1 #ifndef __DIMENSION_H__
2 #define __DIMENSION_H__
4 #include "connection.h"
7 enum DimensionType { DTLinear, DTRadial, DTDiametric, DTCircumferential, DTLeader };
9 class Dimension: public Object
12 Dimension(Vector, Vector, DimensionType dt = DTLinear, Object * p = 0);
13 // Dimension(Vector *, Vector *, DimensionType dt = DTLinear, Object * p = 0);
14 Dimension(Connection, Connection, DimensionType dt = DTLinear, Object * p = 0);
17 virtual void Draw(Painter *);
18 virtual Vector Center(void);
19 virtual bool Collided(Vector);
20 virtual void PointerMoved(Vector);
21 virtual void PointerReleased(void);
22 virtual void Enumerate(FILE *);
23 // virtual Object * Copy(void);
24 virtual Vector GetPointAtParameter(double parameter);
25 virtual void Connect(Object *, double);
26 virtual void Disconnect(Object *, double);
27 virtual void DisconnectAll(Object *);
31 Vector endpoint; // Starting point is Object::position
32 Vector oldPoint; // Used for dragging
38 bool objectWasDragged;
42 // We use these in lieu of the built-in connected[] array; no reason to
43 // do this way especially
48 #endif // __DIMENSION_H__