1 #ifndef __DRAWSPLINEACTION_H__
2 #define __DRAWSPLINEACTION_H__
8 class DrawSplineAction: public Action
14 virtual void Draw(Painter *);
15 virtual void MouseDown(Vector);
16 virtual void MouseMoved(Vector);
17 virtual void MouseReleased(void);
18 virtual void KeyDown(int);
19 virtual void KeyReleased(int);
24 Vector p1, p2, p1Save;
25 bool shiftWasPressedOnNextPoint;
28 #endif // __DRAWSPLINEACTION_H__