3 In the editor window, right clicking (context clicking) on a region
4 displays a menu with <dfn>track and region operations</dfn>. The menu begins with the
5 name of the region, or <kbd class="menu">Selected Regions</kbd> if multiple
9 If there is more than one region layered at the point where you clicked, the
10 menu will also contain an item <kbd class="menu">Choose Top</kbd>. This
11 dialog lets you select which region you want on the top <dfn>layer</dfn>. See
12 <a href="@@layering-display">Adjusting Region Layering</a> for more details.
15 Below these items is the rest of the
16 <a href="@@track-context-menu">Track Context Menu</a>, which
17 provides access to <dfn>track-level operations</dfn>. To see the contents
18 of the region context menu, select the region name or "Selected Regions", and
19 the following submenu structure appears:
26 <tr><th>Properties</th>
35 <tr><th>Uncombine</th>
39 <tr><th>Make Mono Regions</th>
45 <tr><th>Pitch Shift</th>
49 <tr><th>Close Gaps</th>
51 <tr><th>Place Transients</th>
53 <tr><th>Rhythm Ferret</th>
55 <tr><th>Strip Silence</th>
62 <tr><th>Move To Original Position</th>
66 <tr><th>Glue to Bars and Beats</th>
68 <tr><th>Snap Position to Grid</th>
70 <tr><th>Set Sync Position</th>
72 <tr><th>Remove Sync</th>
74 <tr><th>Nudge Later</th>
76 <tr><th>Nudge Earlier</th>
78 <tr><th>Nudge Later by capture offset</th>
80 <tr><th>Nudge Earlier by capture offset</th>
87 <tr><th>Trim Start at Edit Point</th>
89 <tr><th>Trim End at Edit Point</th>
91 <tr><th>Trim to Loop</th>
93 <tr><th>Trim to Punch</th>
95 <tr><th>Trim to Previous</th>
97 <tr><th>Trim to Next</th>
101 <tr><th>Layering</th>
104 <tr><th>Raise to Top</th>
110 <tr><th>Lower to Bottom</th>
117 <tr><th>Set Loop Range</th>
119 <tr><th>Set Punch Range</th>
121 <tr><th>Add Single Range Marker</th>
123 <tr><th>Add Range Marker per Region</th>
125 <tr><th>Set Range Selection</th>
132 <tr><th>Normalize</th>
138 <tr><th>Reset Envelope</th>
140 <tr><th>Envelope Active</th>
149 <tr><th>Fade Out</th>
155 <tr><th>Duplicate</th>
158 <tr><th>Duplicate</th>
160 <tr><th>Multi-Duplicate</th>
162 <tr><th>Fill Track</th>
168 <tr><th>Bounce (without processing)</th>
170 <tr><th>Bounce (with processing)</th>
172 <tr><th>Spectral Analysis</th>