1 #ifndef __ACTIONMODIFYDELETEQUICK_H__
2 #define __ACTIONMODIFYDELETEQUICK_H__
4 #include "actioninterface.h"
9 * This action class can handle user events to delete entities
10 * directly (every click removes an entity).
12 * @author James Hammons
13 * @author Andrew Mustun
15 class ActionModifyDeleteQuick: public ActionInterface
18 ActionModifyDeleteQuick(EntityContainer & container, GraphicView & graphicView);
19 ~ActionModifyDeleteQuick();
21 virtual void trigger();
22 virtual void mouseReleaseEvent(QMouseEvent * e);
23 virtual void updateMouseButtonHints();
24 virtual void updateMouseCursor();
30 #endif // __ACTIONMODIFYDELETEQUICK_H__