1 #ifndef RS_ACTIONMODIFYROTATE_H
2 #define RS_ACTIONMODIFYROTATE_H
4 #include "rs_modification.h"
5 #include "rs_previewactioninterface.h"
9 * This action class can handle user events to move entities.
11 * @author Andrew Mustun
13 class RS_ActionModifyRotate: public RS_PreviewActionInterface
20 SetReferencePoint, /**< Setting the reference point. */
21 ShowDialog /**< Showing the options dialog. */
25 RS_ActionModifyRotate(RS_EntityContainer & container, GraphicView & graphicView);
26 ~RS_ActionModifyRotate();
28 virtual void init(int status = 0);
29 virtual void trigger();
30 virtual void mouseMoveEvent(QMouseEvent * e);
31 virtual void mouseReleaseEvent(QMouseEvent * e);
32 virtual void coordinateEvent(Vector * e);
33 virtual void updateMouseButtonHints();
34 virtual void updateMouseCursor();
35 virtual void updateToolBar();
39 Vector referencePoint;