1 #ifndef __ACTIONMODIFYATTRIBUTES_H__
2 #define __ACTIONMODIFYATTRIBUTES_H__
4 #include "actioninterface.h"
7 * This action class can handle user events to change the attributes of
10 * @author James Hammons
11 * @author Andrew Mustun
13 class ActionModifyAttributes: public ActionInterface
20 Acknowledge /**< Acknowledge or cancel. */
24 ActionModifyAttributes(EntityContainer & container, GraphicView & graphicView);
25 ~ActionModifyAttributes();
27 virtual void init(int status = 0);
28 virtual void trigger();
29 virtual void updateMouseButtonHints();
30 virtual void updateMouseCursor();
31 virtual void updateToolBar();
34 #endif // __ACTIONMODIFYATTRIBUTES_H__