1 // actionlayersedit.cpp
3 // Part of the Architektonas Project
4 // Originally part of QCad Community Edition by Andrew Mustun
5 // Extensively rewritten and refactored by James L. Hammons
6 // Portions copyright (C) 2001-2003 RibbonSoft
7 // Copyright (C) 2010 Underground Software
8 // See the README and GPLv2 files for licensing and warranty information
10 // JLH = James L. Hammons <jlhamm@acm.org>
13 // --- ---------- -----------------------------------------------------------
14 // JLH 06/04/2010 Added this text. :-)
17 #include "actionlayersedit.h"
19 #include "dialogfactory.h"
20 #include "graphicview.h"
23 ActionLayersEdit::ActionLayersEdit(EntityContainer & container, GraphicView & graphicView):
24 ActionInterface("Edit Layer", container, graphicView)
28 ActionLayersEdit::~ActionLayersEdit()
32 void ActionLayersEdit::trigger()
34 DEBUG->print("ActionLayersEdit::trigger");
39 layer = DIALOGFACTORY->requestEditLayerDialog(graphic->getLayerList());
43 graphic->editLayer(graphic->getActiveLayer(), *layer);
45 // Update updatable entities on the layer that has changed
46 for(Entity * e=graphic->firstEntity(RS2::ResolveNone);
47 e!=NULL; e=graphic->nextEntity(RS2::ResolveNone))
49 Layer * l = e->getLayer();
51 if (l && l->getName() == layer->getName())
58 graphicView->redraw();
61 void ActionLayersEdit::init(int status)
63 ActionInterface::init(status);