2 // mainwin.cpp - Qt-based GUI for Virtual Jaguar: Main Application Window
4 // (C) 2009 Underground Software
6 // JLH = James L. Hammons <jlhamm@acm.org>
9 // --- ---------- -------------------------------------------------------------
10 // JLH 12/23/2009 Created this file
11 // JLH 12/20/2010 Added settings, menus & toolbars
21 // Uncomment this for debugging...
23 //#define DEBUGFOO // Various tool debugging...
24 //#define DEBUGTP // Toolpalette debugging...
32 #include "filepicker.h"
33 #include "configdialog.h"
41 // Uncomment this to use built-in BIOS/CD-ROM BIOS
42 // You'll need a copy of jagboot.h & jagcd.h for this to work...!
43 //#define USE_BUILT_IN_BIOS
45 // Uncomment this for an official Virtual Jaguar release
46 //#define VJ_RELEASE_VERSION "2.0.0"
47 #warning !!! FIX !!! Figure out how to use this in GUI.CPP as well!
49 #ifdef USE_BUILT_IN_BIOS
54 // The way BSNES controls things is by setting a timer with a zero
55 // timeout, sleeping if not emulating anything. Seems there has to be a
58 // It has a novel approach to plugging-in/using different video/audio/input
59 // methods, can we do something similar or should we just use the built-in
62 // We're going to try to use the built-in OpenGL support and see how it goes.
63 // We'll make the VJ core modular so that it doesn't matter what GUI is in
64 // use, we can drop it in anywhere and use it as-is.
66 MainWin::MainWin(): running(false), powerButtonOn(false), showUntunedTankCircuit(true),
67 cartridgeLoaded(false)
69 videoWidget = new GLWidget(this);
70 setCentralWidget(videoWidget);
71 setWindowIcon(QIcon(":/res/vj-icon.png"));
72 setWindowTitle("Virtual Jaguar v2.0.0");
75 setUnifiedTitleAndToolBarOnMac(true);
77 #warning "!!! Save/Restore window location for FilePickerWindow !!!"
78 aboutWin = new AboutWindow(this);
79 filePickWin = new FilePickerWindow(this);
81 videoWidget->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
82 setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
86 quitAppAct = new QAction(tr("E&xit"), this);
87 quitAppAct->setShortcuts(QKeySequence::Quit);
88 quitAppAct->setStatusTip(tr("Quit Virtual Jaguar"));
89 connect(quitAppAct, SIGNAL(triggered()), this, SLOT(close()));
91 powerAct = new QAction(QIcon(":/res/power.png"), tr("&Power"), this);
92 powerAct->setStatusTip(tr("Powers Jaguar on/off"));
93 powerAct->setCheckable(true);
94 powerAct->setChecked(false);
95 powerAct->setDisabled(true);
96 connect(powerAct, SIGNAL(triggered()), this, SLOT(TogglePowerState()));
98 pauseAct = new QAction(QIcon(":/res/pause.png"), tr("Pause"), this);
99 pauseAct->setStatusTip(tr("Toggles the running state"));
100 pauseAct->setCheckable(true);
101 pauseAct->setDisabled(true);
102 connect(pauseAct, SIGNAL(triggered()), this, SLOT(ToggleRunState()));
104 zoomActs = new QActionGroup(this);
106 x1Act = new QAction(QIcon(":/res/zoom100.png"), tr("Zoom 100%"), zoomActs);
107 x1Act->setStatusTip(tr("Set window zoom to 100%"));
108 x1Act->setCheckable(true);
109 connect(x1Act, SIGNAL(triggered()), this, SLOT(SetZoom100()));
111 x2Act = new QAction(QIcon(":/res/zoom200.png"), tr("Zoom 200%"), zoomActs);
112 x2Act->setStatusTip(tr("Set window zoom to 200%"));
113 x2Act->setCheckable(true);
114 connect(x2Act, SIGNAL(triggered()), this, SLOT(SetZoom200()));
116 x3Act = new QAction(QIcon(":/res/zoom300.png"), tr("Zoom 300%"), zoomActs);
117 x3Act->setStatusTip(tr("Set window zoom to 300%"));
118 x3Act->setCheckable(true);
119 connect(x3Act, SIGNAL(triggered()), this, SLOT(SetZoom300()));
121 tvTypeActs = new QActionGroup(this);
123 ntscAct = new QAction(QIcon(":/res/generic.png"), tr("NTSC"), tvTypeActs);
124 ntscAct->setStatusTip(tr("Sets Jaguar to NTSC mode"));
125 ntscAct->setCheckable(true);
126 connect(ntscAct, SIGNAL(triggered()), this, SLOT(SetNTSC()));
128 palAct = new QAction(QIcon(":/res/generic.png"), tr("PAL"), tvTypeActs);
129 palAct->setStatusTip(tr("Sets Jaguar to PAL mode"));
130 palAct->setCheckable(true);
131 connect(palAct, SIGNAL(triggered()), this, SLOT(SetPAL()));
133 blurAct = new QAction(QIcon(":/res/generic.png"), tr("Blur"), this);
134 blurAct->setStatusTip(tr("Sets OpenGL rendering to GL_NEAREST"));
135 blurAct->setCheckable(true);
136 connect(blurAct, SIGNAL(triggered()), this, SLOT(ToggleBlur()));
138 aboutAct = new QAction(QIcon(":/res/generic.png"), tr("&About..."), this);
139 aboutAct->setStatusTip(tr("Blatant self-promotion"));
140 connect(aboutAct, SIGNAL(triggered()), this, SLOT(ShowAboutWin()));
142 #warning "!!! Set up a decent keyboard shortcut for Insert Cartridge !!!"
143 filePickAct = new QAction(QIcon(":/res/software.png"), tr("&Insert Cartridge..."), this);
144 filePickAct->setStatusTip(tr("Insert a cartridge into Virtual Jaguar"));
145 connect(filePickAct, SIGNAL(triggered()), this, SLOT(InsertCart()));
147 configAct = new QAction(QIcon(":/res/generic.png"), tr("&Configure"), this);
148 configAct->setStatusTip(tr("Configure options for Virtual Jaguar"));
149 connect(configAct, SIGNAL(triggered()), this, SLOT(Configure()));
151 // Misc. connections...
152 connect(filePickWin, SIGNAL(RequestLoad(QString)), this, SLOT(LoadSoftware(QString)));
154 // Create menus & toolbars
156 fileMenu = menuBar()->addMenu(tr("&File"));
157 fileMenu->addAction(filePickAct);
158 fileMenu->addAction(powerAct);
159 fileMenu->addAction(pauseAct);
160 fileMenu->addAction(configAct);
161 fileMenu->addAction(quitAppAct);
163 helpMenu = menuBar()->addMenu(tr("&Help"));
164 helpMenu->addAction(aboutAct);
166 toolbar = addToolBar(tr("Stuff"));
167 toolbar->addAction(powerAct);
168 toolbar->addAction(pauseAct);
169 toolbar->addAction(filePickAct);
170 toolbar->addSeparator();
171 toolbar->addAction(x1Act);
172 toolbar->addAction(x2Act);
173 toolbar->addAction(x3Act);
174 toolbar->addSeparator();
175 toolbar->addAction(ntscAct);
176 toolbar->addAction(palAct);
177 toolbar->addSeparator();
178 toolbar->addAction(blurAct);
181 statusBar()->showMessage(tr("Ready"));
183 // Set toolbar buttons/menus based on settings read in (sync the UI)...
184 blurAct->setChecked(vjs.glFilter);
185 x1Act->setChecked(zoomLevel == 1);
186 x2Act->setChecked(zoomLevel == 2);
187 x3Act->setChecked(zoomLevel == 3);
188 running = powerAct->isChecked();
189 ntscAct->setChecked(vjs.hardwareTypeNTSC);
190 palAct->setChecked(!vjs.hardwareTypeNTSC);
192 // Do this in case original size isn't correct (mostly for the first-run case)
195 // Set up timer based loop for animation...
196 timer = new QTimer(this);
197 connect(timer, SIGNAL(timeout()), this, SLOT(Timer()));
200 // NOTE: Keyboards/joysticks will *not* work until SDL is brought back in, or
201 // the key handling is improved in Qt...
202 // Wait a minute... it seems they already are... So why no keyboard love?
204 #ifdef VJ_RELEASE_VERSION
205 WriteLog("Virtual Jaguar %s (Last full build was on %s %s)\n", VJ_RELEASE_VERSION, __DATE__, __TIME__);
207 WriteLog("Virtual Jaguar SVN %s (Last full build was on %s %s)\n", __DATE__, __DATE__, __TIME__);
209 WriteLog("Initializing jaguar subsystem...\n");
213 #ifdef USE_BUILT_IN_BIOS
214 WriteLog("VJ: Using built in BIOS/CD BIOS...\n");
215 memcpy(jaguarBootROM, jagBootROM, 0x20000);
216 memcpy(jaguarCDBootROM, jagCDROM, 0x40000);
217 BIOSLoaded = CDBIOSLoaded = true;
219 // What would be nice here would be a way to check if the BIOS was loaded so that we
220 // could disable the pushbutton on the Misc Options menu... !!! FIX !!! [DONE here, but needs to be fixed in GUI as well!]
221 WriteLog("About to attempt to load BIOSes...\n");
223 //This is short-circuiting the file finding thread... ??? WHY ???
224 BIOSLoaded = (JaguarLoadROM(jaguarBootROM, vjs.jagBootPath) == 0x20000 ? true : false);
228 WriteLog("VJ: BIOS is %savailable...\n", (BIOSLoaded ? "" : "not "));
229 CDBIOSLoaded = (JaguarLoadROM(jaguarCDBootROM, vjs.CDBootPath) == 0x40000 ? true : false);
230 WriteLog("VJ: CD BIOS is %savailable...\n", (CDBIOSLoaded ? "" : "not "));
233 SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
236 // JaguarLoadFile("./software/Rayman (World).j64");
237 // JaguarLoadFile("./software/I-War (World).j64");
238 // JaguarLoadFile("./software/Alien vs Predator (World).j64");
239 //no JaguarLoadFile("./software/battlesphere.bin");
240 // JaguarLoadFile("./software/Battle Sphere Gold (World).j64");
241 // JaguarLoadFile("./software/Rayman (USA, Europe).zip");
242 //This is crappy!!! !!! FIX !!!
243 //Is this even needed any more? Hmm. Maybe. Dunno.
244 //Seems like it is... But then again, maybe not. Have to test it to see.
245 //WriteLog("GUI: Resetting Jaguar...\n");
249 void MainWin::closeEvent(QCloseEvent * event)
252 event->accept(); // ignore() if can't close for some reason
255 void MainWin::keyPressEvent(QKeyEvent * e)
260 void MainWin::keyReleaseEvent(QKeyEvent * e)
262 HandleKeys(e, false);
265 void MainWin::HandleKeys(QKeyEvent * e, bool state)
267 // We kill bad key combos here, before they can get to the emulator...
268 // This also kills the illegal instruction problem that cropped up in Rayman!
269 // May want to do this by killing the old one instead of ignoring the new one...
270 // Seems to work better that way...
272 if ((e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
273 || (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
274 || (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
275 || (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U]))
278 if (e->key() == vjs.p1KeyBindings[BUTTON_L] && joypad_0_buttons[BUTTON_R])
279 joypad_0_buttons[BUTTON_R] = 0;
280 if (e->key() == vjs.p1KeyBindings[BUTTON_R] && joypad_0_buttons[BUTTON_L])
281 joypad_0_buttons[BUTTON_L] = 0;
282 if (e->key() == vjs.p1KeyBindings[BUTTON_U] && joypad_0_buttons[BUTTON_D])
283 joypad_0_buttons[BUTTON_D] = 0;
284 if (e->key() == vjs.p1KeyBindings[BUTTON_D] && joypad_0_buttons[BUTTON_U])
285 joypad_0_buttons[BUTTON_U] = 0;
288 // No bad combos exist, let's stuff the emulator key buffers...!
289 for(int i=BUTTON_FIRST; i<=BUTTON_LAST; i++)
291 if (e->key() == vjs.p1KeyBindings[i])
292 joypad_0_buttons[i] = (uint8)state;
296 void MainWin::Open(void)
300 void MainWin::Configure(void)
302 // Call the configuration dialog and update settings
303 ConfigDialog dlg(this);
305 if (dlg.exec() == false)
308 dlg.UpdateVJSettings();
312 // Here's the main emulator loop
314 void MainWin::Timer(void)
319 if (showUntunedTankCircuit)
321 // Random hash & trash
322 // We try to simulate an untuned tank circuit here... :-)
323 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
325 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
327 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = (rand() & 0xFF) << 8 | (rand() & 0xFF) << 16 | (rand() & 0xFF) << 24;// | (rand() & 0xFF);//0x000000FF;
328 // buffer[(y * textureWidth) + x] = x*y;
334 // Otherwise, run the Jaguar simulation
336 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
337 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
338 // memcpy(surface->pixels, backbuffer, TOMGetVideoModeWidth() * TOMGetVideoModeHeight() * 4);
341 videoWidget->updateGL();
345 Window * RunEmu(void)
347 // extern uint32 * backbuffer;
348 uint32 * overlayPixels = (uint32 *)sdlemuGetOverlayPixels();
349 memset(overlayPixels, 0x00, 640 * 480 * 4); // Clear out overlay...
351 //This is crappy... !!! FIX !!!
352 // extern bool finished, showGUI;
354 sdlemuDisableOverlay();
356 // uint32 nFrame = 0, nFrameskip = 0;
357 uint32 totalFrames = 0;
359 bool showMessage = true;
360 uint32 showMsgFrames = 120;
361 uint8 transparency = 0xFF;
362 // Pass a message to the "joystick" code to debounce the ESC key...
363 debounceRunKey = true;
366 if (jaguarRomSize == 0x200000)
368 else if (jaguarRomSize == 0x400000)
370 else if (jaguarMainRomCRC32 == 0x687068D5)
372 else if (jaguarMainRomCRC32 == 0x55A0669C)
375 const char * cartTypeName[5] = { "2M Cartridge", "4M Cartridge", "CD BIOS", "CD Dev BIOS", "Homebrew" };
376 uint32 elapsedTicks = SDL_GetTicks(), frameCount = 0, framesPerSecond = 0;
380 // Set up new backbuffer with new pixels and data
383 //WriteLog("Frame #%u...\n", totalFrames);
384 //extern bool doDSPDis;
385 //if (totalFrames == 373)
388 //Problem: Need to do this *only* when the state changes from visible to not...
389 //Also, need to clear out the GUI when not on (when showMessage is active...)
390 if (showGUI || showMessage)
391 sdlemuEnableOverlay();
393 sdlemuDisableOverlay();
395 //Add in a new function for clearing patches of screen (ClearOverlayRect)
397 // Also: Take frame rate into account when calculating fade time...
399 // Some QnD GUI stuff here...
402 FillScreenRectangle(overlayPixels, 8, 1*FONT_HEIGHT, 128, 4*FONT_HEIGHT, 0x00000000);
403 extern uint32 gpu_pc, dsp_pc;
404 DrawString(overlayPixels, 8, 1*FONT_HEIGHT, false, "GPU PC: %08X", gpu_pc);
405 DrawString(overlayPixels, 8, 2*FONT_HEIGHT, false, "DSP PC: %08X", dsp_pc);
406 DrawString(overlayPixels, 8, 4*FONT_HEIGHT, false, "%u FPS", framesPerSecond);
411 DrawString2(overlayPixels, 8, 24*FONT_HEIGHT, 0x007F63FF, transparency, "Running...");
412 DrawString2(overlayPixels, 8, 26*FONT_HEIGHT, 0x001FFF3F, transparency, "%s, run address: %06X", cartTypeName[cartType], jaguarRunAddress);
413 DrawString2(overlayPixels, 8, 27*FONT_HEIGHT, 0x001FFF3F, transparency, "CRC: %08X", jaguarMainRomCRC32);
415 if (showMsgFrames == 0)
419 if (transparency == 0)
422 /*extern bool doGPUDis;
433 if (SDL_GetTicks() - elapsedTicks > 250)
434 elapsedTicks += 250, framesPerSecond = frameCount * 4, frameCount = 0;
437 // Save the background for the GUI...
438 // In this case, we squash the color to monochrome, then force it to blue + green...
439 for(uint32 i=0; i<TOMGetVideoModeWidth() * 256; i++)
441 uint32 pixel = backbuffer[i];
442 uint8 b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
443 pixel = ((r + g + b) / 3) & 0x00FF;
444 backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
447 sdlemuEnableOverlay();
453 void MainWin::TogglePowerState(void)
455 powerButtonOn = !powerButtonOn;
459 pauseAct->setChecked(false);
460 pauseAct->setDisabled(true);
461 showUntunedTankCircuit = true;
466 showUntunedTankCircuit = (cartridgeLoaded ? false : true);
467 pauseAct->setDisabled(!cartridgeLoaded);
468 //This is crappy!!! !!! FIX !!!
469 //Is this even needed any more? Hmm. Maybe. Dunno.
470 //Seems like it is... But then again, maybe not. Have to test it to see.
471 WriteLog("GUI: Resetting Jaguar...\n");
477 void MainWin::ToggleRunState(void)
484 for(uint32_t x=0; x<videoWidget->rasterWidth; x++)
485 for(uint32_t y=0; y<videoWidget->rasterHeight; y++)
486 videoWidget->buffer[(y * videoWidget->textureWidth) + x] = 0x00000000;
488 // for(uint32_t i=0; i<TOMGetVideoModeWidth() * 256; i++)
489 for(uint32_t i=0; i<videoWidget->textureWidth * 256; i++)
491 uint32_t pixel = backbuffer[i];
492 // uint8_t b = (pixel >> 16) & 0xFF, g = (pixel >> 8) & 0xFF, r = pixel & 0xFF;
493 uint8_t r = (pixel >> 24) & 0xFF, g = (pixel >> 16) & 0xFF, b = (pixel >> 8) & 0xFF;
494 pixel = ((r + g + b) / 3) & 0x00FF;
495 // backbuffer[i] = 0xFF000000 | (pixel << 16) | (pixel << 8);
496 backbuffer[i] = 0x000000FF | (pixel << 16) | (pixel << 8);
499 // memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->rasterWidth);
500 memcpy(videoWidget->buffer, backbuffer, videoWidget->rasterHeight * videoWidget->textureWidth * sizeof(uint32_t));
503 videoWidget->updateGL();
507 void MainWin::SetZoom100(void)
513 void MainWin::SetZoom200(void)
519 void MainWin::SetZoom300(void)
525 void MainWin::SetNTSC(void)
527 vjs.hardwareTypeNTSC = true;
531 void MainWin::SetPAL(void)
533 vjs.hardwareTypeNTSC = false;
537 void MainWin::ToggleBlur(void)
539 vjs.glFilter = !vjs.glFilter;
542 void MainWin::ShowAboutWin(void)
547 void MainWin::InsertCart(void)
552 void MainWin::LoadSoftware(QString file)
554 running = false; // Prevent bad things(TM) from happening...
555 SET32(jaguarMainRAM, 0, 0x00200000); // Set top of stack...
556 cartridgeLoaded = (JaguarLoadFile(file.toAscii().data()) ? true : false);
559 showUntunedTankCircuit = !cartridgeLoaded;
560 //This is crappy!!! !!! FIX !!!
561 //Is this even needed any more? Hmm. Maybe. Dunno.
562 //Seems like it is... But then again, maybe not. Have to test it to see.
563 WriteLog("GUI: Resetting Jaguar...\n");
567 powerAct->setDisabled(false);
568 powerAct->setChecked(true);
569 powerButtonOn = false;
573 QString newTitle = QString("Virtual Jaguar 2.0.0 - Now playing: %1")
574 .arg(filePickWin->GetSelectedPrettyName());
575 setWindowTitle(newTitle);
578 void MainWin::ResizeMainWindow(void)
580 videoWidget->setFixedSize(zoomLevel * 320, zoomLevel * (vjs.hardwareTypeNTSC ? 240 : 256));
583 for(int i=0; i<2; i++)
587 QApplication::processEvents();
591 void MainWin::ReadSettings(void)
593 QSettings settings("Underground Software", "Virtual Jaguar");
594 QPoint pos = settings.value("pos", QPoint(200, 200)).toPoint();
595 QSize size = settings.value("size", QSize(400, 400)).toSize();
599 zoomLevel = settings.value("zoom", 1).toInt();
601 vjs.useJoystick = settings.value("useJoystick", false).toBool();
602 vjs.joyport = settings.value("joyport", 0).toInt();
603 vjs.hardwareTypeNTSC = settings.value("hardwareTypeNTSC", true).toBool();
604 vjs.frameSkip = settings.value("frameSkip", 0).toInt();
605 vjs.useJaguarBIOS = settings.value("useJaguarBIOS", false).toBool();
606 vjs.DSPEnabled = settings.value("DSPEnabled", false).toBool();
607 vjs.usePipelinedDSP = settings.value("usePipelinedDSP", false).toBool();
608 vjs.fullscreen = settings.value("fullscreen", false).toBool();
609 vjs.useOpenGL = settings.value("useOpenGL", true).toBool();
610 vjs.glFilter = settings.value("glFilterType", 0).toInt();
611 vjs.renderType = settings.value("renderType", 0).toInt();
612 strcpy(vjs.jagBootPath, settings.value("JagBootROM", "./bios/[BIOS] Atari Jaguar (USA, Europe).zip").toString().toAscii().data());
613 strcpy(vjs.CDBootPath, settings.value("CDBootROM", "./bios/jagcd.rom").toString().toAscii().data());
614 strcpy(vjs.EEPROMPath, settings.value("EEPROMs", "./eeproms").toString().toAscii().data());
615 strcpy(vjs.ROMPath, settings.value("ROMs", "./software").toString().toAscii().data());
616 WriteLog("MainWin: Paths\n");
617 WriteLog(" jagBootPath = \"%s\"\n", vjs.jagBootPath);
618 WriteLog(" CDBootPath = \"%s\"\n", vjs.CDBootPath);
619 WriteLog(" EEPROMPath = \"%s\"\n", vjs.EEPROMPath);
620 WriteLog(" ROMPath = \"%s\"\n", vjs.ROMPath);
622 // Keybindings in order of U, D, L, R, C, B, A, Op, Pa, 0-9, #, *
623 vjs.p1KeyBindings[BUTTON_U] = settings.value("p1k_up", Qt::Key_Up).toInt();
624 vjs.p1KeyBindings[BUTTON_D] = settings.value("p1k_down", Qt::Key_Down).toInt();
625 vjs.p1KeyBindings[BUTTON_L] = settings.value("p1k_left", Qt::Key_Left).toInt();
626 vjs.p1KeyBindings[BUTTON_R] = settings.value("p1k_right", Qt::Key_Right).toInt();
627 vjs.p1KeyBindings[BUTTON_C] = settings.value("p1k_c", Qt::Key_Z).toInt();
628 vjs.p1KeyBindings[BUTTON_B] = settings.value("p1k_b", Qt::Key_X).toInt();
629 vjs.p1KeyBindings[BUTTON_A] = settings.value("p1k_a", Qt::Key_C).toInt();
630 vjs.p1KeyBindings[BUTTON_OPTION] = settings.value("p1k_option", Qt::Key_Apostrophe).toInt();
631 vjs.p1KeyBindings[BUTTON_PAUSE] = settings.value("p1k_pause", Qt::Key_Return).toInt();
632 vjs.p1KeyBindings[BUTTON_0] = settings.value("p1k_0", Qt::Key_0).toInt();
633 vjs.p1KeyBindings[BUTTON_1] = settings.value("p1k_1", Qt::Key_1).toInt();
634 vjs.p1KeyBindings[BUTTON_2] = settings.value("p1k_2", Qt::Key_2).toInt();
635 vjs.p1KeyBindings[BUTTON_3] = settings.value("p1k_3", Qt::Key_3).toInt();
636 vjs.p1KeyBindings[BUTTON_4] = settings.value("p1k_4", Qt::Key_4).toInt();
637 vjs.p1KeyBindings[BUTTON_5] = settings.value("p1k_5", Qt::Key_5).toInt();
638 vjs.p1KeyBindings[BUTTON_6] = settings.value("p1k_6", Qt::Key_6).toInt();
639 vjs.p1KeyBindings[BUTTON_7] = settings.value("p1k_7", Qt::Key_7).toInt();
640 vjs.p1KeyBindings[BUTTON_8] = settings.value("p1k_8", Qt::Key_8).toInt();
641 vjs.p1KeyBindings[BUTTON_9] = settings.value("p1k_9", Qt::Key_9).toInt();
642 vjs.p1KeyBindings[BUTTON_d] = settings.value("p1k_pound", Qt::Key_Slash).toInt();
643 vjs.p1KeyBindings[BUTTON_s] = settings.value("p1k_star", Qt::Key_Asterisk).toInt();
645 vjs.p2KeyBindings[BUTTON_U] = settings.value("p2k_up", Qt::Key_Up).toInt();
646 vjs.p2KeyBindings[BUTTON_D] = settings.value("p2k_down", Qt::Key_Down).toInt();
647 vjs.p2KeyBindings[BUTTON_L] = settings.value("p2k_left", Qt::Key_Left).toInt();
648 vjs.p2KeyBindings[BUTTON_R] = settings.value("p2k_right", Qt::Key_Right).toInt();
649 vjs.p2KeyBindings[BUTTON_C] = settings.value("p2k_c", Qt::Key_Z).toInt();
650 vjs.p2KeyBindings[BUTTON_B] = settings.value("p2k_b", Qt::Key_X).toInt();
651 vjs.p2KeyBindings[BUTTON_A] = settings.value("p2k_a", Qt::Key_C).toInt();
652 vjs.p2KeyBindings[BUTTON_OPTION] = settings.value("p2k_option", Qt::Key_Apostrophe).toInt();
653 vjs.p2KeyBindings[BUTTON_PAUSE] = settings.value("p2k_pause", Qt::Key_Return).toInt();
654 vjs.p2KeyBindings[BUTTON_0] = settings.value("p2k_0", Qt::Key_0).toInt();
655 vjs.p2KeyBindings[BUTTON_1] = settings.value("p2k_1", Qt::Key_1).toInt();
656 vjs.p2KeyBindings[BUTTON_2] = settings.value("p2k_2", Qt::Key_2).toInt();
657 vjs.p2KeyBindings[BUTTON_3] = settings.value("p2k_3", Qt::Key_3).toInt();
658 vjs.p2KeyBindings[BUTTON_4] = settings.value("p2k_4", Qt::Key_4).toInt();
659 vjs.p2KeyBindings[BUTTON_5] = settings.value("p2k_5", Qt::Key_5).toInt();
660 vjs.p2KeyBindings[BUTTON_6] = settings.value("p2k_6", Qt::Key_6).toInt();
661 vjs.p2KeyBindings[BUTTON_7] = settings.value("p2k_7", Qt::Key_7).toInt();
662 vjs.p2KeyBindings[BUTTON_8] = settings.value("p2k_8", Qt::Key_8).toInt();
663 vjs.p2KeyBindings[BUTTON_9] = settings.value("p2k_9", Qt::Key_9).toInt();
664 vjs.p2KeyBindings[BUTTON_d] = settings.value("p2k_pound", Qt::Key_Slash).toInt();
665 vjs.p2KeyBindings[BUTTON_s] = settings.value("p2k_star", Qt::Key_Asterisk).toInt();
668 void MainWin::WriteSettings(void)
670 QSettings settings("Underground Software", "Virtual Jaguar");
671 settings.setValue("pos", pos());
672 settings.setValue("size", size());
674 settings.setValue("zoom", zoomLevel);
676 settings.setValue("useJoystick", vjs.useJoystick);
677 settings.setValue("joyport", vjs.joyport);
678 settings.setValue("hardwareTypeNTSC", vjs.hardwareTypeNTSC);
679 settings.setValue("frameSkip", vjs.frameSkip);
680 settings.setValue("useJaguarBIOS", vjs.useJaguarBIOS);
681 settings.setValue("DSPEnabled", vjs.DSPEnabled);
682 settings.setValue("usePipelinedDSP", vjs.usePipelinedDSP);
683 settings.setValue("fullscreen", vjs.fullscreen);
684 settings.setValue("useOpenGL", vjs.useOpenGL);
685 settings.setValue("glFilterType", vjs.glFilter);
686 settings.setValue("renderType", vjs.renderType);
687 settings.setValue("JagBootROM", vjs.jagBootPath);
688 settings.setValue("CDBootROM", vjs.CDBootPath);
689 settings.setValue("EEPROMs", vjs.EEPROMPath);
690 settings.setValue("ROMs", vjs.ROMPath);
692 settings.setValue("p1k_up", vjs.p1KeyBindings[BUTTON_U]);
693 settings.setValue("p1k_down", vjs.p1KeyBindings[BUTTON_D]);
694 settings.setValue("p1k_left", vjs.p1KeyBindings[BUTTON_L]);
695 settings.setValue("p1k_right", vjs.p1KeyBindings[BUTTON_R]);
696 settings.setValue("p1k_c", vjs.p1KeyBindings[BUTTON_C]);
697 settings.setValue("p1k_b", vjs.p1KeyBindings[BUTTON_B]);
698 settings.setValue("p1k_a", vjs.p1KeyBindings[BUTTON_A]);
699 settings.setValue("p1k_option", vjs.p1KeyBindings[BUTTON_OPTION]);
700 settings.setValue("p1k_pause", vjs.p1KeyBindings[BUTTON_PAUSE]);
701 settings.setValue("p1k_0", vjs.p1KeyBindings[BUTTON_0]);
702 settings.setValue("p1k_1", vjs.p1KeyBindings[BUTTON_1]);
703 settings.setValue("p1k_2", vjs.p1KeyBindings[BUTTON_2]);
704 settings.setValue("p1k_3", vjs.p1KeyBindings[BUTTON_3]);
705 settings.setValue("p1k_4", vjs.p1KeyBindings[BUTTON_4]);
706 settings.setValue("p1k_5", vjs.p1KeyBindings[BUTTON_5]);
707 settings.setValue("p1k_6", vjs.p1KeyBindings[BUTTON_6]);
708 settings.setValue("p1k_7", vjs.p1KeyBindings[BUTTON_7]);
709 settings.setValue("p1k_8", vjs.p1KeyBindings[BUTTON_8]);
710 settings.setValue("p1k_9", vjs.p1KeyBindings[BUTTON_9]);
711 settings.setValue("p1k_pound", vjs.p1KeyBindings[BUTTON_d]);
712 settings.setValue("p1k_star", vjs.p1KeyBindings[BUTTON_s]);
714 settings.setValue("p2k_up", vjs.p2KeyBindings[BUTTON_U]);
715 settings.setValue("p2k_down", vjs.p2KeyBindings[BUTTON_D]);
716 settings.setValue("p2k_left", vjs.p2KeyBindings[BUTTON_L]);
717 settings.setValue("p2k_right", vjs.p2KeyBindings[BUTTON_R]);
718 settings.setValue("p2k_c", vjs.p2KeyBindings[BUTTON_C]);
719 settings.setValue("p2k_b", vjs.p2KeyBindings[BUTTON_B]);
720 settings.setValue("p2k_a", vjs.p2KeyBindings[BUTTON_A]);
721 settings.setValue("p2k_option", vjs.p2KeyBindings[BUTTON_OPTION]);
722 settings.setValue("p2k_pause", vjs.p2KeyBindings[BUTTON_PAUSE]);
723 settings.setValue("p2k_0", vjs.p2KeyBindings[BUTTON_0]);
724 settings.setValue("p2k_1", vjs.p2KeyBindings[BUTTON_1]);
725 settings.setValue("p2k_2", vjs.p2KeyBindings[BUTTON_2]);
726 settings.setValue("p2k_3", vjs.p2KeyBindings[BUTTON_3]);
727 settings.setValue("p2k_4", vjs.p2KeyBindings[BUTTON_4]);
728 settings.setValue("p2k_5", vjs.p2KeyBindings[BUTTON_5]);
729 settings.setValue("p2k_6", vjs.p2KeyBindings[BUTTON_6]);
730 settings.setValue("p2k_7", vjs.p2KeyBindings[BUTTON_7]);
731 settings.setValue("p2k_8", vjs.p2KeyBindings[BUTTON_8]);
732 settings.setValue("p2k_9", vjs.p2KeyBindings[BUTTON_9]);
733 settings.setValue("p2k_pound", vjs.p2KeyBindings[BUTTON_d]);
734 settings.setValue("p2k_star", vjs.p2KeyBindings[BUTTON_s]);
737 // Here's how Byuu does it...
738 // I think I have it working now... :-)
740 void Utility::resizeMainWindow()
742 unsigned region = config().video.context->region;
743 unsigned multiplier = config().video.context->multiplier;
744 unsigned width = 256 * multiplier;
745 unsigned height = (region == 0 ? 224 : 239) * multiplier;
747 if(config().video.context->correctAspectRatio)
751 width = (double)width * config().video.ntscAspectRatio + 0.5; //NTSC adjust
755 width = (double)width * config().video.palAspectRatio + 0.5; //PAL adjust
759 if(config().video.isFullscreen == false)
761 //get effective desktop work area region (ignore Windows taskbar, OS X dock, etc.)
762 QRect deskRect = QApplication::desktop()->availableGeometry(mainWindow);
764 //ensure window size will not be larger than viewable desktop area
765 constrainSize(height, width, deskRect.height()); //- frameHeight);
766 constrainSize(width, height, deskRect.width()); //- frameWidth );
768 mainWindow->canvas->setFixedSize(width, height);
773 for(unsigned i = 0; i < 2; i++)
775 unsigned iWidth = width, iHeight = height;
777 constrainSize(iHeight, iWidth, mainWindow->canvasContainer->size().height());
778 constrainSize(iWidth, iHeight, mainWindow->canvasContainer->size().width());
780 //center canvas onscreen; ensure it is not larger than viewable area
781 mainWindow->canvas->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
782 mainWindow->canvas->setFixedSize(iWidth, iHeight);
783 mainWindow->canvas->setMinimumSize(0, 0);
786 QApplication::processEvents();
790 //workaround for Qt/Xlib bug:
791 //if window resize occurs with cursor over it, Qt shows Qt::Size*DiagCursor;
792 //so force it to show Qt::ArrowCursor, as expected
793 mainWindow->setCursor(Qt::ArrowCursor);
794 mainWindow->canvasContainer->setCursor(Qt::ArrowCursor);
795 mainWindow->canvas->setCursor(Qt::ArrowCursor);
797 //workaround for DirectSound(?) bug:
798 //window resizing sometimes breaks audio sync, this call re-initializes it
802 void Utility::setScale(unsigned scale)
804 config().video.context->multiplier = scale;
806 mainWindow->shrink();
807 mainWindow->syncUi();
810 void QbWindow::shrink()
812 if(config().video.isFullscreen == false)
814 for(unsigned i = 0; i < 2; i++)
818 QApplication::processEvents();