2 // DAC (really, Synchronous Serial Interface) Handler
4 // Originally by David Raingeard
5 // GCC/SDL port by Niels Wagenaar (Linux/WIN32) and Caz (BeOS)
6 // Rewritten by James L. Hammons
17 #define BUFFER_SIZE 0x10000 // Make the DAC buffers 64K x 16 bits
19 // Jaguar memory locations
26 #define SMODE 0xF1A154
30 uint16 lrxd, rrxd; // I2S ports (into Jaguar)
34 uint32 LeftFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOHeadPtr, RightFIFOTailPtr;
35 SDL_AudioSpec desired;
37 // We can get away with using native endian here because we can tell SDL to use the native
38 // endian when looking at the sample buffer, i.e., no need to worry about it.
41 uint8 SCLKFrequencyDivider = 19; // Default is roughly 22 KHz (20774 Hz in NTSC mode)
42 uint16 serialMode = 0;
44 // Private function prototypes
46 void SDLSoundCallback(void * userdata, Uint8 * buffer, int length);
47 int GetCalculatedFrequency(void);
50 // Initialize the SDL sound system
54 memory_malloc_secure((void **)&DACBuffer, BUFFER_SIZE * sizeof(uint16), "DAC buffer");
56 desired.freq = GetCalculatedFrequency(); // SDL will do conversion on the fly, if it can't get the exact rate. Nice!
57 desired.format = AUDIO_S16SYS; // This uses the native endian (for portability)...
59 // desired.samples = 4096; // Let's try a 4K buffer (can always go lower)
60 desired.samples = 2048; // Let's try a 2K buffer (can always go lower)
61 desired.callback = SDLSoundCallback;
63 if (SDL_OpenAudio(&desired, NULL) < 0) // NULL means SDL guarantees what we want
65 WriteLog("DAC: Failed to initialize SDL sound. Shutting down!\n");
71 SDL_PauseAudio(false); // Start playback!
72 WriteLog("DAC: Successfully initialized.\n");
76 // Reset the sound buffer FIFOs
80 LeftFIFOHeadPtr = LeftFIFOTailPtr = 0, RightFIFOHeadPtr = RightFIFOTailPtr = 1;
84 // Close down the SDL sound subsystem
90 memory_free(DACBuffer);
91 WriteLog("DAC: Done.\n");
95 // SDL callback routine to fill audio buffer
97 // Note: The samples are packed in the buffer in 16 bit left/16 bit right pairs.
99 void SDLSoundCallback(void * userdata, Uint8 * buffer, int length)
101 // Clear the buffer to silence, in case the DAC buffer is empty (or short)
102 memset(buffer, desired.silence, length);
103 //WriteLog("DAC: Inside callback...\n");
104 if (LeftFIFOHeadPtr != LeftFIFOTailPtr)
106 //WriteLog("DAC: About to write some data!\n");
107 int numLeftSamplesReady
108 = (LeftFIFOTailPtr + (LeftFIFOTailPtr < LeftFIFOHeadPtr ? BUFFER_SIZE : 0))
110 int numRightSamplesReady
111 = (RightFIFOTailPtr + (RightFIFOTailPtr < RightFIFOHeadPtr ? BUFFER_SIZE : 0))
114 = (numLeftSamplesReady < numRightSamplesReady
115 ? numLeftSamplesReady : numRightSamplesReady);//Hmm. * 2;
117 //The numbers look good--it's just that the DSP can't get enough samples in the DAC buffer!
118 //WriteLog("DAC: Left/RightFIFOHeadPtr: %u/%u, Left/RightFIFOTailPtr: %u/%u\n", LeftFIFOHeadPtr, RightFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOTailPtr);
119 //WriteLog(" numLeft/RightSamplesReady: %i/%i, numSamplesReady: %i, length of buffer: %i\n", numLeftSamplesReady, numRightSamplesReady, numSamplesReady, length);
121 /* if (numSamplesReady > length)
122 numSamplesReady = length;//*/
123 if (numSamplesReady > length / 2) // length / 2 because we're comparing 16-bit lengths
124 numSamplesReady = length / 2;
126 // WriteLog(" Not enough samples to fill the buffer (short by %u L/R samples)...\n", (length / 2) - numSamplesReady);
127 //WriteLog("DAC: %u samples ready.\n", numSamplesReady);
129 // Actually, it's a bit more involved than this, but this is the general idea:
130 // memcpy(buffer, DACBuffer, length);
131 for(int i=0; i<numSamplesReady; i++)
132 ((uint16 *)buffer)[i] = DACBuffer[(LeftFIFOHeadPtr + i) % BUFFER_SIZE];
133 // Could also use (as long as BUFFER_SIZE is a multiple of 2):
134 // buffer[i] = DACBuffer[(LeftFIFOHeadPtr + i) & (BUFFER_SIZE - 1)];
136 LeftFIFOHeadPtr = (LeftFIFOHeadPtr + numSamplesReady) % BUFFER_SIZE;
137 RightFIFOHeadPtr = (RightFIFOHeadPtr + numSamplesReady) % BUFFER_SIZE;
138 // Could also use (as long as BUFFER_SIZE is a multiple of 2):
139 // LeftFIFOHeadPtr = (LeftFIFOHeadPtr + numSamplesReady) & (BUFFER_SIZE - 1);
140 // RightFIFOHeadPtr = (RightFIFOHeadPtr + numSamplesReady) & (BUFFER_SIZE - 1);
141 //WriteLog(" -> Left/RightFIFOHeadPtr: %u/%u, Left/RightFIFOTailPtr: %u/%u\n", LeftFIFOHeadPtr, RightFIFOHeadPtr, LeftFIFOTailPtr, RightFIFOTailPtr);
143 //Hmm. Seems that the SDL buffer isn't being starved by the DAC buffer...
145 // WriteLog("DAC: Silence...!\n");
149 // Calculate the frequency of SCLK * 32 using the divider
151 int GetCalculatedFrequency(void)
153 int systemClockFrequency = (vjs.hardwareTypeNTSC ? RISC_CLOCK_RATE_NTSC : RISC_CLOCK_RATE_PAL);
155 // We divide by 32 here in order to find the frequency of 32 SCLKs in a row (transferring
156 // 16 bits of left data + 16 bits of right data = 32 bits, 1 SCLK = 1 bit transferred).
157 return systemClockFrequency / (32 * (2 * (SCLKFrequencyDivider + 1)));
161 // LTXD/RTXD/SCLK/SMODE ($F1A148/4C/50/54)
163 void DACWriteByte(uint32 offset, uint8 data, uint32 who/*= UNKNOWN*/)
165 WriteLog("DAC: %s writing BYTE %02X at %08X\n", whoName[who], data, offset);
166 if (offset == SCLK + 3)
167 DACWriteWord(offset - 3, (uint16)data);
170 void DACWriteWord(uint32 offset, uint16 data, uint32 who/*= UNKNOWN*/)
172 if (offset == LTXD + 2)
174 // Spin until buffer has been drained (for too fast processors!)...
175 //Small problem--if Head == 0 and Tail == buffer end, then this will fail... !!! FIX !!!
177 // Also, we're taking advantage of the fact that the buffer is a multiple of two
179 while ((LeftFIFOTailPtr + 2) & (BUFFER_SIZE - 1) == LeftFIFOHeadPtr);
181 SDL_LockAudio(); // Is it necessary to do this? Mebbe.
182 // We use a circular buffer 'cause it's easy. Note that the callback function
183 // takes care of dumping audio to the soundcard...! Also note that we're writing
184 // the samples in the buffer in an interleaved L/R format.
185 LeftFIFOTailPtr = (LeftFIFOTailPtr + 2) % BUFFER_SIZE;
186 DACBuffer[LeftFIFOTailPtr] = data;
189 else if (offset == RTXD + 2)
191 // Spin until buffer has been drained (for too fast processors!)...
193 while ((RightFIFOTailPtr + 2) & (BUFFER_SIZE - 1) == RightFIFOHeadPtr);
196 if (spin == 0x10000000)
198 WriteLog("\nStuck in right DAC spinlock! Tail=%u, Head=%u\nAborting!\n", RightFIFOTailPtr, RightFIFOHeadPtr);
204 //This is wrong if (RightFIFOTailPtr + 2 != RightFIFOHeadPtr)
207 RightFIFOTailPtr = (RightFIFOTailPtr + 2) % BUFFER_SIZE;
208 DACBuffer[RightFIFOTailPtr] = data;
213 WriteLog("DAC: Ran into FIFO's right tail pointer!\n");
216 else if (offset == SCLK + 2) // Sample rate
218 WriteLog("DAC: Writing %u to SCLK...\n", data);
219 if ((uint8)data != SCLKFrequencyDivider)
221 SCLKFrequencyDivider = (uint8)data;
222 //Of course a better way would be to query the hardware to find the upper limit...
223 if (data > 7) // Anything less than 8 is too high!
226 desired.freq = GetCalculatedFrequency();// SDL will do conversion on the fly, if it can't get the exact rate. Nice!
227 WriteLog("DAC: Changing sample rate to %u Hz!\n", desired.freq);
229 if (SDL_OpenAudio(&desired, NULL) < 0) // NULL means SDL guarantees what we want
231 WriteLog("DAC: Failed to initialize SDL sound: %s.\nDesired freq: %u\nShutting down!\n", SDL_GetError(), desired.freq);
237 SDL_PauseAudio(false); // Start playback!
241 else if (offset == SMODE + 2)
244 WriteLog("DAC: %s writing to SMODE. Bits: %s%s%s%s%s%s [68K PC=%08X]\n", whoName[who],
245 (data & 0x01 ? "INTERNAL " : ""), (data & 0x02 ? "MODE " : ""),
246 (data & 0x04 ? "WSEN " : ""), (data & 0x08 ? "RISING " : ""),
247 (data & 0x10 ? "FALLING " : ""), (data & 0x20 ? "EVERYWORD" : ""),
248 m68k_get_reg(NULL, M68K_REG_PC));
253 // LRXD/RRXD/SSTAT ($F1A148/4C/50)
255 uint8 DACReadByte(uint32 offset, uint32 who/*= UNKNOWN*/)
257 // WriteLog("DAC: %s reading byte from %08X\n", whoName[who], offset);
261 //static uint16 fakeWord = 0;
262 uint16 DACReadWord(uint32 offset, uint32 who/*= UNKNOWN*/)
264 // WriteLog("DAC: %s reading word from %08X\n", whoName[who], offset);
266 // WriteLog("DAC: %s reading WORD %04X from %08X\n", whoName[who], fakeWord, offset);
267 // return fakeWord++;
268 //NOTE: This only works if a bunch of things are set in BUTCH which we currently don't
269 // check for. !!! FIX !!!
270 // Partially fixed: We check for I2SCNTRL in the JERRY I2S routine...
271 // return GetWordFromButchSSI(offset, who);
272 if (offset == LRXD || offset == RRXD)
274 else if (offset == LRXD + 2)
276 else if (offset == RRXD + 2)
279 return 0xFFFF; // May need SSTAT as well... (but may be a Jaguar II only feature)