1 // drawdimensionaction.cpp: Action class for drawing dimensions
3 // Part of the Architektonas Project
4 // (C) 2011 Underground Software
5 // See the README and GPLv3 files for licensing and warranty information
7 // JLH = James Hammons <jlhamm@acm.org>
10 // --- ---------- ------------------------------------------------------------
11 // JLH 03/15/2013 Created this file
14 #include "drawdimensionaction.h"
15 #include "dimension.h"
24 DrawDimensionAction::DrawDimensionAction(): state(0), dimension(NULL)
29 DrawDimensionAction::~DrawDimensionAction()
34 /*virtual*/ void DrawDimensionAction::Draw(Painter * painter)
36 painter->SetPen(QPen(Qt::red, 2.0, Qt::DotLine));
38 // I think stuff like crosshairs should be done in the DrawingView, tho
39 if (state == FIRST_POINT)
41 painter->DrawHandle(p1);
45 painter->DrawLine(p1, p2);
46 painter->DrawHandle(p2);
51 /*virtual*/ void DrawDimensionAction::MouseDown(Vector point)
53 if (state == FIRST_POINT)
60 /*virtual*/ void DrawDimensionAction::MouseMoved(Vector point)
62 if (state == FIRST_POINT)
69 /*virtual*/ void DrawDimensionAction::MouseReleased(void)
71 if (state == FIRST_POINT)
76 else if (state == NEXT_POINT)
78 // We create the new object here, and then pass it off to the
79 // DrawingView which stuffs it into the document.
80 // line = new Line(p1, p2);
81 dimension = new Dimension(p1, p2);
82 // We don't need no stinkin' sentinels, when we have signals & slots!
83 emit ObjectReady(dimension);