2 // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window
4 // (C) 2009 Underground Software
6 // JLH = James L. Hammons <jlhamm@acm.org>
9 // --- ---------- -------------------------------------------------------------
10 // JLH 12/23/2009 Created this file
11 // JLH 12/20/2010 Added settings, menus & toolbars
21 // Uncomment this for debugging...
23 //#define DEBUGFOO // Various tool debugging...
24 //#define DEBUGTP // Toolpalette debugging...
32 #include "filepicker.h"
33 #include "configdialog.h"
34 #include "generaltab.h"
44 // Apparently on win32, usleep() is not pulled in by the usual suspects.
48 // Uncomment this to use built-in BIOS/CD-ROM BIOS
49 // You'll need a copy of jagboot.h & jagcd.h for this to work...!
50 //#define USE_BUILT_IN_BIOS
52 #ifdef USE_BUILT_IN_BIOS
57 // The way BSNES controls things is by setting a timer with a zero
58 // timeout, sleeping if not emulating anything. Seems there has to be a
61 // It has a novel approach to plugging-in/using different video/audio/input
62 // methods, can we do something similar or should we just use the built-in
65 // We're going to try to use the built-in OpenGL support and see how it goes.
66 // We'll make the VJ core modular so that it doesn't matter what GUI is in
67 // use, we can drop it in anywhere and use it as-is.
69 MainWin::MainWin(): running(false), powerButtonOn(false), showUntunedTankCircuit(true),
70 cartridgeLoaded(false)
72 videoWidget = new GLWidget(this);
73 setCentralWidget(videoWidget);
74 setWindowIcon(QIcon(":/res/vj-icon.png"));
75 // setWindowTitle("Virtual Jaguar v2.0.0");
76 setWindowTitle("Virtual Jaguar " VJ_RELEASE_VERSION );
78 aboutWin = new AboutWindow(this);
79 filePickWin = new FilePickerWindow(this);
81 videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
82 setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
84 setUnifiedTitleAndToolBarOnMac(true);
88 quitAppAct = new QAction(tr("E&xit"), this);
89 quitAppAct->setShortcuts(QKeySequence::Quit);
90 quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
91 connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
93 powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
94 powerAct->setStatusTip(tr("Powers Jaguar on/off"));
95 powerAct->setCheckable(true);
96 powerAct->setChecked(false);
97 powerAct->setDisabled(true);
98 connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));
100 pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this);
101 pauseAct->setStatusTip(tr("Toggles the running state"));
102 pauseAct->setCheckable(true);
103 pauseAct->setDisabled(true);
104 pauseAct->setShortcut(QKeySequence(tr("Esc")));
105 connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
107 zoomActs = new QActionGroup(this);
109 x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
110 x1Act->setStatusTip(tr("Set window zoom to 100%"));
111 x1Act->setCheckable(true);
112 connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
114 x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
115 x2Act->setStatusTip(tr("Set window zoom to 200%"));
116 x2Act->setCheckable(true);
117 connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
119 x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
120 x3Act->setStatusTip(tr("Set window zoom to 300%"));
121 x3Act->setCheckable(true);
122 connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
124 tvTypeActs = new QActionGroup(this);
126 ntscAct = new QAction(QIcon(":/res/ntsc.png"), tr("NTSC"), tvTypeActs);
127 ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
128 ntscAct->setCheckable(true);
129 connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
131 palAct = new QAction(QIcon(":/res/pal.png"), tr("PAL"), tvTypeActs);
132 palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
133 palAct->setCheckable(true);
134 connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
136 blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
137 blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
138 blurAct->setCheckable(true);
139 connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
141 aboutAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&About..."), this);
142 aboutAct->setStatusTip(tr("Blatant self-promotion"));
143 connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
145 filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
146 filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
147 filePickAct->setShortcut(QKeySequence(tr("Ctrl+i")));
148 connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
150 configAct = new QAction(QIcon(":/res/generic.png"), tr("&Configure"), this);
151 configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
152 configAct->setShortcut(QKeySequence(tr("Ctrl+c")));
153 connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
155 // Misc. connections...
156 connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
158 // Create menus & toolbars
160 fileMenu = menuBar()->addMenu(tr("&File"));
161 fileMenu->addAction(filePickAct);
162 fileMenu->addAction(powerAct);
163 fileMenu->addAction(pauseAct);
164 fileMenu->addAction(configAct);
165 fileMenu->addAction(quitAppAct);
167 helpMenu = menuBar()->addMenu(tr("&Help"));
168 helpMenu->addAction(aboutAct);
170 toolbar = addToolBar(tr("Stuff"));
171 toolbar->addAction(powerAct);
172 toolbar->addAction(pauseAct);
173 toolbar->addAction(filePickAct);
174 toolbar->addSeparator();
175 toolbar->addAction(x1Act);
176 toolbar->addAction(x2Act);
177 toolbar->addAction(x3Act);
178 toolbar->addSeparator();
179 toolbar->addAction(ntscAct);
180 toolbar->addAction(palAct);
181 toolbar->addSeparator();
182 toolbar->addAction(blurAct);
185 statusBar()->showMessage(tr("Ready"));
189 // Set toolbar buttons/menus based on settings read in (sync the UI)...
190 blurAct->setChecked(vjs.glFilter);
191 x1Act->setChecked(zoomLevel == 1);
192 x2Act->setChecked(zoomLevel == 2);
193 x3Act->setChecked(zoomLevel == 3);
194 running = powerAct->isChecked();
195 ntscAct->setChecked(vjs.hardwareTypeNTSC);
196 palAct->setChecked(!vjs.hardwareTypeNTSC);
198 // Do this in case original size isn't correct (mostly for the first-run case)
201 // Set up timer based loop for animation...
202 timer = new QTimer(this);
203 connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
206 WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
207 WriteLog("VJ: Initializing jaguar subsystem...\n");
211 #ifdef USE_BUILT_IN_BIOS
212 WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
213 memcpy(jaguarBootROM, jagBootROM, 0x20000);
214 memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
215 BIOSLoaded = CDBIOSLoaded = true;
217 // What would be nice here would be a way to check if the BIOS was loaded so that we
218 // could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
219 WriteLog("VJ: About to attempt to load BIOSes...\n");
220 //This is short-circuiting the file finding thread... ??? WHY ???
221 //Not anymore. Was related to a QImage object creation/corruption bug elsewhere.
222 BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
223 WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
224 CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
225 WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
228 filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
231 void MainWin::closeEvent(QCloseEvent * event)
234 event->accept(); // ignore() if can't close for some reason
237 void MainWin::keyPressEvent(QKeyEvent * e)
242 void MainWin::keyReleaseEvent(QKeyEvent * e)
244 HandleKeys(e, false);
247 void MainWin::HandleKeys(QKeyEvent * e, bool state)
249 // We kill bad key combos here, before they can get to the emulator...
250 // This also kills the illegal instruction problem that cropped up in Rayman!
251 // May want to do this by killing the old one instead of ignoring the new one...
252 // Seems to work better that way...
254 if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
255 || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
256 || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
257 || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
260 if (e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
261 joypad_0_buttons[BUTTON_R] = 0;
262 if (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
263 joypad_0_buttons[BUTTON_L] = 0;
264 if (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
265 joypad_0_buttons[BUTTON_D] = 0;
266 if (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
267 joypad_0_buttons[BUTTON_U] = 0;
270 // No bad combos exist, let's stuff the emulator key buffers...!
271 for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
273 if (e->key() == vjs.p1KeyBindings[i])
274 joypad_0_buttons[i] = (uint8)state;
278 void MainWin::Open(void)
282 void MainWin::Configure(void)
284 // Call the configuration dialog and update settings
285 ConfigDialog dlg(this);
287 dlg.generalTab->useUnknownSoftware->setChecked(allowUnknownSoftware);
289 if (dlg.exec() == false)
292 QString before = vjs.ROMPath;
293 dlg.UpdateVJSettings();
294 QString after = vjs.ROMPath;
296 bool allowOld = allowUnknownSoftware;
298 allowUnknownSoftware = dlg.generalTab->useUnknownSoftware->isChecked();
300 // We rescan the "software" folder if the user either changed the path or
301 // checked/unchecked the "Allow unknown files" option in the config dialog.
302 if ((before != after) || (allowOld != allowUnknownSoftware))
303 filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
305 // Just in case we crash before a clean exit...
310 // Here's the main emulator loop
312 void MainWin::Timer(void)
317 if (showUntunedTankCircuit)
319 // Random hash & trash
320 // We try to simulate an untuned tank circuit here... :-)
321 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
323 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
325 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF;
326 // buffer[(y * textureWidth) + x] = x*y;
332 // Otherwise, run the Jaguar simulation
334 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
335 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
336 // memcpy(surface->pixels, backbuffer, TOMGetVideoModeWidth() * TOMGetVideoModeHeight() * 4);
339 videoWidget->updateGL();
343 Window * RunEmu(void)
345 // extern uint32 * backbuffer;
346 uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
347 memset(overlayPixels, 0x00, 640 * 480 * 4); // Clear out overlay...
349 //This is crappy... !!! FIX !!!
350 // extern bool finished, showGUI;
352 sdlemuDisableOverlay();
354 // uint32 nFrame = 0, nFrameskip = 0;
355 uint32 totalFrames = 0;
357 bool showMessage = true;
358 uint32 showMsgFrames = 120;
359 uint8 transparency = 0xFF;
360 // Pass a message to the "joystick" code to debounce the ESC key...
361 debounceRunKey = true;
364 if (jaguarRomSize == 0x200000)
366 else if (jaguarRomSize == 0x400000)
368 else if (jaguarMainRomCRC32 == 0x687068D5)
370 else if (jaguarMainRomCRC32 == 0x55A0669C)
373 const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
374 uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
378 // Set up new backbuffer with new pixels and data
381 //WriteLog("Frame #%u...\n", totalFrames);
382 //extern bool doDSPDis;
383 //if (totalFrames == 373)
386 //Problem: Need to do this *only* when the state changes from visible to not...
387 //Also, need to clear out the GUI when not on (when showMessage is active...)
388 if (showGUI || showMessage)
389 sdlemuEnableOverlay();
391 sdlemuDisableOverlay();
393 //Add in a new function for clearing patches of screen (ClearOverlayRect)
395 // Also: Take frame rate into account when calculating fade time...
397 // Some QnD GUI stuff here...
400 FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
401 extern uint32 gpu_pc, dsp_pc;
402 DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
403 DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
404 DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
409 DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
410 DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
411 DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
413 if (showMsgFrames == 0)
417 if (transparency == 0)
420 /*extern bool doGPUDis;
431 if (SDL_GetTicks() - elapsedTicks > 250)
432 elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
435 // Save the background for the GUI...
436 // In this case, we squash the color to monochrome, then force it to blue + green...
437 for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
439 uint32 pixel = backbuffer[i];
440 uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
441 pixel = ((r + g + b) / 3) & 0x00FF;
442 backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
445 sdlemuEnableOverlay();
451 void MainWin::TogglePowerState(void)
453 powerButtonOn = !powerButtonOn;
457 pauseAct->setChecked(false);
458 pauseAct->setDisabled(true);
459 showUntunedTankCircuit = true;
464 showUntunedTankCircuit = (cartridgeLoaded ? false : true);
465 pauseAct->setChecked(false);
466 pauseAct->setDisabled(!cartridgeLoaded);
468 //(Err, what's so crappy about this? It seems to do what it's supposed to...)
469 //This is crappy!!! !!! FIX !!!
470 //Is this even needed any more? Hmm. Maybe. Dunno.
471 //Seems like it is... But then again, maybe not. Have to test it to see.
472 WriteLog("GUI: Resetting Jaguar...\n");
478 void MainWin::ToggleRunState(void)
485 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
486 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
487 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = 0x00000000;
489 // for(uint32_t i=0; i<TOMGetVideoModeWidth() * 256; i++)
490 for(uint32_t i=0; i<videoWidget->textureWidth * 256; i++)
492 uint32_t pixel = backbuffer[i];
493 // uint8_t b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
494 uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
495 pixel = ((r + g + b) / 3) & 0x00FF;
496 // backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
497 backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
500 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
501 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
504 videoWidget->updateGL();
508 void MainWin::SetZoom100(void)
514 void MainWin::SetZoom200(void)
520 void MainWin::SetZoom300(void)
526 void MainWin::SetNTSC(void)
528 vjs.hardwareTypeNTSC = true;
532 void MainWin::SetPAL(void)
534 vjs.hardwareTypeNTSC = false;
538 void MainWin::ToggleBlur(void)
540 vjs.glFilter = !vjs.glFilter;
543 void MainWin::ShowAboutWin(void)
548 void MainWin::InsertCart(void)
553 void MainWin::LoadSoftware(QString file)
555 running = false; // Prevent bad things(TM) from happening...
556 SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
557 cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
559 powerAct->setDisabled(false);
560 powerAct->setChecked(true);
561 powerButtonOn = false;
564 // QString newTitle = QString("Virtual Jaguar v2.0.0 - Now playing: %1")
565 QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION
566 " - Now playing: %1")
567 .arg(filePickWin->GetSelectedPrettyName());
568 setWindowTitle(newTitle);
571 void MainWin::ResizeMainWindow(void)
573 videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
576 for(int i=0; i<2; i++)
580 QApplication::processEvents();
584 void MainWin::ReadSettings(void)
586 QSettings settings("Underground Software", "Virtual Jaguar");
587 QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
588 QSize size = settings.value("size", QSize(400, 400)).toSize();
591 pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
592 filePickWin->move(pos);
594 zoomLevel = settings.value("zoom", 1).toInt();
595 allowUnknownSoftware = settings.value("showUnknownSoftware", false).toBool();
597 vjs.useJoystick = settings.value("useJoystick", false).toBool();
598 vjs.joyport = settings.value("joyport", 0).toInt();
599 vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
600 vjs.frameSkip = settings.value("frameSkip", 0).toInt();
601 vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool();
602 vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool();
603 vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool();
604 vjs.fullscreen = settings.value("fullscreen", false).toBool();
605 vjs.useOpenGL = settings.value("useOpenGL", true).toBool();
606 vjs.glFilter = settings.value("glFilterType", 0).toInt();
607 vjs.renderType = settings.value("renderType", 0).toInt();
608 strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
609 strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
610 strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms").toString().toAscii().data());
611 strcpy(vjs.ROMPath, settings.value("ROMs", "./software").toString().toAscii().data());
612 WriteLog("MainWin: Paths\n");
613 WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
614 WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
615 WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
616 WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
618 // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
619 vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
620 vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
621 vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
622 vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
623 vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
624 vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
625 vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
626 vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
627 vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
628 vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
629 vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
630 vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
631 vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
632 vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
633 vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
634 vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
635 vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
636 vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
637 vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
638 vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
639 vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
641 vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
642 vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
643 vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
644 vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
645 vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
646 vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
647 vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
648 vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
649 vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
650 vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
651 vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
652 vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
653 vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
654 vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
655 vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
656 vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
657 vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
658 vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
659 vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
660 vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
661 vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
664 void MainWin::WriteSettings(void)
666 QSettings settings("Underground Software", "Virtual Jaguar");
667 settings.setValue("pos", pos());
668 settings.setValue("size", size());
669 settings.setValue("cartLoadPos", filePickWin->pos());
671 settings.setValue("zoom", zoomLevel);
672 settings.setValue("showUnknownSoftware", allowUnknownSoftware);
674 settings.setValue("useJoystick", vjs.useJoystick);
675 settings.setValue("joyport", vjs.joyport);
676 settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
677 settings.setValue("frameSkip", vjs.frameSkip);
678 settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
679 settings.setValue("DSPEnabled", vjs.DSPEnabled);
680 settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
681 settings.setValue("fullscreen", vjs.fullscreen);
682 settings.setValue("useOpenGL", vjs.useOpenGL);
683 settings.setValue("glFilterType", vjs.glFilter);
684 settings.setValue("renderType", vjs.renderType);
685 settings.setValue("JagBootROM", vjs.jagBootPath);
686 settings.setValue("CDBootROM", vjs.CDBootPath);
687 settings.setValue("EEPROMs", vjs.EEPROMPath);
688 settings.setValue("ROMs", vjs.ROMPath);
690 settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
691 settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
692 settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
693 settings.setValue("p1k_right", vjs.p1KeyBindings[BUTTON_R]);
694 settings.setValue("p1k_c", vjs.p1KeyBindings[BUTTON_C]);
695 settings.setValue("p1k_b", vjs.p1KeyBindings[BUTTON_B]);
696 settings.setValue("p1k_a", vjs.p1KeyBindings[BUTTON_A]);
697 settings.setValue("p1k_option", vjs.p1KeyBindings[BUTTON_OPTION]);
698 settings.setValue("p1k_pause", vjs.p1KeyBindings[BUTTON_PAUSE]);
699 settings.setValue("p1k_0", vjs.p1KeyBindings[BUTTON_0]);
700 settings.setValue("p1k_1", vjs.p1KeyBindings[BUTTON_1]);
701 settings.setValue("p1k_2", vjs.p1KeyBindings[BUTTON_2]);
702 settings.setValue("p1k_3", vjs.p1KeyBindings[BUTTON_3]);
703 settings.setValue("p1k_4", vjs.p1KeyBindings[BUTTON_4]);
704 settings.setValue("p1k_5", vjs.p1KeyBindings[BUTTON_5]);
705 settings.setValue("p1k_6", vjs.p1KeyBindings[BUTTON_6]);
706 settings.setValue("p1k_7", vjs.p1KeyBindings[BUTTON_7]);
707 settings.setValue("p1k_8", vjs.p1KeyBindings[BUTTON_8]);
708 settings.setValue("p1k_9", vjs.p1KeyBindings[BUTTON_9]);
709 settings.setValue("p1k_pound", vjs.p1KeyBindings[BUTTON_d]);
710 settings.setValue("p1k_star", vjs.p1KeyBindings[BUTTON_s]);
712 settings.setValue("p2k_up", vjs.p2KeyBindings[BUTTON_U]);
713 settings.setValue("p2k_down", vjs.p2KeyBindings[BUTTON_D]);
714 settings.setValue("p2k_left", vjs.p2KeyBindings[BUTTON_L]);
715 settings.setValue("p2k_right", vjs.p2KeyBindings[BUTTON_R]);
716 settings.setValue("p2k_c", vjs.p2KeyBindings[BUTTON_C]);
717 settings.setValue("p2k_b", vjs.p2KeyBindings[BUTTON_B]);
718 settings.setValue("p2k_a", vjs.p2KeyBindings[BUTTON_A]);
719 settings.setValue("p2k_option", vjs.p2KeyBindings[BUTTON_OPTION]);
720 settings.setValue("p2k_pause", vjs.p2KeyBindings[BUTTON_PAUSE]);
721 settings.setValue("p2k_0", vjs.p2KeyBindings[BUTTON_0]);
722 settings.setValue("p2k_1", vjs.p2KeyBindings[BUTTON_1]);
723 settings.setValue("p2k_2", vjs.p2KeyBindings[BUTTON_2]);
724 settings.setValue("p2k_3", vjs.p2KeyBindings[BUTTON_3]);
725 settings.setValue("p2k_4", vjs.p2KeyBindings[BUTTON_4]);
726 settings.setValue("p2k_5", vjs.p2KeyBindings[BUTTON_5]);
727 settings.setValue("p2k_6", vjs.p2KeyBindings[BUTTON_6]);
728 settings.setValue("p2k_7", vjs.p2KeyBindings[BUTTON_7]);
729 settings.setValue("p2k_8", vjs.p2KeyBindings[BUTTON_8]);
730 settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
731 settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
732 settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
735 // Here's how Byuu does it...
736 // I think I have it working now... :-)
738 void Utility::resizeMainWindow()
740 unsigned region = config().video.context->region;
741 unsigned multiplier = config().video.context->multiplier;
742 unsigned width = 256 * multiplier;
743 unsigned height = (region == 0 ? 224 : 239) * multiplier;
745 if(config().video.context->correctAspectRatio)
749 width = (double)width * config().video.ntscAspectRatio + 0.5; //NTSC adjust
753 width = (double)width * config().video.palAspectRatio + 0.5; //PAL adjust
757 if(config().video.isFullscreen == false)
759 //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.)
760 QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow);
762 //ensure window size will not be larger than viewable desktop area
763 constrainSize(height, width, deskRect.height()); //- frameHeight);
764 constrainSize(width, height, deskRect.width()); //- frameWidth );
766 mainWindow->canvas->setFixedSize(width, height);
771 for(unsigned i = 0; i < 2; i++)
773 unsigned iWidth = width, iHeight = height;
775 constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height());
776 constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width());
778 //center canvas onscreen; ensure it is not larger than viewable area
779 mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
780 mainWindow->canvas->setFixedSize(iWidth, iHeight);
781 mainWindow->canvas->setMinimumSize(0, 0);
784 QApplication::processEvents();
788 //workaround for Qt/Xlib bug:
789 //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor;
790 //so force it to show Qt::ArrowCursor, as expected
791 mainWindow->setCursor(Qt::ArrowCursor);
792 mainWindow->canvasContainer->setCursor(Qt::ArrowCursor);
793 mainWindow->canvas->setCursor(Qt::ArrowCursor);
795 //workaround for DirectSound(?) bug:
796 //window resizing sometimes breaks audio sync, this call re-initializes it
800 void Utility::setScale(unsigned scale)
802 config().video.context->multiplier = scale;
804 mainWindow->shrink();
805 mainWindow->syncUi();
808 void QbWindow::shrink()
810 if(config().video.isFullscreen == false)
812 for(unsigned i = 0; i < 2; i++)
816 QApplication::processEvents();