1 models/weapons2/concussion/plate
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5 map models/weapons2/concussion/plate
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6 rgbGen lightingDiffuse
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9 map models/weapons2/concussion/plate_sp
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10 blendFunc GL_SRC_ALPHA GL_ONE
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12 alphaGen lightingSpecular
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16 models/weapons2/concussion/tube
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20 map models/weapons2/concussion/tube
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21 blendFunc GL_ONE GL_ZERO
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22 rgbGen lightingDiffuse
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25 map models/weapons2/concussion/tube_sp
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26 blendFunc GL_SRC_ALPHA GL_ONE
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28 alphaGen lightingSpecular
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31 map gfx/effects/chr_inv
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32 blendFunc GL_DST_COLOR GL_SRC_COLOR
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38 models/weapons2/concussion/thing1
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42 map models/weapons2/concussion/thing1
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43 blendFunc GL_ONE GL_ZERO
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44 rgbGen lightingDiffuse
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47 map models/weapons2/concussion/thing1_sp
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48 blendFunc GL_SRC_ALPHA GL_ONE
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50 alphaGen lightingSpecular
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53 map gfx/effects/chr_inv
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54 blendFunc GL_DST_COLOR GL_SRC_COLOR
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61 models/weapons2/concussion/red
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64 map models/weapons2/concussion/red_gl
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65 blendFunc GL_ONE GL_ZERO
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72 models/weapons2/concussion/green
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75 map models/weapons2/concussion/green
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76 blendFunc GL_ONE GL_ZERO
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