2 // This page intentionally left (mostly) blank
9 // Initialize static variables
11 bool Global::fixedAngle = false;
12 bool Global::fixedLength = false;
13 QFont * Global::font = 0;
14 int Global::viewportHeight = 0;
16 bool Global::deleteActive = false;
17 bool Global::dimensionActive = false;
18 bool Global::snapToGrid = true;
20 //snapToPoints all well here?
21 bool Global::ignoreClicks = false;
22 bool Global::dontMove = false;
23 bool Global::selectionInProgress = false;
24 QRectF Global::selection;
26 int Global::tool = TTNone;
27 int Global::toolState = TSNone;
29 double Global::gridSpacing;
30 int Global::currentLayer = 0;
31 Point Global::snapPoint;
32 bool Global::snapPointIsValid = false;
33 uint32_t Global::objectID = 1;
35 Vector Global::origin(-10.0, -10.0);
36 double Global::zoom = 1.0;
37 Vector Global::screenSize(200.0, 200.0);
39 float Global::scale = 0.5;
41 Point Global::intersectPoint[16]; // Overkill, yes
42 double Global::intersectParam[16]; // Ditto
43 int Global::numIntersectPoints = 0;
44 int Global::numIntersectParams = 0;
46 int Global::activeLayer = 0;
47 int Global::numLayers = 1;
48 std::vector<bool> Global::layerHidden;
49 std::vector<bool> Global::layerLocked;