4 // Global variable class. Note that all vars are class vars, so we don't have
5 // to do any instantiation shite.
16 static double gridSpacing;
17 static bool selectionInProgress;
18 static QRectF selection;
19 static int currentLayer;
21 static Point snapPoint;
22 static bool snapPointIsValid;
24 static bool fixedAngle;
25 static bool fixedLength;
26 static int viewportHeight;
27 static bool deleteActive;
28 static bool dimensionActive;
30 static bool snapToGrid;
31 static bool ignoreClicks;
33 static uint32_t objectID;
38 static Vector screenSize;
41 #endif // __GLOBALS_H__