4 // Global variable class. Note that all vars are class vars, so we don't have
5 // to do any instantiation shite.
13 enum LineStyle { LSNone, LSSolid, LSDash, LSDot, LSDashDot, LSDashDotDot };
19 static double gridSpacing;
20 static bool selectionInProgress;
21 static QRectF selection;
22 static int currentLayer;
24 static Point snapPoint;
25 static bool snapPointIsValid;
27 static bool fixedAngle;
28 static bool fixedLength;
29 static int viewportHeight;
30 static bool deleteActive;
31 static bool dimensionActive;
33 static bool snapToGrid;
34 static bool ignoreClicks;
36 static uint32_t objectID;
41 static Vector screenSize;
46 #endif // __GLOBALS_H__