2 It is possible to play both individual clips and entire cues.
5 <h2>Playing Individual Clips</h2>
8 There are generally two ways to trigger a slot with a clip inside.
12 <li>Pressing a mouse button over the button to the left of the
13 clip's name (Ardout defaults to Trigger launch style which has a classical
14 triangle playback icon)</li>
15 <li>Sending a note-on event from an external or a virtual MIDI
20 How Ardour responds to releasing the mouse button or sending a note-off
21 event depends on the trigger launch style.
22 <a href="@@clip-launch-options">This chapter</a> covers that topic.
26 Once the clip starts playing, the playback indication panel for that track
27 lights up with some information:
31 <img style="width:75%;" src="/images/trigger-slot-playing.png" alt="Playback indication">
42 <li>Clip progress, in the form of a sliding pie chart</li>
43 <li>Which cue is playing (it's C on the screenshot)</li>
44 <li>MIDI clip indication, an icon representing two beamed 1/16 notes</li>
45 <li>Follow count, e.g. '1/2' on the screenshot means the clip is currently being played
46 the first time out of two times total</li>
50 One way to stop a playing clip is to click the square-shaped icon
51 in any of the empty slots in the track of interest.
54 <h2>Play An Entire Cue</h2>
56 <p>Launching a cue. FIXME</p>
58 <p>Stopping a cue. FIXME</p>