2 // Jedi Knight: Dark Forces II
3 // A mod for Jedi Academy
7 // NOTE: These are starting to look more and more 01narshadda specific...
9 // Need this for the GtkRadiant clipper tool
12 qer_editorimage textures/system/caulk
20 qer_editorimage textures/jk1/00starry
27 // skyParms textures/skies/nebula2 512 -
28 // This doesn't work for some reason...
30 //This works. Apparently, there's a naming convention that you need to follow in order
31 //to omit the extension.
32 // skyParms textures/jk1/00starry.tga 512 -
33 // skyParms textures/jk1/00starry.tga 2048 -
34 skyParms textures/jk1/00starry.jpg 8192 -
37 textures/jk1-skies/13cnsky2
39 qer_editorimage textures/jk1-skies/13cnsky2
45 skyParms textures/jk1-skies/13cnsky2.tga 4096 -
48 // skyparms work like this:
49 // sun <red> <green> <blue> <intensity> <degrees> <elevation>
50 // color will be normalized, so it doesn't matter what range you use
51 // intensity falls off with angle but not distance 100 is a fairly bright sun
52 // degree of 0 = from the east, 90 = north, etc. altitude of 0 = sunrise/set, 90 = noon
53 textures/jk1-skies/06sky02
55 qer_editorimage textures/skies/sky
56 q3map_lightRGB 1.50887573964 1.50887573964 1.50887573964
62 q3map_lightmapFilterRadius 0 8
63 // sun 1 0.843137 0.54902 230 45 65
64 q3map_sunExt 1.000000 0.997119 0.857641 350 45 65 1 2
67 // skyParms textures/skies/06sky02.tga 2048 -
68 // skyParms textures/skies/bespin 512 -
69 skyParms textures/skies/desert 1024 -
72 // Yes, it's the same because we're lazy
73 textures/jk1-skies/06sky01
75 qer_editorimage textures/skies/sky
76 q3map_lightRGB 1.50887573964 1.50887573964 1.50887573964
82 q3map_lightmapFilterRadius 0 8
83 // sun 1 0.843137 0.54902 230 45 65
84 q3map_sunExt 1.000000 0.997119 0.857641 350 45 65 1 2
87 // skyParms textures/skies/06sky02.tga 2048 -
88 // skyParms textures/skies/bespin 512 -
89 skyParms textures/skies/desert 1024 -
92 //Try an animated sign:
93 //unfortunately, it doesn't work! Why? Says no such keyword "animMap"
94 //Seems it's because you need to enclose it in braces... Dunno why...
98 qer_editorimage textures/jk1/00abb3-0
101 animMap 2.0 textures/jk1/00abb3-1 textures/jk1/00abb3-2 textures/jk1/00abb3-3 textures/jk1/00abb3-4
107 qer_editorimage textures/jk1/01abb2-0
110 animMap 2.5 textures/jk1/01abb2-1 textures/jk1/01abb2-2 textures/jk1/01abb2-3 textures/jk1/01abb2-4 textures/jk1/01abb2-5
117 qer_editorimage textures/jk1/00acp1-0
120 animMap 1.0 textures/jk1/00acp1-0 textures/jk1/00acp1-1 textures/jk1/00acp1-2
124 //without green dot (medium speed)
127 qer_editorimage textures/jk1/00acp2-0
130 animMap 0.5 textures/jk1/00acp2-0 textures/jk1/00acp2-1
134 //This is the one with the green dot (fastest)
137 qer_editorimage textures/jk1/00acp3-0
140 animMap 4.0 textures/jk1/00acp3-0 textures/jk1/00acp3-1
145 //Dunno if this is causing the crashing...
146 //It might be... Let's see!
147 //Nope, this is A-OK! Yeah!
149 textures/common/glass
151 qer_editorimage textures/common/glass2.tga
154 surfaceparm nonopaque
160 map textures/common/glass2
161 blendFunc GL_ZERO GL_ONE_MINUS_SRC_COLOR
164 map textures/common/glass2
165 blendFunc GL_ONE GL_ONE
171 // Example of a glowing shader...
173 textures/jk1/00wlite1
175 qer_editorimage textures/jk1/00wlite1
181 map textures/jk1/00wlite1
182 blendFunc GL_DST_COLOR GL_ZERO
185 map textures/jk1/00wlite1_glow
186 blendFunc GL_ONE GL_ONE
191 textures/jk1/00clite1
193 qer_editorimage textures/jk1/00clite1
199 map textures/jk1/00clite1
200 blendFunc GL_DST_COLOR GL_ZERO
203 map textures/jk1/00clite1_glow
204 blendFunc GL_ONE GL_ONE
209 textures/jk1/01fbar02
211 qer_editorimage textures/jk1/01fbar02
217 map textures/jk1/01fbar02
218 blendFunc GL_DST_COLOR GL_ZERO
221 map textures/jk1/01fbar02_glow
222 blendFunc GL_ONE GL_ONE
229 qer_editorimage textures/jk1/00dbig2
235 map textures/jk1/00dbig2
236 blendFunc GL_DST_COLOR GL_ZERO
239 map textures/jk1/00dbig2_glow
240 blendFunc GL_ONE GL_ONE
247 qer_editorimage textures/jk1/d2x3
253 map textures/jk1/d2x3
254 blendFunc GL_DST_COLOR GL_ZERO
257 map textures/jk1/d2x3_glow
258 blendFunc GL_ONE GL_ONE
265 qer_editorimage textures/jk1/00t_4-0_glow
271 map textures/jk1/00t_4-0
272 blendFunc GL_DST_COLOR GL_ZERO
275 map textures/jk1/00t_4-0_glow
276 blendFunc GL_ONE GL_ONE
283 qer_editorimage textures/jk1/00t_4-1_glow
289 map textures/jk1/00t_4-1
290 blendFunc GL_DST_COLOR GL_ZERO
293 map textures/jk1/00t_4-1_glow
294 blendFunc GL_ONE GL_ONE
299 textures/jk1/00cpipe1
301 qer_editorimage textures/jk1/00cpipe1
307 map textures/jk1/00cpipe1
308 blendFunc GL_DST_COLOR GL_ZERO
311 map textures/jk1/00cpipe1_glow
312 blendFunc GL_ONE GL_ONE
317 textures/jk1/00fpipe1
319 qer_editorimage textures/jk1/00fpipe1
325 map textures/jk1/00fpipe1
326 blendFunc GL_DST_COLOR GL_ZERO
329 map textures/jk1/00fpipe1_glow
330 blendFunc GL_ONE GL_ONE
335 textures/jk1/00wpipe4
337 qer_editorimage textures/jk1/00wpipe4
343 map textures/jk1/00wpipe4
344 blendFunc GL_DST_COLOR GL_ZERO
347 map textures/jk1/00wpipe4_glow
348 blendFunc GL_ONE GL_ONE
353 textures/jk1/00wpipe3
355 qer_editorimage textures/jk1/00wpipe3
361 map textures/jk1/00wpipe3
362 blendFunc GL_DST_COLOR GL_ZERO
365 map textures/jk1/00wpipe3_glow
366 blendFunc GL_ONE GL_ONE
371 textures/jk1/00wpanl2
373 qer_editorimage textures/jk1/00wpanl2
379 map textures/jk1/00wpanl2
380 blendFunc GL_DST_COLOR GL_ZERO
383 map textures/jk1/00wpanl2_glow
384 blendFunc GL_ONE GL_ONE
391 qer_editorimage textures/jk1/01w02
397 map textures/jk1/01w02
398 blendFunc GL_DST_COLOR GL_ZERO
401 map textures/jk1/01w02_glow
402 blendFunc GL_ONE GL_ONE
409 qer_editorimage textures/jk1/00wbig1
415 map textures/jk1/00wbig1
416 blendFunc GL_DST_COLOR GL_ZERO
419 map textures/jk1/00wbig1_glow
420 blendFunc GL_ONE GL_ONE
425 textures/jk1/00wpanl5
427 qer_editorimage textures/jk1/00wpanl5
433 map textures/jk1/00wpanl5
434 blendFunc GL_DST_COLOR GL_ZERO
437 map textures/jk1/00wpanl5_glow
438 blendFunc GL_ONE GL_ONE
443 textures/jk1/00cract1
445 qer_editorimage textures/jk1/00cract1
451 map textures/jk1/00cract1
452 blendFunc GL_DST_COLOR GL_ZERO
455 map textures/jk1/00cract1_glow
456 blendFunc GL_ONE GL_ONE
463 qer_editorimage textures/jk1/00wbig2
469 map textures/jk1/00wbig2
470 blendFunc GL_DST_COLOR GL_ZERO
473 map textures/jk1/00wbig2_glow
474 blendFunc GL_ONE GL_ONE
479 textures/jk1/00wcity2
481 qer_editorimage textures/jk1/00wcity2
487 map textures/jk1/00wcity2
488 blendFunc GL_DST_COLOR GL_ZERO
491 map textures/jk1/00wcity2_glow
492 blendFunc GL_ONE GL_ONE
499 qer_editorimage textures/jk1/00wnew1
505 map textures/jk1/00wnew1
506 blendFunc GL_DST_COLOR GL_ZERO
509 map textures/jk1/00wnew1_glow
510 blendFunc GL_ONE GL_ONE
515 textures/jk1/01ccrgo1
517 qer_editorimage textures/jk1/01ccrgo1
523 map textures/jk1/01ccrgo1
524 blendFunc GL_DST_COLOR GL_ZERO
527 map textures/jk1/01ccrgo1_glow
528 blendFunc GL_ONE GL_ONE
533 textures/jk1/01wcrgo2
535 qer_editorimage textures/jk1/01wcrgo2
541 map textures/jk1/01wcrgo2
542 blendFunc GL_DST_COLOR GL_ZERO
545 map textures/jk1/01wcrgo2_glow
546 blendFunc GL_ONE GL_ONE
551 textures/jk1/01wlite2
553 qer_editorimage textures/jk1/01wlite2
559 map textures/jk1/01wlite2
560 blendFunc GL_DST_COLOR GL_ZERO
563 map textures/jk1/01wlite2_glow
564 blendFunc GL_ONE GL_ONE
571 qer_editorimage textures/jk1/00t_4-0
572 q3map_surfacelight 300
573 q3map_lightimage textures/jk1/00t_4-0_glow
579 map textures/jk1/00t_4-0
580 blendFunc GL_DST_COLOR GL_ZERO
584 map textures/jk1/00t_4-0_glow
585 blendFunc GL_ONE GL_ONE
591 qer_editorimage textures/jk1/00t_4-1
592 q3map_surfacelight 300
593 q3map_lightimage textures/jk1/00t_4-1_glow
599 map textures/jk1/00t_4-1
600 blendFunc GL_DST_COLOR GL_ZERO
604 map textures/jk1/00t_4-1
605 blendFunc GL_ONE GL_ONE
611 qer_editorimage textures/jk1/teal
617 map textures/jk1/teal
618 blendFunc GL_DST_COLOR GL_ZERO
621 map textures/jk1/teal_glow
622 blendFunc GL_ONE GL_ONE
627 textures/jk1/00light1
629 qer_editorimage textures/jk1/00light1
635 map textures/jk1/00light1
636 blendFunc GL_DST_COLOR GL_ZERO
639 map textures/jk1/00light1_glow
640 blendFunc GL_ONE GL_ONE
645 textures/jk1/00light3
647 qer_editorimage textures/jk1/00light3
653 map textures/jk1/00light3
654 blendFunc GL_DST_COLOR GL_ZERO
657 map textures/jk1/00light3_glow
658 blendFunc GL_ONE GL_ONE
663 textures/jk1/00light4
665 qer_editorimage textures/jk1/00light4
671 map textures/jk1/00light4
672 blendFunc GL_DST_COLOR GL_ZERO
675 map textures/jk1/00light4_glow
676 blendFunc GL_ONE GL_ONE
681 textures/jk1/01wlite1
683 qer_editorimage textures/jk1/01wlite1
689 map textures/jk1/01wlite1
690 blendFunc GL_DST_COLOR GL_ZERO
693 map textures/jk1/01wlite1_glow
694 blendFunc GL_ONE GL_ONE
699 textures/jk1/00light2
701 qer_editorimage textures/jk1/00light2
707 map textures/jk1/00light2
708 blendFunc GL_DST_COLOR GL_ZERO
711 map textures/jk1/00light2_glow
712 blendFunc GL_ONE GL_ONE
717 textures/jk1/00light5
719 qer_editorimage textures/jk1/00light5
725 map textures/jk1/00light5
726 blendFunc GL_DST_COLOR GL_ZERO
729 map textures/jk1/00light5_glow
730 blendFunc GL_ONE GL_ONE
735 textures/jk1/forcefield
737 qer_editorimage textures/doomgiver/energything.tga
740 surfaceparm playerclip
742 surfaceparm forcefield
746 map textures/jk1/energything2
747 blendFunc GL_ONE GL_ONE
748 rgbGen wave sin 0.65 0.35 0 0.2
752 map textures/jk1/energything2
753 blendFunc GL_ONE GL_ONE