2 // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window
4 // (C) 2009 Underground Software
6 // JLH = James L. Hammons <jlhamm@acm.org>
9 // --- ---------- -------------------------------------------------------------
10 // JLH 12/23/2009 Created this file
11 // JLH 12/20/2010 Added settings, menus & toolbars
21 // Uncomment this for debugging...
23 //#define DEBUGFOO // Various tool debugging...
24 //#define DEBUGTP // Toolpalette debugging...
32 #include "filepicker.h"
33 #include "configdialog.h"
42 // Uncomment this to use built-in BIOS/CD-ROM BIOS
43 // You'll need a copy of jagboot.h & jagcd.h for this to work...!
44 //#define USE_BUILT_IN_BIOS
46 #ifdef USE_BUILT_IN_BIOS
51 // The way BSNES controls things is by setting a timer with a zero
52 // timeout, sleeping if not emulating anything. Seems there has to be a
55 // It has a novel approach to plugging-in/using different video/audio/input
56 // methods, can we do something similar or should we just use the built-in
59 // We're going to try to use the built-in OpenGL support and see how it goes.
60 // We'll make the VJ core modular so that it doesn't matter what GUI is in
61 // use, we can drop it in anywhere and use it as-is.
63 MainWin::MainWin(): running(false), powerButtonOn(false), showUntunedTankCircuit(true),
64 cartridgeLoaded(false)
66 videoWidget = new GLWidget(this);
67 setCentralWidget(videoWidget);
68 setWindowIcon(QIcon(":/res/vj-icon.png"));
69 // setWindowTitle("Virtual Jaguar v2.0.0");
70 setWindowTitle("Virtual Jaguar " VJ_RELEASE_VERSION );
72 aboutWin = new AboutWindow(this);
73 filePickWin = new FilePickerWindow(this);
75 videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
76 setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
79 setUnifiedTitleAndToolBarOnMac(true);
83 quitAppAct = new QAction(tr("E&xit"), this);
84 quitAppAct->setShortcuts(QKeySequence::Quit);
85 quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
86 connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
88 powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
89 powerAct->setStatusTip(tr("Powers Jaguar on/off"));
90 powerAct->setCheckable(true);
91 powerAct->setChecked(false);
92 powerAct->setDisabled(true);
93 connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));
95 pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this);
96 pauseAct->setStatusTip(tr("Toggles the running state"));
97 pauseAct->setCheckable(true);
98 pauseAct->setDisabled(true);
99 pauseAct->setShortcut(QKeySequence(tr("Esc")));
100 connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
102 zoomActs = new QActionGroup(this);
104 x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
105 x1Act->setStatusTip(tr("Set window zoom to 100%"));
106 x1Act->setCheckable(true);
107 connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
109 x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
110 x2Act->setStatusTip(tr("Set window zoom to 200%"));
111 x2Act->setCheckable(true);
112 connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
114 x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
115 x3Act->setStatusTip(tr("Set window zoom to 300%"));
116 x3Act->setCheckable(true);
117 connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
119 tvTypeActs = new QActionGroup(this);
121 ntscAct = new QAction(QIcon(":/res/ntsc.png"), tr("NTSC"), tvTypeActs);
122 ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
123 ntscAct->setCheckable(true);
124 connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
126 palAct = new QAction(QIcon(":/res/pal.png"), tr("PAL"), tvTypeActs);
127 palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
128 palAct->setCheckable(true);
129 connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
131 blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
132 blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
133 blurAct->setCheckable(true);
134 connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
136 aboutAct = new QAction(QIcon(":/res/vj-icon.png"), tr("&About..."), this);
137 aboutAct->setStatusTip(tr("Blatant self-promotion"));
138 connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
140 filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
141 filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
142 filePickAct->setShortcut(QKeySequence(tr("Ctrl+i")));
143 connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
145 configAct = new QAction(QIcon(":/res/generic.png"), tr("&Configure"), this);
146 configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
147 configAct->setShortcut(QKeySequence(tr("Ctrl+c")));
148 connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
150 // Misc. connections...
151 connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
153 // Create menus & toolbars
155 fileMenu = menuBar()->addMenu(tr("&File"));
156 fileMenu->addAction(filePickAct);
157 fileMenu->addAction(powerAct);
158 fileMenu->addAction(pauseAct);
159 fileMenu->addAction(configAct);
160 fileMenu->addAction(quitAppAct);
162 helpMenu = menuBar()->addMenu(tr("&Help"));
163 helpMenu->addAction(aboutAct);
165 toolbar = addToolBar(tr("Stuff"));
166 toolbar->addAction(powerAct);
167 toolbar->addAction(pauseAct);
168 toolbar->addAction(filePickAct);
169 toolbar->addSeparator();
170 toolbar->addAction(x1Act);
171 toolbar->addAction(x2Act);
172 toolbar->addAction(x3Act);
173 toolbar->addSeparator();
174 toolbar->addAction(ntscAct);
175 toolbar->addAction(palAct);
176 toolbar->addSeparator();
177 toolbar->addAction(blurAct);
180 statusBar()->showMessage(tr("Ready"));
182 // Set toolbar buttons/menus based on settings read in (sync the UI)...
183 blurAct->setChecked(vjs.glFilter);
184 x1Act->setChecked(zoomLevel == 1);
185 x2Act->setChecked(zoomLevel == 2);
186 x3Act->setChecked(zoomLevel == 3);
187 running = powerAct->isChecked();
188 ntscAct->setChecked(vjs.hardwareTypeNTSC);
189 palAct->setChecked(!vjs.hardwareTypeNTSC);
191 // Do this in case original size isn't correct (mostly for the first-run case)
194 // Set up timer based loop for animation...
195 timer = new QTimer(this);
196 connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
199 WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
200 WriteLog("VJ: Initializing jaguar subsystem...\n");
204 #ifdef USE_BUILT_IN_BIOS
205 WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
206 memcpy(jaguarBootROM, jagBootROM, 0x20000);
207 memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
208 BIOSLoaded = CDBIOSLoaded = true;
210 // What would be nice here would be a way to check if the BIOS was loaded so that we
211 // could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
212 WriteLog("VJ: About to attempt to load BIOSes...\n");
213 //This is short-circuiting the file finding thread... ??? WHY ???
214 //Not anymore. Was related to a QImage object creation/corruption bug elsewhere.
215 BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
216 WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
217 CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
218 WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
222 void MainWin::closeEvent(QCloseEvent * event)
225 event->accept(); // ignore() if can't close for some reason
228 void MainWin::keyPressEvent(QKeyEvent * e)
233 void MainWin::keyReleaseEvent(QKeyEvent * e)
235 HandleKeys(e, false);
238 void MainWin::HandleKeys(QKeyEvent * e, bool state)
240 // We kill bad key combos here, before they can get to the emulator...
241 // This also kills the illegal instruction problem that cropped up in Rayman!
242 // May want to do this by killing the old one instead of ignoring the new one...
243 // Seems to work better that way...
245 if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
246 || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
247 || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
248 || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
251 if (e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
252 joypad_0_buttons[BUTTON_R] = 0;
253 if (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
254 joypad_0_buttons[BUTTON_L] = 0;
255 if (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
256 joypad_0_buttons[BUTTON_D] = 0;
257 if (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
258 joypad_0_buttons[BUTTON_U] = 0;
261 // No bad combos exist, let's stuff the emulator key buffers...!
262 for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
264 if (e->key() == vjs.p1KeyBindings[i])
265 joypad_0_buttons[i] = (uint8)state;
269 void MainWin::Open(void)
273 void MainWin::Configure(void)
275 // Call the configuration dialog and update settings
276 ConfigDialog dlg(this);
278 if (dlg.exec() == false)
281 dlg.UpdateVJSettings();
285 // Here's the main emulator loop
287 void MainWin::Timer(void)
292 if (showUntunedTankCircuit)
294 // Random hash & trash
295 // We try to simulate an untuned tank circuit here... :-)
296 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
298 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
300 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF;
301 // buffer[(y * textureWidth) + x] = x*y;
307 // Otherwise, run the Jaguar simulation
309 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
310 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
311 // memcpy(surface->pixels, backbuffer, TOMGetVideoModeWidth() * TOMGetVideoModeHeight() * 4);
314 videoWidget->updateGL();
318 Window * RunEmu(void)
320 // extern uint32 * backbuffer;
321 uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
322 memset(overlayPixels, 0x00, 640 * 480 * 4); // Clear out overlay...
324 //This is crappy... !!! FIX !!!
325 // extern bool finished, showGUI;
327 sdlemuDisableOverlay();
329 // uint32 nFrame = 0, nFrameskip = 0;
330 uint32 totalFrames = 0;
332 bool showMessage = true;
333 uint32 showMsgFrames = 120;
334 uint8 transparency = 0xFF;
335 // Pass a message to the "joystick" code to debounce the ESC key...
336 debounceRunKey = true;
339 if (jaguarRomSize == 0x200000)
341 else if (jaguarRomSize == 0x400000)
343 else if (jaguarMainRomCRC32 == 0x687068D5)
345 else if (jaguarMainRomCRC32 == 0x55A0669C)
348 const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
349 uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
353 // Set up new backbuffer with new pixels and data
356 //WriteLog("Frame #%u...\n", totalFrames);
357 //extern bool doDSPDis;
358 //if (totalFrames == 373)
361 //Problem: Need to do this *only* when the state changes from visible to not...
362 //Also, need to clear out the GUI when not on (when showMessage is active...)
363 if (showGUI || showMessage)
364 sdlemuEnableOverlay();
366 sdlemuDisableOverlay();
368 //Add in a new function for clearing patches of screen (ClearOverlayRect)
370 // Also: Take frame rate into account when calculating fade time...
372 // Some QnD GUI stuff here...
375 FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
376 extern uint32 gpu_pc, dsp_pc;
377 DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
378 DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
379 DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
384 DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
385 DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
386 DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
388 if (showMsgFrames == 0)
392 if (transparency == 0)
395 /*extern bool doGPUDis;
406 if (SDL_GetTicks() - elapsedTicks > 250)
407 elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
410 // Save the background for the GUI...
411 // In this case, we squash the color to monochrome, then force it to blue + green...
412 for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
414 uint32 pixel = backbuffer[i];
415 uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
416 pixel = ((r + g + b) / 3) & 0x00FF;
417 backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
420 sdlemuEnableOverlay();
426 void MainWin::TogglePowerState(void)
428 powerButtonOn = !powerButtonOn;
432 pauseAct->setChecked(false);
433 pauseAct->setDisabled(true);
434 showUntunedTankCircuit = true;
439 showUntunedTankCircuit = (cartridgeLoaded ? false : true);
440 pauseAct->setChecked(false);
441 pauseAct->setDisabled(!cartridgeLoaded);
443 //(Err, what's so crappy about this? It seems to do what it's supposed to...)
444 //This is crappy!!! !!! FIX !!!
445 //Is this even needed any more? Hmm. Maybe. Dunno.
446 //Seems like it is... But then again, maybe not. Have to test it to see.
447 WriteLog("GUI: Resetting Jaguar...\n");
453 void MainWin::ToggleRunState(void)
460 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
461 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
462 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = 0x00000000;
464 // for(uint32_t i=0; i<TOMGetVideoModeWidth() * 256; i++)
465 for(uint32_t i=0; i<videoWidget->textureWidth * 256; i++)
467 uint32_t pixel = backbuffer[i];
468 // uint8_t b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
469 uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
470 pixel = ((r + g + b) / 3) & 0x00FF;
471 // backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
472 backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
475 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
476 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
479 videoWidget->updateGL();
483 void MainWin::SetZoom100(void)
489 void MainWin::SetZoom200(void)
495 void MainWin::SetZoom300(void)
501 void MainWin::SetNTSC(void)
503 vjs.hardwareTypeNTSC = true;
507 void MainWin::SetPAL(void)
509 vjs.hardwareTypeNTSC = false;
513 void MainWin::ToggleBlur(void)
515 vjs.glFilter = !vjs.glFilter;
518 void MainWin::ShowAboutWin(void)
523 void MainWin::InsertCart(void)
528 void MainWin::LoadSoftware(QString file)
530 running = false; // Prevent bad things(TM) from happening...
531 SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
532 cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
534 powerAct->setDisabled(false);
535 powerAct->setChecked(true);
536 powerButtonOn = false;
539 // QString newTitle = QString("Virtual Jaguar v2.0.0 - Now playing: %1")
540 QString newTitle = QString("Virtual Jaguar " VJ_RELEASE_VERSION
541 " - Now playing: %1")
542 .arg(filePickWin->GetSelectedPrettyName());
543 setWindowTitle(newTitle);
546 void MainWin::ResizeMainWindow(void)
548 videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
551 for(int i=0; i<2; i++)
555 QApplication::processEvents();
559 void MainWin::ReadSettings(void)
561 QSettings settings("Underground Software", "Virtual Jaguar");
562 QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
563 QSize size = settings.value("size", QSize(400, 400)).toSize();
566 pos = settings.value("cartLoadPos", QPoint(200, 200)).toPoint();
567 filePickWin->move(pos);
569 zoomLevel = settings.value("zoom", 1).toInt();
571 vjs.useJoystick = settings.value("useJoystick", false).toBool();
572 vjs.joyport = settings.value("joyport", 0).toInt();
573 vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
574 vjs.frameSkip = settings.value("frameSkip", 0).toInt();
575 vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool();
576 vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool();
577 vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool();
578 vjs.fullscreen = settings.value("fullscreen", false).toBool();
579 vjs.useOpenGL = settings.value("useOpenGL", true).toBool();
580 vjs.glFilter = settings.value("glFilterType", 0).toInt();
581 vjs.renderType = settings.value("renderType", 0).toInt();
582 strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
583 strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
584 strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms").toString().toAscii().data());
585 strcpy(vjs.ROMPath, settings.value("ROMs", "./software").toString().toAscii().data());
586 WriteLog("MainWin: Paths\n");
587 WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
588 WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
589 WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
590 WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
592 // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
593 vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
594 vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
595 vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
596 vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
597 vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
598 vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
599 vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
600 vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
601 vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
602 vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
603 vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
604 vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
605 vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
606 vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
607 vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
608 vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
609 vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
610 vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
611 vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
612 vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
613 vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
615 vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
616 vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
617 vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
618 vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
619 vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
620 vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
621 vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
622 vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
623 vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
624 vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
625 vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
626 vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
627 vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
628 vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
629 vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
630 vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
631 vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
632 vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
633 vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
634 vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
635 vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
638 void MainWin::WriteSettings(void)
640 QSettings settings("Underground Software", "Virtual Jaguar");
641 settings.setValue("pos", pos());
642 settings.setValue("size", size());
643 settings.setValue("cartLoadPos", filePickWin->pos());
645 settings.setValue("zoom", zoomLevel);
647 settings.setValue("useJoystick", vjs.useJoystick);
648 settings.setValue("joyport", vjs.joyport);
649 settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
650 settings.setValue("frameSkip", vjs.frameSkip);
651 settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
652 settings.setValue("DSPEnabled", vjs.DSPEnabled);
653 settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
654 settings.setValue("fullscreen", vjs.fullscreen);
655 settings.setValue("useOpenGL", vjs.useOpenGL);
656 settings.setValue("glFilterType", vjs.glFilter);
657 settings.setValue("renderType", vjs.renderType);
658 settings.setValue("JagBootROM", vjs.jagBootPath);
659 settings.setValue("CDBootROM", vjs.CDBootPath);
660 settings.setValue("EEPROMs", vjs.EEPROMPath);
661 settings.setValue("ROMs", vjs.ROMPath);
663 settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
664 settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
665 settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
666 settings.setValue("p1k_right", vjs.p1KeyBindings[BUTTON_R]);
667 settings.setValue("p1k_c", vjs.p1KeyBindings[BUTTON_C]);
668 settings.setValue("p1k_b", vjs.p1KeyBindings[BUTTON_B]);
669 settings.setValue("p1k_a", vjs.p1KeyBindings[BUTTON_A]);
670 settings.setValue("p1k_option", vjs.p1KeyBindings[BUTTON_OPTION]);
671 settings.setValue("p1k_pause", vjs.p1KeyBindings[BUTTON_PAUSE]);
672 settings.setValue("p1k_0", vjs.p1KeyBindings[BUTTON_0]);
673 settings.setValue("p1k_1", vjs.p1KeyBindings[BUTTON_1]);
674 settings.setValue("p1k_2", vjs.p1KeyBindings[BUTTON_2]);
675 settings.setValue("p1k_3", vjs.p1KeyBindings[BUTTON_3]);
676 settings.setValue("p1k_4", vjs.p1KeyBindings[BUTTON_4]);
677 settings.setValue("p1k_5", vjs.p1KeyBindings[BUTTON_5]);
678 settings.setValue("p1k_6", vjs.p1KeyBindings[BUTTON_6]);
679 settings.setValue("p1k_7", vjs.p1KeyBindings[BUTTON_7]);
680 settings.setValue("p1k_8", vjs.p1KeyBindings[BUTTON_8]);
681 settings.setValue("p1k_9", vjs.p1KeyBindings[BUTTON_9]);
682 settings.setValue("p1k_pound", vjs.p1KeyBindings[BUTTON_d]);
683 settings.setValue("p1k_star", vjs.p1KeyBindings[BUTTON_s]);
685 settings.setValue("p2k_up", vjs.p2KeyBindings[BUTTON_U]);
686 settings.setValue("p2k_down", vjs.p2KeyBindings[BUTTON_D]);
687 settings.setValue("p2k_left", vjs.p2KeyBindings[BUTTON_L]);
688 settings.setValue("p2k_right", vjs.p2KeyBindings[BUTTON_R]);
689 settings.setValue("p2k_c", vjs.p2KeyBindings[BUTTON_C]);
690 settings.setValue("p2k_b", vjs.p2KeyBindings[BUTTON_B]);
691 settings.setValue("p2k_a", vjs.p2KeyBindings[BUTTON_A]);
692 settings.setValue("p2k_option", vjs.p2KeyBindings[BUTTON_OPTION]);
693 settings.setValue("p2k_pause", vjs.p2KeyBindings[BUTTON_PAUSE]);
694 settings.setValue("p2k_0", vjs.p2KeyBindings[BUTTON_0]);
695 settings.setValue("p2k_1", vjs.p2KeyBindings[BUTTON_1]);
696 settings.setValue("p2k_2", vjs.p2KeyBindings[BUTTON_2]);
697 settings.setValue("p2k_3", vjs.p2KeyBindings[BUTTON_3]);
698 settings.setValue("p2k_4", vjs.p2KeyBindings[BUTTON_4]);
699 settings.setValue("p2k_5", vjs.p2KeyBindings[BUTTON_5]);
700 settings.setValue("p2k_6", vjs.p2KeyBindings[BUTTON_6]);
701 settings.setValue("p2k_7", vjs.p2KeyBindings[BUTTON_7]);
702 settings.setValue("p2k_8", vjs.p2KeyBindings[BUTTON_8]);
703 settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
704 settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
705 settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
708 // Here's how Byuu does it...
709 // I think I have it working now... :-)
711 void Utility::resizeMainWindow()
713 unsigned region = config().video.context->region;
714 unsigned multiplier = config().video.context->multiplier;
715 unsigned width = 256 * multiplier;
716 unsigned height = (region == 0 ? 224 : 239) * multiplier;
718 if(config().video.context->correctAspectRatio)
722 width = (double)width * config().video.ntscAspectRatio + 0.5; //NTSC adjust
726 width = (double)width * config().video.palAspectRatio + 0.5; //PAL adjust
730 if(config().video.isFullscreen == false)
732 //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.)
733 QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow);
735 //ensure window size will not be larger than viewable desktop area
736 constrainSize(height, width, deskRect.height()); //- frameHeight);
737 constrainSize(width, height, deskRect.width()); //- frameWidth );
739 mainWindow->canvas->setFixedSize(width, height);
744 for(unsigned i = 0; i < 2; i++)
746 unsigned iWidth = width, iHeight = height;
748 constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height());
749 constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width());
751 //center canvas onscreen; ensure it is not larger than viewable area
752 mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
753 mainWindow->canvas->setFixedSize(iWidth, iHeight);
754 mainWindow->canvas->setMinimumSize(0, 0);
757 QApplication::processEvents();
761 //workaround for Qt/Xlib bug:
762 //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor;
763 //so force it to show Qt::ArrowCursor, as expected
764 mainWindow->setCursor(Qt::ArrowCursor);
765 mainWindow->canvasContainer->setCursor(Qt::ArrowCursor);
766 mainWindow->canvas->setCursor(Qt::ArrowCursor);
768 //workaround for DirectSound(?) bug:
769 //window resizing sometimes breaks audio sync, this call re-initializes it
773 void Utility::setScale(unsigned scale)
775 config().video.context->multiplier = scale;
777 mainWindow->shrink();
778 mainWindow->syncUi();
781 void QbWindow::shrink()
783 if(config().video.isFullscreen == false)
785 for(unsigned i = 0; i < 2; i++)
789 QApplication::processEvents();