8 class Line: public Object
11 Line(Vector, Vector, Object * p = 0);
14 virtual void Draw(Painter *);
15 virtual Vector Center(void);
16 virtual bool Collided(Vector);
17 virtual void PointerMoved(Vector);
18 virtual void PointerReleased(void);
19 virtual bool HitTest(Point);
20 virtual Vector * GetPointAt(Vector);
21 virtual void Enumerate(FILE *);
22 virtual Object * Copy(void);
23 virtual Vector GetPointAtParameter(double parameter);
24 virtual QRectF Extents(void);
25 // virtual ObjectType Type(void);
26 void SetDimensionOnLine(Dimension * d = 0);
27 Object * FindAttachedDimension(void);
31 bool StateChanged(void);
34 Vector endpoint; // Starting point is Object::position
35 Vector oldPoint; // Used for dragging
41 bool objectWasDragged;
44 bool hitPoint1, hitPoint2, hitLine;
45 bool oldHitPoint1, oldHitPoint2, oldHitLine;