4 It's possible to add tracks in the <dfn>Cue</dfn> window the usual way,
5 either by double-clicking on the free space in the canvas or
6 by choosing the <kbd class="menu">Track > Add Track, Bus, or VCA</kbd>
7 menu item. The important part is to enable the
8 <kbd class="option">Show on Cue Page</kbd> checkbox in the newly
13 Alternatively, it's possible to drop an existing audio or MIDI file into
14 the empty part of the canvas to automatically create the cue track
15 and fill the first empty trigger slot with it.
19 Trigger slots not only work as a drag-and-drop target, they also
20 work as a drag-and-drop sources. It's possible to drag the contents
21 of an existing trigger slot into the empty part of the canvas to create
22 a new track and fill the first slot with the contents of the original
23 slot. It's also possible to drag and drop the contents of one slot into
24 another in case you want to use the same clip with some variations
25 (e.g. a custom follow length).
28 <h2>Loading clips to slots</h2>
31 There are several ways to load a clip into a trigger slot:
36 From right click menu: right-click over a trigger slot, choose
37 <kbd class="menu">Load</kbd>, select an audio or a MIDI file.
40 From <dfn>Clip Properties</dfn> box: click the
41 <kbd class="button">Load</kbd> button, select an audio or a MIDI file.
44 From the <dfn>Clips</dfn> library: choose an audio or a MIDI file,
45 listen to it before adding, then pick, drag towards the grid and drop
49 From the <dfn>Regions</dfn> list: choose a region, drag it towards
50 the grid and drop it into a trigger slot.
53 From the timeline: select a region, right-click, choose
54 <kbd class="menu">{Region Name} > Bounce (with processing)</kbd> or
55 <kbd class="menu">{Region Name} > Bounce (without processing)</kbd>,
56 then enable the <kbd class="option">Bounce to Trigger Slot</kbd> checkbox
62 The type of data must match the type of tracks a clip is being inserted to.
63 E.g. it's impossible to place a MIDI clip into a trigger slot of an audio