4 You can add tracks in the <dfn>Cue</dfn> window the usual way,
5 either by double-clicking on the free space in the canvas or
6 by choosing the <kbd class="menu">Track < Add Track, Bus, or VCA</kbd>
7 menu item. The important part is to enable the
8 <kbd class="option">Show on Cue Page</kbd> checkbox in the newly
13 Alternatively, you can drop an existing audio or MIDI file into
14 the empty part of the canvas to automatically create the cue track
15 and fill the first empty trigger slot with it.
18 <h2>Loading clips to slots</h2>
20 <p>Via right-click menu. FIXME</p>
22 <p>Via Clip Properties box. FIXME</p>
24 <p>From the Clips library. FIXME</p>
26 <p>By bouncing from the timeline. FIXME</p>
28 <h2>Setting Clip Properties</h2>
31 The contents of this options box partially depends on the type of data
32 in the clip, audio or MIDI. The common settings are:
37 <dfn>Name</dfn>: the full name of the clip's file, usually visible in its
41 <dfn>Load</dfn>: this button allows loading a clip's file into
42 the selected trigger slot.
45 <dfn>Color</dfn>: here you can open a color chooser dialog to set
46 the color of the clip's title inside the trigger slot.
51 The only audio-specific setting is <dfn>Gain (dB)</dfn> which adjusts
52 the output volume of a clip.
56 For MIDI clips, there are several specific options:
61 <dfn>Velocity Adj</dfn>: this effectively adjusts the output volume
62 by increasing the velocity of MIDI notes.
65 <dfn>Send Patches</dfn>: this enables sending a control message
66 to load a particular patch. This is typically used for external
67 MIDI gear such a hardware synthesizers.
70 <dfn>MIDI Patches</dfn>: clicking this button will open a dialog
71 where you can select a patch to send when a MIDI clip is triggered.