13 class Text: public Element
16 Text(uint32 x = 0, uint32 y = 0, uint32 w = 0, uint32 h = 0, Element * parent = NULL);
17 Text(uint32 x, uint32 y, std::string s, uint32 fg = 0xFF8484FF, uint32 bg = 0xFF84FF4D, Element * parent = NULL);
18 virtual void HandleKey(SDLKey key) {}
19 virtual void HandleMouseMove(uint32 x, uint32 y) {}
20 virtual void HandleMouseButton(uint32 x, uint32 y, bool mouseDown) {}
21 virtual void Draw(void);
22 virtual void Notify(Element *) {}
25 // uint32 fgColor, bgColor;