4;
1838 data += (pitch << 3) * phrasesToSkip;
1839 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1840 pixels <<= 16 * pixelShift;
1842 iwidth -= phrasesToSkip;
1844 pixCount = pixelShift;
1848 else if (depth == 5) // 24 BPP
1850 //I'm not sure that you can scale a 24 BPP bitmap properly--the JTRM seem to indicate as much.
1851 WriteLog("OP: Writing 24 BPP scaled bitmap!\n");
1853 WriteLog("OP: Scaled bitmap @ 24 BPP requesting FIRSTPIX!\n");
1854 // Not sure, but I think RMW only works with 16 BPP and below, and only in CRY mode...
1855 // The LSB is OPFLAG_REFLECT, so sign extend it and or 4 into it.
1856 int32 lbufDelta = ((int8)((flags << 7) & 0xFF) >> 4) | 0x04;
1861 uint64 pixels = ((uint64)JaguarReadLong(data, OP) << 32) | JaguarReadLong(data + 4, OP);
1862 data += pitch << 3; // Multiply pitch * 8 (optimize: precompute this value)
1864 for(int i=0; i<2; i++)
1866 uint8 bits3 = pixels >> 56, bits2 = pixels >> 48,
1867 bits1 = pixels >> 40, bits0 = pixels >> 32;
1869 if (flagTRANS && (bits3 | bits2 | bits1 | bits0) == 0)
1872 *currentLineBuffer = bits3,
1873 *(currentLineBuffer + 1) = bits2,
1874 *(currentLineBuffer + 2) = bits1,
1875 *(currentLineBuffer + 3) = bits0;
1877 currentLineBuffer += lbufDelta;