2 // VIDEO.H: Header file
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8 #include <SDL.h> // For SDL_Surface
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9 #include "types.h" // For uint32
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11 //#define VIRTUAL_SCREEN_WIDTH 280
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12 #define VIRTUAL_SCREEN_WIDTH 560
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13 //#define VIRTUAL_SCREEN_HEIGHT 192
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14 #define VIRTUAL_SCREEN_HEIGHT 384
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16 bool InitVideo(void);
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17 void VideoDone(void);
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18 //void RenderBackbuffer(void);
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19 void RenderScreenBuffer(void);
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20 //void ResizeScreen(uint32 width, uint32 height);
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21 //uint32 GetSDLScreenPitch(void);
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22 //void ToggleFullscreen(void);
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26 //extern uint32 scrBuffer[VIRTUAL_SCREEN_WIDTH * VIRTUAL_SCREEN_HEIGHT];
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27 extern uint32 * scrBuffer;
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28 extern SDL_Surface * surface;
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30 #endif // __VIDEO_H__
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