]> Shamusworld >> Repos - virtualjaguar/blob - src/gui/mainwin.cpp
Fixes for the 68K IRQ system. There's probably a little more to do though.
[virtualjaguar] / src / gui / mainwin.cpp
1 //
2 // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window
3 // by James L. Hammons
4 // (C) 2009 Underground Software
5 //
6 // JLH = James L. Hammons <jlhamm@acm.org>
7 //
8 // Who  When        What
9 // ---  ----------  -------------------------------------------------------------
10 // JLH  12/23/2009  Created this file
11 // JLH  12/20/2010  Added settings, menus & toolbars
12 // JLH  07/05/2011  Added CD BIOS functionality to GUI
13 //
14
15 // FIXED:
16 //
17 // - Add dbl click/enter to select in cart list, ESC to dimiss [DONE]
18 // - Autoscan/autoload all available BIOS from 'software' folder [DONE]
19 // - Add 1 key jumping in cartridge list (press 'R', jumps to carts starting with 'R', etc) [DONE]
20 //
21 // STILL TO BE DONE:
22 //
23 // - Controller configuration
24 // - Remove SDL dependencies (sound, mainly) from Jaguar core lib
25 // - Fix inconsistency with trailing slashes in paths (eeproms needs one, software doesn't)
26 //
27
28 // Uncomment this for debugging...
29 //#define DEBUG
30 //#define DEBUGFOO                      // Various tool debugging...
31 //#define DEBUGTP                               // Toolpalette debugging...
32
33 #include "mainwin.h"
34
35 #include "SDL.h"
36 #include "glwidget.h"
37 #include "about.h"
38 #include "settings.h"
39 #include "filepicker.h"
40 #include "configdialog.h"
41 #include "generaltab.h"
42 #include "version.h"
43
44 #include "dac.h"
45 #include "jaguar.h"
46 #include "tom.h"
47 #include "log.h"
48 #include "file.h"
49 #include "joystick.h"
50
51 #ifdef __GCCWIN32__
52 // Apparently on win32, usleep() is not pulled in by the usual suspects.
53 #include <unistd.h>
54 #endif
55
56 // Uncomment this to use built-in BIOS/CD-ROM BIOS
57 // You'll need a copy of jagboot.h & jagcd.h for this to work...!
58 // Creating those is left as an exercise for the reader. ;-)
59 //#define USE_BUILT_IN_BIOS
60
61 #ifdef USE_BUILT_IN_BIOS
62 #include "jagboot.h"
63 #include "jagcd.h"
64 #endif
65
66 // The way BSNES controls things is by setting a timer with a zero
67 // timeout, sleeping if not emulating anything. Seems there has to be a
68 // better way.
69
70 // It has a novel approach to plugging-in/using different video/audio/input
71 // methods, can we do something similar or should we just use the built-in
72 // QOpenGL?
73
74 // We're going to try to use the built-in OpenGL support and see how it goes.
75 // We'll make the VJ core modular so that it doesn't matter what GUI is in
76 // use, we can drop it in anywhere and use it as-is.
77
78 MainWin::MainWin(): running(false), powerButtonOn(false), showUntunedTankCircuit(true),
79         cartridgeLoaded(false), CDActive(false)
80 {
81         videoWidget = new GLWidget(this);
82         setCentralWidget(videoWidget);
83         setWindowIcon(QIcon(":/res/vj-icon.png"));
84 //      setWindowTitle("Virtual Jaguar v2.0.0");
85         setWindowTitle("Virtual Jaguar " VJ_RELEASE_VERSION );
86
87         aboutWin = new AboutWindow(this);
88         filePickWin = new FilePickerWindow(this);
89
90     videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
91     setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
92
93         setUnifiedTitleAndToolBarOnMac(true);
94
95         // Create actions
96
97         quitAppAct = new QAction(tr("E&xit"), this);
98         quitAppAct->setShortcuts(QKeySequence::Quit);
99         quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
100         connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
101
102         powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
103         powerAct->setStatusTip(tr("Powers Jaguar on/off"));
104         powerAct->setCheckable(true);
105         powerAct->setChecked(false);
106         powerAct->setDisabled(true);
107         connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));
108
109         pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this);
110         pauseAct->setStatusTip(tr("Toggles the running state"));
111         pauseAct->setCheckable(true);
112         pauseAct->setDisabled(true);
113         pauseAct->setShortcut(QKeySequence(tr("Esc")));
114         connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
115
116         zoomActs = new QActionGroup(this);
117
118         x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
119         x1Act->setStatusTip(tr("Set window zoom to 100%"));
120         x1Act->setCheckable(true);
121         connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
122
123         x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
124         x2Act->setStatusTip(tr("Set window zoom to 200%"));
125         x2Act->setCheckable(true);
126         connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
127
128         x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
129         x3Act->setStatusTip(tr("Set window zoom to 300%"));
130         x3Act->setCheckable(true);
131         connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
132
133         tvTypeActs = new QActionGroup(this);
134
135         ntscAct = new QAction(QIcon(":/res/ntsc.png"), tr("NTSC"), tvTypeActs);
136         ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
137         ntscAct->setCheckable(true);
138         connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
139
140         palAct = new QAction(QIcon(":/res/pal.png"), tr("PAL"), tvTypeActs);
141         palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
142         palAct->setCheckable(true);
143         connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
144
145         blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
146         blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
147         blurAct->setCheckable(true);
148         connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
149
150         aboutAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&About..."), this);
151         aboutAct->setStatusTip(tr("Blatant self-promotion"));
152         connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
153
154         filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
155         filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
156         filePickAct->setShortcut(QKeySequence(tr("Ctrl+i")));
157         connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
158
159         configAct = new QAction(QIcon(":/res/generic.png"), tr("&Configure"), this);
160         configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
161         configAct->setShortcut(QKeySequence(tr("Ctrl+c")));
162         connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
163
164         useCDAct = new QAction(QIcon(":/res/compact-disc.png"), tr("&Use CD Unit"), this);
165         useCDAct->setStatusTip(tr("Use Jaguar Virtual CD unit"));
166 //      useCDAct->setShortcut(QKeySequence(tr("Ctrl+c")));
167         useCDAct->setCheckable(true);
168         connect(useCDAct, SIGNAL(triggered()), this, SLOT(ToggleCDUsage()));
169
170         // Misc. connections...
171         connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
172
173         // Create menus & toolbars
174
175         fileMenu = menuBar()->addMenu(tr("&File"));
176         fileMenu->addAction(filePickAct);
177         fileMenu->addAction(useCDAct);
178         fileMenu->addAction(powerAct);
179         fileMenu->addAction(pauseAct);
180         fileMenu->addAction(configAct);
181         fileMenu->addAction(quitAppAct);
182
183         helpMenu = menuBar()->addMenu(tr("&Help"));
184         helpMenu->addAction(aboutAct);
185
186         toolbar = addToolBar(tr("Stuff"));
187         toolbar->addAction(powerAct);
188         toolbar->addAction(pauseAct);
189         toolbar->addAction(filePickAct);
190         toolbar->addAction(useCDAct);
191         toolbar->addSeparator();
192         toolbar->addAction(x1Act);
193         toolbar->addAction(x2Act);
194         toolbar->addAction(x3Act);
195         toolbar->addSeparator();
196         toolbar->addAction(ntscAct);
197         toolbar->addAction(palAct);
198         toolbar->addSeparator();
199         toolbar->addAction(blurAct);
200
201         //      Create status bar
202         statusBar()->showMessage(tr("Ready"));
203
204         ReadSettings();
205
206         // Set toolbar buttons/menus based on settings read in (sync the UI)...
207         blurAct->setChecked(vjs.glFilter);
208         x1Act->setChecked(zoomLevel == 1);
209         x2Act->setChecked(zoomLevel == 2);
210         x3Act->setChecked(zoomLevel == 3);
211         running = powerAct->isChecked();
212         ntscAct->setChecked(vjs.hardwareTypeNTSC);
213         palAct->setChecked(!vjs.hardwareTypeNTSC);
214
215         // Do this in case original size isn't correct (mostly for the first-run case)
216         ResizeMainWindow();
217
218         // Set up timer based loop for animation...
219         timer = new QTimer(this);
220         connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
221         timer->start(20);
222
223         WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
224         WriteLog("VJ: Initializing jaguar subsystem...\n");
225         JaguarInit();
226
227         // Get the BIOS ROM
228 #ifdef USE_BUILT_IN_BIOS
229         WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
230         memcpy(jaguarBootROM, jagBootROM, 0x20000);
231         memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
232 //      BIOSLoaded = CDBIOSLoaded = true;
233         biosAvailable |= (BIOS_NORMAL | BIOS_CD);
234 #else
235 // What would be nice here would be a way to check if the BIOS was loaded so that we
236 // could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
237 //      WriteLog("VJ: About to attempt to load BIOSes...\n");
238 //This is short-circuiting the file finding thread... ??? WHY ???
239 //Not anymore. Was related to a QImage object creation/corruption bug elsewhere.
240 //      BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
241 //      WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
242 //      CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
243 //      WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
244 #endif
245
246         filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
247 }
248
249 void MainWin::closeEvent(QCloseEvent * event)
250 {
251         JaguarDone();
252         WriteSettings();
253         event->accept(); // ignore() if can't close for some reason
254 }
255
256 void MainWin::keyPressEvent(QKeyEvent * e)
257 {
258         HandleKeys(e, true);
259 }
260
261 void MainWin::keyReleaseEvent(QKeyEvent * e)
262 {
263         HandleKeys(e, false);
264 }
265
266 void MainWin::HandleKeys(QKeyEvent * e, bool state)
267 {
268         // We kill bad key combos here, before they can get to the emulator...
269         // This also kills the illegal instruction problem that cropped up in Rayman!
270         // May want to do this by killing the old one instead of ignoring the new one...
271         // Seems to work better that way...
272 #if 0
273         if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
274                 || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
275                 || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
276                 || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
277                 return;
278 #else
279         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
280                 joypad_0_buttons[BUTTON_R] = 0;
281         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
282                 joypad_0_buttons[BUTTON_L] = 0;
283         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
284                 joypad_0_buttons[BUTTON_D] = 0;
285         if (e->key() == (int)vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
286                 joypad_0_buttons[BUTTON_U] = 0;
287 #endif
288
289         // No bad combos exist, let's stuff the emulator key buffers...!
290         for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
291         {
292                 if (e->key() == (int)vjs.p1KeyBindings[i])
293                         joypad_0_buttons[i] = (uint8)state;
294         }
295 }
296
297 void MainWin::Open(void)
298 {
299 }
300
301 void MainWin::Configure(void)
302 {
303         // Call the configuration dialog and update settings
304         ConfigDialog dlg(this);
305         //ick.
306         dlg.generalTab->useUnknownSoftware->setChecked(allowUnknownSoftware);
307
308         if (dlg.exec() == false)
309                 return;
310
311         QString before = vjs.ROMPath;
312         bool audioBefore = vjs.audioEnabled;
313         dlg.UpdateVJSettings();
314         QString after = vjs.ROMPath;
315         bool audioAfter = vjs.audioEnabled;
316
317         bool allowOld = allowUnknownSoftware;
318         //ick.
319         allowUnknownSoftware = dlg.generalTab->useUnknownSoftware->isChecked();
320
321         // We rescan the "software" folder if the user either changed the path or
322         // checked/unchecked the "Allow unknown files" option in the config dialog.
323         if ((before != after) || (allowOld != allowUnknownSoftware))
324                 filePickWin->ScanSoftwareFolder(allowUnknownSoftware);
325
326         // If the "Enable audio" checkbox changed, then we have to re-init the DAC...
327         if (audioBefore != audioAfter)
328         {
329                 DACDone();
330                 DACInit();
331         }
332
333         // Just in case we crash before a clean exit...
334         WriteSettings();
335 }
336
337 //
338 // Here's the main emulator loop
339 //
340 void MainWin::Timer(void)
341 {
342         if (!running)
343                 return;
344
345         if (showUntunedTankCircuit)
346         {
347                 // Random hash & trash
348                 // We try to simulate an untuned tank circuit here... :-)
349                 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
350                 {
351                         for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
352                         {
353                                 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF;
354         //                      buffer[(y * textureWidth) + x] = x*y;
355                         }
356                 }
357         }
358         else
359         {
360                 // Otherwise, run the Jaguar simulation
361                 JaguarExecuteNew();
362 //              memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
363                 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
364 //              memcpy(surface->pixels, backbuffer, TOMGetVideoModeWidth() * TOMGetVideoModeHeight() * 4);
365         }
366
367         videoWidget->updateGL();
368 }
369
370 #if 0
371 Window * RunEmu(void)
372 {
373 //      extern uint32 * backbuffer;
374         uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
375         memset(overlayPixels, 0x00, 640 * 480 * 4);                     // Clear out overlay...
376
377 //This is crappy... !!! FIX !!!
378 //      extern bool finished, showGUI;
379
380         sdlemuDisableOverlay();
381
382 //      uint32 nFrame = 0, nFrameskip = 0;
383         uint32 totalFrames = 0;
384         finished = false;
385         bool showMessage = true;
386         uint32 showMsgFrames = 120;
387         uint8 transparency = 0xFF;
388         // Pass a message to the "joystick" code to debounce the ESC key...
389         debounceRunKey = true;
390
391         uint32 cartType = 4;
392         if (jaguarRomSize == 0x200000)
393                 cartType = 0;
394         else if (jaguarRomSize == 0x400000)
395                 cartType = 1;
396         else if (jaguarMainRomCRC32 == 0x687068D5)
397                 cartType = 2;
398         else if (jaguarMainRomCRC32 == 0x55A0669C)
399                 cartType = 3;
400
401         const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
402         uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
403
404         while (!finished)
405         {
406                 // Set up new backbuffer with new pixels and data
407                 JaguarExecuteNew();
408                 totalFrames++;
409 //WriteLog("Frame #%u...\n", totalFrames);
410 //extern bool doDSPDis;
411 //if (totalFrames == 373)
412 //      doDSPDis = true;
413
414 //Problem: Need to do this *only* when the state changes from visible to not...
415 //Also, need to clear out the GUI when not on (when showMessage is active...)
416 if (showGUI || showMessage)
417         sdlemuEnableOverlay();
418 else
419         sdlemuDisableOverlay();
420
421 //Add in a new function for clearing patches of screen (ClearOverlayRect)
422
423 // Also: Take frame rate into account when calculating fade time...
424
425                 // Some QnD GUI stuff here...
426                 if (showGUI)
427                 {
428                         FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
429                         extern uint32 gpu_pc, dsp_pc;
430                         DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
431                         DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
432                         DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
433                 }
434
435                 if (showMessage)
436                 {
437                         DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
438                         DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
439                         DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
440
441                         if (showMsgFrames == 0)
442                         {
443                                 transparency--;
444
445                                 if (transparency == 0)
446 {
447                                         showMessage = false;
448 /*extern bool doGPUDis;
449 doGPUDis = true;//*/
450 }
451
452                         }
453                         else
454                                 showMsgFrames--;
455                 }
456
457                 frameCount++;
458
459                 if (SDL_GetTicks() - elapsedTicks > 250)
460                         elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
461         }
462
463         // Save the background for the GUI...
464         // In this case, we squash the color to monochrome, then force it to blue + green...
465         for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
466         {
467                 uint32 pixel = backbuffer[i];
468                 uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
469                 pixel = ((r + g + b) / 3) & 0x00FF;
470                 backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
471         }
472
473         sdlemuEnableOverlay();
474
475         return NULL;
476 }
477 #endif
478
479 void MainWin::TogglePowerState(void)
480 {
481         powerButtonOn = !powerButtonOn;
482
483         if (!powerButtonOn)
484         {
485                 pauseAct->setChecked(false);
486                 pauseAct->setDisabled(true);
487                 showUntunedTankCircuit = true;
488                 running = true;
489                 // This is just in case the ROM we were playing was in a narrow or wide field mode,
490                 // so the untuned tank sim doesn't look wrong. :-)
491                 TOMReset();
492         }
493         else
494         {
495                 if (!CDActive)
496                 {
497                         showUntunedTankCircuit = (cartridgeLoaded ? false : true);
498                         pauseAct->setChecked(false);
499                         pauseAct->setDisabled(!cartridgeLoaded);
500                 }
501                 else
502                 {
503 // Should check for cartridgeLoaded here as well...!
504 // We can clear it when toggling CDActive on, so that when we power cycle it does the
505 // expected thing. Otherwise, if we use the file picker to insert a cart, we expect
506 // to run the cart! Maybe have a RemoveCart function that only works if the CD unit
507 // is active?
508                         showUntunedTankCircuit = false;
509                         pauseAct->setChecked(false);
510                         pauseAct->setDisabled(false);
511                         memcpy(jagMemSpace + 0x800000, jaguarCDBootROM, 0x40000);
512                         setWindowTitle(QString("Virtual Jaguar " VJ_RELEASE_VERSION
513                                 " - Now playing: Jaguar CD"));
514                 }
515
516 //(Err, what's so crappy about this? It seems to do what it's supposed to...)
517 //This is crappy!!! !!! FIX !!!
518 //Is this even needed any more? Hmm. Maybe. Dunno.
519 //Seems like it is... But then again, maybe not. Have to test it to see.
520                 WriteLog("GUI: Resetting Jaguar...\n");
521                 JaguarReset();
522                 running = true;
523         }
524 }
525
526 void MainWin::ToggleRunState(void)
527 {
528         running = !running;
529
530         if (!running)
531         {
532                 for(uint32_t i=0; i<(uint32_t)(videoWidget->textureWidth * 256); i++)
533                 {
534                         uint32_t pixel = backbuffer[i];
535                         uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
536                         pixel = ((r + g + b) / 3) & 0x00FF;
537                         backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
538                 }
539
540                 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
541
542                 videoWidget->updateGL();
543         }
544 }
545
546 void MainWin::SetZoom100(void)
547 {
548         zoomLevel = 1;
549         ResizeMainWindow();
550 }
551
552 void MainWin::SetZoom200(void)
553 {
554         zoomLevel = 2;
555         ResizeMainWindow();
556 }
557
558 void MainWin::SetZoom300(void)
559 {
560         zoomLevel = 3;
561         ResizeMainWindow();
562 }
563
564 void MainWin::SetNTSC(void)
565 {
566         vjs.hardwareTypeNTSC = true;
567         ResizeMainWindow();
568 }
569
570 void MainWin::SetPAL(void)
571 {
572         vjs.hardwareTypeNTSC = false;
573         ResizeMainWindow();
574 }
575
576 void MainWin::ToggleBlur(void)
577 {
578         vjs.glFilter = !vjs.glFilter;
579 }
580
581 void MainWin::ShowAboutWin(void)
582 {
583         aboutWin->show();
584 }
585
586 void MainWin::InsertCart(void)
587 {
588         filePickWin->show();
589 }
590
591 void MainWin::LoadSoftware(QString file)
592 {
593         running = false;                                                        //  Prevent bad things(TM) from happening...
594         SET32(jaguarMainRAM, 0, 0x00200000);            // Set top of stack...
595         cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
596
597         powerAct->setDisabled(false);
598         powerAct->setChecked(true);
599         powerButtonOn = false;
600         TogglePowerState();
601
602 //      QString newTitle = QString("Virtual Jaguar v2.0.0 - Now playing: %1")
603         QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION
604                 " - Now playing: %1")
605                 .arg(filePickWin->GetSelectedPrettyName());
606         setWindowTitle(newTitle);
607 }
608
609 void MainWin::ToggleCDUsage(void)
610 {
611         CDActive = !CDActive;
612
613         if (CDActive)
614         {
615                 powerAct->setDisabled(false);
616         }
617         else
618         {
619                 powerAct->setDisabled(true);
620         }
621 }
622
623 void MainWin::ResizeMainWindow(void)
624 {
625         videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
626         show();
627
628         for(int i=0; i<2; i++)
629         {
630                 resize(0, 0);
631                 usleep(2000);
632                 QApplication::processEvents();
633         }
634 }
635
636 void MainWin::ReadSettings(void)
637 {
638         QSettings settings("Underground Software", "Virtual Jaguar");
639         QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
640         QSize size = settings.value("size", QSize(400, 400)).toSize();
641         resize(size);
642         move(pos);
643         pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
644         filePickWin->move(pos);
645
646         zoomLevel = settings.value("zoom", 1).toInt();
647         allowUnknownSoftware = settings.value("showUnknownSoftware", false).toBool();
648
649         vjs.useJoystick      = settings.value("useJoystick", false).toBool();
650         vjs.joyport          = settings.value("joyport", 0).toInt();
651         vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
652         vjs.frameSkip        = settings.value("frameSkip", 0).toInt();
653         vjs.useJaguarBIOS    = settings.value("useJaguarBIOS", false).toBool();
654         vjs.DSPEnabled       = settings.value("DSPEnabled", false).toBool();
655         vjs.audioEnabled     = settings.value("audioEnabled", true).toBool();
656         vjs.usePipelinedDSP  = settings.value("usePipelinedDSP", false).toBool();
657         vjs.fullscreen       = settings.value("fullscreen", false).toBool();
658         vjs.useOpenGL        = settings.value("useOpenGL", true).toBool();
659         vjs.glFilter         = settings.value("glFilterType", 0).toInt();
660         vjs.renderType       = settings.value("renderType", 0).toInt();
661         strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
662         strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
663         strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms/").toString().toAscii().data());
664         strcpy(vjs.ROMPath, settings.value("ROMs", "./software/").toString().toAscii().data());
665 WriteLog("MainWin: Paths\n");
666 //WriteLog("    jagBootPath = \"%s\"\n", vjs.jagBootPath);
667 //WriteLog("    CDBootPath  = \"%s\"\n", vjs.CDBootPath);
668 WriteLog("    EEPROMPath  = \"%s\"\n", vjs.EEPROMPath);
669 WriteLog("    ROMPath     = \"%s\"\n", vjs.ROMPath);
670
671         // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
672         vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
673         vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
674         vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
675         vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
676         vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
677         vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
678         vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
679         vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
680         vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
681         vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
682         vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
683         vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
684         vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
685         vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
686         vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
687         vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
688         vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
689         vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
690         vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
691         vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
692         vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
693
694         vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
695         vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
696         vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
697         vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
698         vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
699         vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
700         vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
701         vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
702         vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
703         vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
704         vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
705         vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
706         vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
707         vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
708         vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
709         vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
710         vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
711         vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
712         vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
713         vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
714         vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
715 }
716
717 void MainWin::WriteSettings(void)
718 {
719         QSettings settings("Underground Software", "Virtual Jaguar");
720         settings.setValue("pos", pos());
721         settings.setValue("size", size());
722         settings.setValue("cartLoadPos", filePickWin->pos());
723
724         settings.setValue("zoom", zoomLevel);
725         settings.setValue("showUnknownSoftware", allowUnknownSoftware);
726
727         settings.setValue("useJoystick", vjs.useJoystick);
728         settings.setValue("joyport", vjs.joyport);
729         settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
730         settings.setValue("frameSkip", vjs.frameSkip);
731         settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
732         settings.setValue("DSPEnabled", vjs.DSPEnabled);
733         settings.setValue("audioEnabled", vjs.audioEnabled);
734         settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
735         settings.setValue("fullscreen", vjs.fullscreen);
736         settings.setValue("useOpenGL", vjs.useOpenGL);
737         settings.setValue("glFilterType", vjs.glFilter);
738         settings.setValue("renderType", vjs.renderType);
739         settings.setValue("JagBootROM", vjs.jagBootPath);
740         settings.setValue("CDBootROM", vjs.CDBootPath);
741         settings.setValue("EEPROMs", vjs.EEPROMPath);
742         settings.setValue("ROMs", vjs.ROMPath);
743
744         settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
745         settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
746         settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
747         settings.setValue("p1k_right", vjs.p1KeyBindings[BUTTON_R]);
748         settings.setValue("p1k_c", vjs.p1KeyBindings[BUTTON_C]);
749         settings.setValue("p1k_b", vjs.p1KeyBindings[BUTTON_B]);
750         settings.setValue("p1k_a", vjs.p1KeyBindings[BUTTON_A]);
751         settings.setValue("p1k_option", vjs.p1KeyBindings[BUTTON_OPTION]);
752         settings.setValue("p1k_pause", vjs.p1KeyBindings[BUTTON_PAUSE]);
753         settings.setValue("p1k_0", vjs.p1KeyBindings[BUTTON_0]);
754         settings.setValue("p1k_1", vjs.p1KeyBindings[BUTTON_1]);
755         settings.setValue("p1k_2", vjs.p1KeyBindings[BUTTON_2]);
756         settings.setValue("p1k_3", vjs.p1KeyBindings[BUTTON_3]);
757         settings.setValue("p1k_4", vjs.p1KeyBindings[BUTTON_4]);
758         settings.setValue("p1k_5", vjs.p1KeyBindings[BUTTON_5]);
759         settings.setValue("p1k_6", vjs.p1KeyBindings[BUTTON_6]);
760         settings.setValue("p1k_7", vjs.p1KeyBindings[BUTTON_7]);
761         settings.setValue("p1k_8", vjs.p1KeyBindings[BUTTON_8]);
762         settings.setValue("p1k_9", vjs.p1KeyBindings[BUTTON_9]);
763         settings.setValue("p1k_pound", vjs.p1KeyBindings[BUTTON_d]);
764         settings.setValue("p1k_star", vjs.p1KeyBindings[BUTTON_s]);
765
766         settings.setValue("p2k_up", vjs.p2KeyBindings[BUTTON_U]);
767         settings.setValue("p2k_down", vjs.p2KeyBindings[BUTTON_D]);
768         settings.setValue("p2k_left", vjs.p2KeyBindings[BUTTON_L]);
769         settings.setValue("p2k_right", vjs.p2KeyBindings[BUTTON_R]);
770         settings.setValue("p2k_c", vjs.p2KeyBindings[BUTTON_C]);
771         settings.setValue("p2k_b", vjs.p2KeyBindings[BUTTON_B]);
772         settings.setValue("p2k_a", vjs.p2KeyBindings[BUTTON_A]);
773         settings.setValue("p2k_option", vjs.p2KeyBindings[BUTTON_OPTION]);
774         settings.setValue("p2k_pause", vjs.p2KeyBindings[BUTTON_PAUSE]);
775         settings.setValue("p2k_0", vjs.p2KeyBindings[BUTTON_0]);
776         settings.setValue("p2k_1", vjs.p2KeyBindings[BUTTON_1]);
777         settings.setValue("p2k_2", vjs.p2KeyBindings[BUTTON_2]);
778         settings.setValue("p2k_3", vjs.p2KeyBindings[BUTTON_3]);
779         settings.setValue("p2k_4", vjs.p2KeyBindings[BUTTON_4]);
780         settings.setValue("p2k_5", vjs.p2KeyBindings[BUTTON_5]);
781         settings.setValue("p2k_6", vjs.p2KeyBindings[BUTTON_6]);
782         settings.setValue("p2k_7", vjs.p2KeyBindings[BUTTON_7]);
783         settings.setValue("p2k_8", vjs.p2KeyBindings[BUTTON_8]);
784         settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
785         settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
786         settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
787 }
788
789 // Here's how Byuu does it...
790 // I think I have it working now... :-)
791 #if 0
792 void Utility::resizeMainWindow()
793 {
794   unsigned region = config().video.context->region;
795   unsigned multiplier = config().video.context->multiplier;
796   unsigned width = 256 * multiplier;
797   unsigned height = (region == 0 ? 224 : 239) * multiplier;
798
799   if(config().video.context->correctAspectRatio)
800   {
801     if(region == 0)
802         {
803       width = (double)width * config().video.ntscAspectRatio + 0.5;  //NTSC adjust
804     }
805         else
806         {
807       width = (double)width * config().video.palAspectRatio  + 0.5;  //PAL adjust
808     }
809   }
810
811   if(config().video.isFullscreen == false)
812   {
813     //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.)
814     QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow);
815
816     //ensure window size will not be larger than viewable desktop area
817     constrainSize(height, width, deskRect.height()); //- frameHeight);
818     constrainSize(width, height, deskRect.width());  //- frameWidth );
819
820     mainWindow->canvas->setFixedSize(width, height);
821     mainWindow->show();
822   }
823   else
824   {
825     for(unsigned i = 0; i < 2; i++)
826         {
827       unsigned iWidth = width, iHeight = height;
828
829       constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height());
830       constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width());
831
832       //center canvas onscreen; ensure it is not larger than viewable area
833       mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
834       mainWindow->canvas->setFixedSize(iWidth, iHeight);
835       mainWindow->canvas->setMinimumSize(0, 0);
836
837       usleep(2000);
838       QApplication::processEvents();
839     }
840   }
841
842   //workaround for Qt/Xlib bug:
843   //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor;
844   //so force it to show Qt::ArrowCursor, as expected
845   mainWindow->setCursor(Qt::ArrowCursor);
846   mainWindow->canvasContainer->setCursor(Qt::ArrowCursor);
847   mainWindow->canvas->setCursor(Qt::ArrowCursor);
848
849   //workaround for DirectSound(?) bug:
850   //window resizing sometimes breaks audio sync, this call re-initializes it
851   updateAvSync();
852 }
853
854 void Utility::setScale(unsigned scale)
855 {
856   config().video.context->multiplier = scale;
857   resizeMainWindow();
858   mainWindow->shrink();
859   mainWindow->syncUi();
860 }
861
862 void QbWindow::shrink()
863 {
864   if(config().video.isFullscreen == false)
865   {
866     for(unsigned i = 0; i < 2; i++)
867         {
868       resize(0, 0);
869       usleep(2000);
870       QApplication::processEvents();
871     }
872   }
873 }
874 #endif