2 // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window
4 // (C) 2009 Underground Software
6 // JLH = James L. Hammons <jlhamm@acm.org>
9 // --- ---------- -------------------------------------------------------------
10 // JLH 12/23/2009 Created this file
11 // JLH 12/20/2010 Added settings, menus & toolbars
21 // Uncomment this for debugging...
23 //#define DEBUGFOO // Various tool debugging...
24 //#define DEBUGTP // Toolpalette debugging...
32 #include "filepicker.h"
33 #include "configdialog.h"
43 // Apparently on win32, usleep() is not pulled in by the usual suspects.
47 // Uncomment this to use built-in BIOS/CD-ROM BIOS
48 // You'll need a copy of jagboot.h & jagcd.h for this to work...!
49 //#define USE_BUILT_IN_BIOS
51 #ifdef USE_BUILT_IN_BIOS
56 // The way BSNES controls things is by setting a timer with a zero
57 // timeout, sleeping if not emulating anything. Seems there has to be a
60 // It has a novel approach to plugging-in/using different video/audio/input
61 // methods, can we do something similar or should we just use the built-in
64 // We're going to try to use the built-in OpenGL support and see how it goes.
65 // We'll make the VJ core modular so that it doesn't matter what GUI is in
66 // use, we can drop it in anywhere and use it as-is.
68 MainWin::MainWin(): running(false), powerButtonOn(false), showUntunedTankCircuit(true),
69 cartridgeLoaded(false)
71 videoWidget = new GLWidget(this);
72 setCentralWidget(videoWidget);
73 setWindowIcon(QIcon(":/res/vj-icon.png"));
74 // setWindowTitle("Virtual Jaguar v2.0.0");
75 setWindowTitle("Virtual Jaguar " VJ_RELEASE_VERSION );
77 aboutWin = new AboutWindow(this);
78 filePickWin = new FilePickerWindow(this);
80 videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
81 setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
84 setUnifiedTitleAndToolBarOnMac(true);
88 quitAppAct = new QAction(tr("E&xit"), this);
89 quitAppAct->setShortcuts(QKeySequence::Quit);
90 quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
91 connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
93 powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
94 powerAct->setStatusTip(tr("Powers Jaguar on/off"));
95 powerAct->setCheckable(true);
96 powerAct->setChecked(false);
97 powerAct->setDisabled(true);
98 connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));
100 pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this);
101 pauseAct->setStatusTip(tr("Toggles the running state"));
102 pauseAct->setCheckable(true);
103 pauseAct->setDisabled(true);
104 pauseAct->setShortcut(QKeySequence(tr("Esc")));
105 connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
107 zoomActs = new QActionGroup(this);
109 x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
110 x1Act->setStatusTip(tr("Set window zoom to 100%"));
111 x1Act->setCheckable(true);
112 connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
114 x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
115 x2Act->setStatusTip(tr("Set window zoom to 200%"));
116 x2Act->setCheckable(true);
117 connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
119 x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
120 x3Act->setStatusTip(tr("Set window zoom to 300%"));
121 x3Act->setCheckable(true);
122 connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
124 tvTypeActs = new QActionGroup(this);
126 ntscAct = new QAction(QIcon(":/res/ntsc.png"), tr("NTSC"), tvTypeActs);
127 ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
128 ntscAct->setCheckable(true);
129 connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
131 palAct = new QAction(QIcon(":/res/pal.png"), tr("PAL"), tvTypeActs);
132 palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
133 palAct->setCheckable(true);
134 connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
136 blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
137 blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
138 blurAct->setCheckable(true);
139 connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
141 aboutAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&About..."), this);
142 aboutAct->setStatusTip(tr("Blatant self-promotion"));
143 connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
145 filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
146 filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
147 filePickAct->setShortcut(QKeySequence(tr("Ctrl+i")));
148 connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
150 configAct = new QAction(QIcon(":/res/generic.png"), tr("&Configure"), this);
151 configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
152 configAct->setShortcut(QKeySequence(tr("Ctrl+c")));
153 connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
155 // Misc. connections...
156 connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
158 // Create menus & toolbars
160 fileMenu = menuBar()->addMenu(tr("&File"));
161 fileMenu->addAction(filePickAct);
162 fileMenu->addAction(powerAct);
163 fileMenu->addAction(pauseAct);
164 fileMenu->addAction(configAct);
165 fileMenu->addAction(quitAppAct);
167 helpMenu = menuBar()->addMenu(tr("&Help"));
168 helpMenu->addAction(aboutAct);
170 toolbar = addToolBar(tr("Stuff"));
171 toolbar->addAction(powerAct);
172 toolbar->addAction(pauseAct);
173 toolbar->addAction(filePickAct);
174 toolbar->addSeparator();
175 toolbar->addAction(x1Act);
176 toolbar->addAction(x2Act);
177 toolbar->addAction(x3Act);
178 toolbar->addSeparator();
179 toolbar->addAction(ntscAct);
180 toolbar->addAction(palAct);
181 toolbar->addSeparator();
182 toolbar->addAction(blurAct);
185 statusBar()->showMessage(tr("Ready"));
187 // Set toolbar buttons/menus based on settings read in (sync the UI)...
188 blurAct->setChecked(vjs.glFilter);
189 x1Act->setChecked(zoomLevel == 1);
190 x2Act->setChecked(zoomLevel == 2);
191 x3Act->setChecked(zoomLevel == 3);
192 running = powerAct->isChecked();
193 ntscAct->setChecked(vjs.hardwareTypeNTSC);
194 palAct->setChecked(!vjs.hardwareTypeNTSC);
196 // Do this in case original size isn't correct (mostly for the first-run case)
199 // Set up timer based loop for animation...
200 timer = new QTimer(this);
201 connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
204 WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
205 WriteLog("VJ: Initializing jaguar subsystem...\n");
209 #ifdef USE_BUILT_IN_BIOS
210 WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
211 memcpy(jaguarBootROM, jagBootROM, 0x20000);
212 memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
213 BIOSLoaded = CDBIOSLoaded = true;
215 // What would be nice here would be a way to check if the BIOS was loaded so that we
216 // could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
217 WriteLog("VJ: About to attempt to load BIOSes...\n");
218 //This is short-circuiting the file finding thread... ??? WHY ???
219 //Not anymore. Was related to a QImage object creation/corruption bug elsewhere.
220 BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
221 WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
222 CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
223 WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
227 void MainWin::closeEvent(QCloseEvent * event)
230 event->accept(); // ignore() if can't close for some reason
233 void MainWin::keyPressEvent(QKeyEvent * e)
238 void MainWin::keyReleaseEvent(QKeyEvent * e)
240 HandleKeys(e, false);
243 void MainWin::HandleKeys(QKeyEvent * e, bool state)
245 // We kill bad key combos here, before they can get to the emulator...
246 // This also kills the illegal instruction problem that cropped up in Rayman!
247 // May want to do this by killing the old one instead of ignoring the new one...
248 // Seems to work better that way...
250 if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
251 || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
252 || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
253 || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
256 if (e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
257 joypad_0_buttons[BUTTON_R] = 0;
258 if (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
259 joypad_0_buttons[BUTTON_L] = 0;
260 if (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
261 joypad_0_buttons[BUTTON_D] = 0;
262 if (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
263 joypad_0_buttons[BUTTON_U] = 0;
266 // No bad combos exist, let's stuff the emulator key buffers...!
267 for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
269 if (e->key() == vjs.p1KeyBindings[i])
270 joypad_0_buttons[i] = (uint8)state;
274 void MainWin::Open(void)
278 void MainWin::Configure(void)
280 // Call the configuration dialog and update settings
281 ConfigDialog dlg(this);
283 if (dlg.exec() == false)
286 dlg.UpdateVJSettings();
290 // Here's the main emulator loop
292 void MainWin::Timer(void)
297 if (showUntunedTankCircuit)
299 // Random hash & trash
300 // We try to simulate an untuned tank circuit here... :-)
301 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
303 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
305 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF;
306 // buffer[(y * textureWidth) + x] = x*y;
312 // Otherwise, run the Jaguar simulation
314 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
315 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
316 // memcpy(surface->pixels, backbuffer, TOMGetVideoModeWidth() * TOMGetVideoModeHeight() * 4);
319 videoWidget->updateGL();
323 Window * RunEmu(void)
325 // extern uint32 * backbuffer;
326 uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
327 memset(overlayPixels, 0x00, 640 * 480 * 4); // Clear out overlay...
329 //This is crappy... !!! FIX !!!
330 // extern bool finished, showGUI;
332 sdlemuDisableOverlay();
334 // uint32 nFrame = 0, nFrameskip = 0;
335 uint32 totalFrames = 0;
337 bool showMessage = true;
338 uint32 showMsgFrames = 120;
339 uint8 transparency = 0xFF;
340 // Pass a message to the "joystick" code to debounce the ESC key...
341 debounceRunKey = true;
344 if (jaguarRomSize == 0x200000)
346 else if (jaguarRomSize == 0x400000)
348 else if (jaguarMainRomCRC32 == 0x687068D5)
350 else if (jaguarMainRomCRC32 == 0x55A0669C)
353 const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
354 uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
358 // Set up new backbuffer with new pixels and data
361 //WriteLog("Frame #%u...\n", totalFrames);
362 //extern bool doDSPDis;
363 //if (totalFrames == 373)
366 //Problem: Need to do this *only* when the state changes from visible to not...
367 //Also, need to clear out the GUI when not on (when showMessage is active...)
368 if (showGUI || showMessage)
369 sdlemuEnableOverlay();
371 sdlemuDisableOverlay();
373 //Add in a new function for clearing patches of screen (ClearOverlayRect)
375 // Also: Take frame rate into account when calculating fade time...
377 // Some QnD GUI stuff here...
380 FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
381 extern uint32 gpu_pc, dsp_pc;
382 DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
383 DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
384 DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
389 DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
390 DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
391 DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
393 if (showMsgFrames == 0)
397 if (transparency == 0)
400 /*extern bool doGPUDis;
411 if (SDL_GetTicks() - elapsedTicks > 250)
412 elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
415 // Save the background for the GUI...
416 // In this case, we squash the color to monochrome, then force it to blue + green...
417 for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
419 uint32 pixel = backbuffer[i];
420 uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
421 pixel = ((r + g + b) / 3) & 0x00FF;
422 backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
425 sdlemuEnableOverlay();
431 void MainWin::TogglePowerState(void)
433 powerButtonOn = !powerButtonOn;
437 pauseAct->setChecked(false);
438 pauseAct->setDisabled(true);
439 showUntunedTankCircuit = true;
444 showUntunedTankCircuit = (cartridgeLoaded ? false : true);
445 pauseAct->setChecked(false);
446 pauseAct->setDisabled(!cartridgeLoaded);
448 //(Err, what's so crappy about this? It seems to do what it's supposed to...)
449 //This is crappy!!! !!! FIX !!!
450 //Is this even needed any more? Hmm. Maybe. Dunno.
451 //Seems like it is... But then again, maybe not. Have to test it to see.
452 WriteLog("GUI: Resetting Jaguar...\n");
458 void MainWin::ToggleRunState(void)
465 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
466 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
467 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = 0x00000000;
469 // for(uint32_t i=0; i<TOMGetVideoModeWidth() * 256; i++)
470 for(uint32_t i=0; i<videoWidget->textureWidth * 256; i++)
472 uint32_t pixel = backbuffer[i];
473 // uint8_t b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
474 uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
475 pixel = ((r + g + b) / 3) & 0x00FF;
476 // backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
477 backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
480 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
481 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
484 videoWidget->updateGL();
488 void MainWin::SetZoom100(void)
494 void MainWin::SetZoom200(void)
500 void MainWin::SetZoom300(void)
506 void MainWin::SetNTSC(void)
508 vjs.hardwareTypeNTSC = true;
512 void MainWin::SetPAL(void)
514 vjs.hardwareTypeNTSC = false;
518 void MainWin::ToggleBlur(void)
520 vjs.glFilter = !vjs.glFilter;
523 void MainWin::ShowAboutWin(void)
528 void MainWin::InsertCart(void)
533 void MainWin::LoadSoftware(QString file)
535 running = false; // Prevent bad things(TM) from happening...
536 SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
537 cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
539 powerAct->setDisabled(false);
540 powerAct->setChecked(true);
541 powerButtonOn = false;
544 // QString newTitle = QString("Virtual Jaguar v2.0.0 - Now playing: %1")
545 QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION
546 " - Now playing: %1")
547 .arg(filePickWin->GetSelectedPrettyName());
548 setWindowTitle(newTitle);
551 void MainWin::ResizeMainWindow(void)
553 videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
556 for(int i=0; i<2; i++)
560 QApplication::processEvents();
564 void MainWin::ReadSettings(void)
566 QSettings settings("Underground Software", "Virtual Jaguar");
567 QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
568 QSize size = settings.value("size", QSize(400, 400)).toSize();
571 pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
572 filePickWin->move(pos);
574 zoomLevel = settings.value("zoom", 1).toInt();
576 vjs.useJoystick = settings.value("useJoystick", false).toBool();
577 vjs.joyport = settings.value("joyport", 0).toInt();
578 vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
579 vjs.frameSkip = settings.value("frameSkip", 0).toInt();
580 vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool();
581 vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool();
582 vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool();
583 vjs.fullscreen = settings.value("fullscreen", false).toBool();
584 vjs.useOpenGL = settings.value("useOpenGL", true).toBool();
585 vjs.glFilter = settings.value("glFilterType", 0).toInt();
586 vjs.renderType = settings.value("renderType", 0).toInt();
587 strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
588 strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
589 strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms").toString().toAscii().data());
590 strcpy(vjs.ROMPath, settings.value("ROMs", "./software").toString().toAscii().data());
591 WriteLog("MainWin: Paths\n");
592 WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
593 WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
594 WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
595 WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
597 // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
598 vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
599 vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
600 vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
601 vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
602 vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
603 vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
604 vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
605 vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
606 vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
607 vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
608 vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
609 vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
610 vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
611 vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
612 vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
613 vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
614 vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
615 vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
616 vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
617 vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
618 vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
620 vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
621 vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
622 vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
623 vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
624 vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
625 vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
626 vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
627 vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
628 vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
629 vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
630 vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
631 vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
632 vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
633 vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
634 vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
635 vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
636 vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
637 vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
638 vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
639 vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
640 vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
643 void MainWin::WriteSettings(void)
645 QSettings settings("Underground Software", "Virtual Jaguar");
646 settings.setValue("pos", pos());
647 settings.setValue("size", size());
648 settings.setValue("cartLoadPos", filePickWin->pos());
650 settings.setValue("zoom", zoomLevel);
652 settings.setValue("useJoystick", vjs.useJoystick);
653 settings.setValue("joyport", vjs.joyport);
654 settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
655 settings.setValue("frameSkip", vjs.frameSkip);
656 settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
657 settings.setValue("DSPEnabled", vjs.DSPEnabled);
658 settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
659 settings.setValue("fullscreen", vjs.fullscreen);
660 settings.setValue("useOpenGL", vjs.useOpenGL);
661 settings.setValue("glFilterType", vjs.glFilter);
662 settings.setValue("renderType", vjs.renderType);
663 settings.setValue("JagBootROM", vjs.jagBootPath);
664 settings.setValue("CDBootROM", vjs.CDBootPath);
665 settings.setValue("EEPROMs", vjs.EEPROMPath);
666 settings.setValue("ROMs", vjs.ROMPath);
668 settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
669 settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
670 settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
671 settings.setValue("p1k_right", vjs.p1KeyBindings[BUTTON_R]);
672 settings.setValue("p1k_c", vjs.p1KeyBindings[BUTTON_C]);
673 settings.setValue("p1k_b", vjs.p1KeyBindings[BUTTON_B]);
674 settings.setValue("p1k_a", vjs.p1KeyBindings[BUTTON_A]);
675 settings.setValue("p1k_option", vjs.p1KeyBindings[BUTTON_OPTION]);
676 settings.setValue("p1k_pause", vjs.p1KeyBindings[BUTTON_PAUSE]);
677 settings.setValue("p1k_0", vjs.p1KeyBindings[BUTTON_0]);
678 settings.setValue("p1k_1", vjs.p1KeyBindings[BUTTON_1]);
679 settings.setValue("p1k_2", vjs.p1KeyBindings[BUTTON_2]);
680 settings.setValue("p1k_3", vjs.p1KeyBindings[BUTTON_3]);
681 settings.setValue("p1k_4", vjs.p1KeyBindings[BUTTON_4]);
682 settings.setValue("p1k_5", vjs.p1KeyBindings[BUTTON_5]);
683 settings.setValue("p1k_6", vjs.p1KeyBindings[BUTTON_6]);
684 settings.setValue("p1k_7", vjs.p1KeyBindings[BUTTON_7]);
685 settings.setValue("p1k_8", vjs.p1KeyBindings[BUTTON_8]);
686 settings.setValue("p1k_9", vjs.p1KeyBindings[BUTTON_9]);
687 settings.setValue("p1k_pound", vjs.p1KeyBindings[BUTTON_d]);
688 settings.setValue("p1k_star", vjs.p1KeyBindings[BUTTON_s]);
690 settings.setValue("p2k_up", vjs.p2KeyBindings[BUTTON_U]);
691 settings.setValue("p2k_down", vjs.p2KeyBindings[BUTTON_D]);
692 settings.setValue("p2k_left", vjs.p2KeyBindings[BUTTON_L]);
693 settings.setValue("p2k_right", vjs.p2KeyBindings[BUTTON_R]);
694 settings.setValue("p2k_c", vjs.p2KeyBindings[BUTTON_C]);
695 settings.setValue("p2k_b", vjs.p2KeyBindings[BUTTON_B]);
696 settings.setValue("p2k_a", vjs.p2KeyBindings[BUTTON_A]);
697 settings.setValue("p2k_option", vjs.p2KeyBindings[BUTTON_OPTION]);
698 settings.setValue("p2k_pause", vjs.p2KeyBindings[BUTTON_PAUSE]);
699 settings.setValue("p2k_0", vjs.p2KeyBindings[BUTTON_0]);
700 settings.setValue("p2k_1", vjs.p2KeyBindings[BUTTON_1]);
701 settings.setValue("p2k_2", vjs.p2KeyBindings[BUTTON_2]);
702 settings.setValue("p2k_3", vjs.p2KeyBindings[BUTTON_3]);
703 settings.setValue("p2k_4", vjs.p2KeyBindings[BUTTON_4]);
704 settings.setValue("p2k_5", vjs.p2KeyBindings[BUTTON_5]);
705 settings.setValue("p2k_6", vjs.p2KeyBindings[BUTTON_6]);
706 settings.setValue("p2k_7", vjs.p2KeyBindings[BUTTON_7]);
707 settings.setValue("p2k_8", vjs.p2KeyBindings[BUTTON_8]);
708 settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
709 settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
710 settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
713 // Here's how Byuu does it...
714 // I think I have it working now... :-)
716 void Utility::resizeMainWindow()
718 unsigned region = config().video.context->region;
719 unsigned multiplier = config().video.context->multiplier;
720 unsigned width = 256 * multiplier;
721 unsigned height = (region == 0 ? 224 : 239) * multiplier;
723 if(config().video.context->correctAspectRatio)
727 width = (double)width * config().video.ntscAspectRatio + 0.5; //NTSC adjust
731 width = (double)width * config().video.palAspectRatio + 0.5; //PAL adjust
735 if(config().video.isFullscreen == false)
737 //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.)
738 QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow);
740 //ensure window size will not be larger than viewable desktop area
741 constrainSize(height, width, deskRect.height()); //- frameHeight);
742 constrainSize(width, height, deskRect.width()); //- frameWidth );
744 mainWindow->canvas->setFixedSize(width, height);
749 for(unsigned i = 0; i < 2; i++)
751 unsigned iWidth = width, iHeight = height;
753 constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height());
754 constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width());
756 //center canvas onscreen; ensure it is not larger than viewable area
757 mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
758 mainWindow->canvas->setFixedSize(iWidth, iHeight);
759 mainWindow->canvas->setMinimumSize(0, 0);
762 QApplication::processEvents();
766 //workaround for Qt/Xlib bug:
767 //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor;
768 //so force it to show Qt::ArrowCursor, as expected
769 mainWindow->setCursor(Qt::ArrowCursor);
770 mainWindow->canvasContainer->setCursor(Qt::ArrowCursor);
771 mainWindow->canvas->setCursor(Qt::ArrowCursor);
773 //workaround for DirectSound(?) bug:
774 //window resizing sometimes breaks audio sync, this call re-initializes it
778 void Utility::setScale(unsigned scale)
780 config().video.context->multiplier = scale;
782 mainWindow->shrink();
783 mainWindow->syncUi();
786 void QbWindow::shrink()
788 if(config().video.isFullscreen == false)
790 for(unsigned i = 0; i < 2; i++)
794 QApplication::processEvents();