4 #include "entitycontainer.h"
9 * Patterns are used for hatches. They are stored in a PatternList.
10 * Use PatternList to access a pattern.
12 * @author Andrew Mustun
14 class Pattern: public EntityContainer
17 Pattern(const QString & file);
20 virtual bool loadPattern();
21 QString getFileName() const;
26 //! Is this pattern currently loaded into memory?