1 #ifndef __DISKSELECTOR_H__
2 #define __DISKSELECTOR_H__
13 // Everything is class methods/variables
14 static void Init(SDL_Renderer *);
15 static void FindDisks(const char *);
16 static bool HasLegalExtension(const char *);
17 static void DrawFilenames(SDL_Renderer *);
18 static void DrawCharacter(SDL_Renderer *, int, int, uint8_t, bool inv=false);
19 static void ShowWindow(int);
20 static void MouseDown(int32_t, int32_t, uint32_t);
21 static void MouseUp(int32_t, int32_t, uint32_t);
22 static void MouseMove(int32_t, int32_t, uint32_t);
23 static void HandleSelection(SDL_Renderer *);
24 static void Render(SDL_Renderer *);
27 static bool showWindow;
30 #endif // __DISKSELECTOR_H__