5 #include <vector> // This is a container
6 #include "vector.h" // This is the mathematical construct
7 #include "connection.h"
15 enum ObjectState { OSInactive, OSSelected };
16 enum ObjectType { OTNone, OTObject, OTLine, OTCircle, OTArc, OTDimension, OTEllipse, OTContainer };
22 Object(Vector, Object * passedInParent = 0);
25 virtual void Draw(Painter *);
26 virtual Vector Center(void);
27 virtual bool Collided(Vector);
28 virtual void PointerMoved(Vector);
29 virtual void PointerReleased(void);
30 virtual bool NeedsUpdate(void);
31 virtual bool HitTest(Point);
32 virtual void Transmute(Object *, Object *);
33 virtual Object * GetParent(void);
34 virtual void Add(Object *);
35 virtual Vector * GetPointAt(Vector);
36 virtual void Enumerate(FILE *);
37 virtual Object * Copy(void);
38 virtual Vector GetPointAtParameter(double parameter);
39 virtual void Connect(Object *, double);
40 virtual void Disconnect(Object *, double);
41 virtual void DisconnectAll(Object *);
42 virtual QRectF Extents(void);
43 // virtual ObjectType Type(void);// = 0; // Pure virtual, must be implemented
44 ObjectState GetState(void);
45 void Reparent(Object *);
46 // Dimension * GetAttachedDimension(void);
47 //Hm. Object * Connect(Object *);
50 static void SetFixedAngle(bool state = true);
51 static void SetFixedLength(bool state = true);
52 static void SetFont(QFont *);
53 static void SetViewportHeight(int);
54 static void SetDeleteActive(bool state = true);
55 static void SetDimensionActive(bool state = true);
56 static void SetSnapMode(bool state = true);
59 Vector position; // All objects have a position (doubles as reference point)
69 // Dimension * attachedDimension;
70 std::vector<Connection> connected;
74 static bool fixedAngle;
75 static bool fixedLength;
76 static int viewportHeight;
77 static bool deleteActive;
78 static bool dimensionActive;
79 static bool snapToGrid;
80 static bool ignoreClicks;
83 static bool selectionInProgress;
84 static QRectF selection;
87 #endif // __OBJECT_H__